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*[[File:GrayCrate.png|link=Supply_crates]] [[Supply crates|List of Supply Crates]] | *[[File:GrayCrate.png|link=Supply_crates]] [[Supply crates|List of Supply Crates]] | ||
*[[File:Stunprod.png|link=Makeshift weapons]] [[Makeshift weapons|Makeshift Weapons]] | *[[File:Stunprod.png|link=Makeshift weapons]] [[Makeshift weapons|Makeshift Weapons]] | ||
*[[Deep Lore]] | *[[File:Syndicate_tome.png|link=Deep Lore]] [[Deep Lore]] | ||
*[[Auxiliary Base Construction]] | *[[File:Turret.PNG|link=Auxiliary Base Construction]] [[Auxiliary Base Construction]] | ||
While you're here, be sure to check out the [[:Category:Guides|category page]] as it may contain some things that aren't listed here. | While you're here, be sure to check out the [[:Category:Guides|category page]] as it may contain some things that aren't listed here. | ||
[[Category:Guides]] | [[Category:Guides]] |
Версия от 14:14, 24 января 2018
Starter Guides
Guides made to make your first steps on the station a lot easier (and to remind you older players about some things).
- Tutorial
- The Rules
- Keyboard Shortcuts
- Guide to HUD Icons
- Job Selection and Assignment
- Terminology
- Frequently Asked Questions
- Guide to Avoiding Bans
- Guide to Head of Staff Equipment
Medical Guides
Guides for keeping the crew alive.
- Guide to Medicine
- Guide to Chemistry
- Chemical Recipes
- Guide to Grenade Construction
- Guide to Genetics
- Guide to Diseases
- Guide to Surgery
Engineering Guides
Guides for constructing, repairing and keeping the station hospitable.
- Guide to Construction
- Guide to Machine Construction
- Guide to the Solars
- Guide to the Singularity Engine
- Guide to the Tesla Engine
- Guide to the Supermatter
- Guide to Power
- Guide to Atmospherics
- Guide to Telecommunications
- Guide to NTSL Scripts
Science Guides
Guides on how to SCIENCE!
- Guide to Research and Development
- Guide to Robotics
- Guide to Toxins
- Guide to Xenobiology
- Guide to Telescience
- Guide to Integrated Circuits
Security Guides
These guides will help you keep peace on the station.
- Space Law
- Standard Operating Procedure
- Guide to Trials
- Guide to Security
- Guide to Shitcurity (What NOT to do)
Antagonist Guides
By now you've probably noticed that most of the job and/or location -pages have the last chapter dedicated to tips for antagonists. Here are a few guides dedicated to that.
- How to be a No Good Dirty Traitor
- Guide to Hacking
- Guide to Combat
- Syndicate Items
- Guide to Illicit Access
- Guide to Revolution
- Cults for the Uninitiated
- Top Secret: Nuclear Operative's Field Guide
- Guide to Malfunction
- How to Play an Alien
Development and Contribution Guides
Guides to help you improve the game, wiki and such.
- Guide to Contributing to the Game
- Setting up Git (TG13 Source Control)
- Guide to working with /tg/station as an upstream repository
- Downloading the Source Code
- Understanding SS13 Code
- SS13 for Experienced Programmers
- Text Formatting
- More dev guides
Other Guides
These guides didn't fit into any other category.
- Guide to AI Modules
- Guide to Silicon Policy
- Guide to Awesome Miscellaneous Stuff
- Creatures (Player controlled beings)
- Critters (Game controlled beings)
- Guide to Races
- Guide to Food and Drinks
- Guide to Hydroponics
- Guide to Playing Music
- NTSL (Nanotrasen Scripting Language)
- Guide to Paperwork
- Random Events
- List of Supply Crates
- Makeshift Weapons
- Deep Lore
- Auxiliary Base Construction
While you're here, be sure to check out the category page as it may contain some things that aren't listed here.