Снаряжение глав станции

Centcomofficial.png
 
Джон Нанотрейзен, мужик с цк говорит:
"От лица ЦК мы тебя повышаем до главы отдела, но сначала тебе надо прочитать наш мануал, что бы ты в свой первый день не накосячил. Желаю тебе удачи."


На этой статейке показаны все предметы для глав.

Для всех глав

Снаряжание

Icon Item Info Spawns
Telescopic Baton.png Telescopic Baton Телескопическая дубинка это крайне хорошая вещь что-бы бить людей которые тебя хотят убить. Можно носить в карманах.

Для большей информации посмотри это.

Для всех глав кроме ГСБ
Flash.gif Flash Слепит людей при этом наносят урон по стамине. Можно применять только в близи.

Для большей информации посмотри это.

У гп, и в чафчиках смо, рд, гсб.

Также можно найти на мостике

NPA.png

Album.png

Camera and Photo Album Позволяет переносить фотографии из раунда в раунд. Очень хорошая вещь что-бы сохранить память об весёлых событиях на станции. В шкафчиках глав.
Megaphone red.png Megaphone Позволяет очень громко ОРАТЬ. Можно найти в шкафчиках глав

(кроме капитана)

Pet collar.png

Pet carrier.png

Pet Collar and Pet Cage Позволяет переименовать и переносить питомцев.(не всегда работает) В шкафчиках глав.

(кроме ГСБ, СЕ И РД)

SGlasses.png

Hudsunglasses.png

Sunglasses Даёт защиту от вспышек и сварки, а также просто круто выглядит на тебе. У ГП и капитана.

А также в шкафчике ГСБ.

Id silver.png Brig and Bridge Access Серебренная айди карта, у всех глав с помощью неё есть доступ к мостику. У всех глав.

Капитан

Снаряжение

Icon Item Info Spawns
Id gold.png All Access ID Позволяет пройти куда угодно. На капитане либо в сейфе на мостике.
NuclearDisk.gif Nuclear Authentication Disk Нужен для подрыва станции В комнатушке Кэпа
Tele.gif Hand Teleporter A unique device capable of teleporting the user to either a pre-set beacon or to a random location near the user. Dangerous, as it could launch you into space, but a great escape tool. Traitors might want this. В комнатушке Кэпа и в телепортной
Energy Gun.gif Energy Gun The Captain is one of four people who has access to an Energy Gun at round start. This weapon serves as a powerful self-defence tool. В шкафчике кэпа
Antique laser.png Captain's Antique Laser Gun The prized weapon of the Captain, and the target of many enemy forces. Similar to the laser gun except it's self-recharging. Traitors might want this. В комнатушке Кэпа
Commanddoorremote.png Command Door Remote A tool that can remotely bolt, open or remove access restrictions to any door that requires command access. В шкафчике кэпа

Одежда

Icon Item Info Spawns
Magnate.png Captain's Magnate MODsuit An advanced MODsuit that provides the highest protection of any armor on the entire station. Comes with a built-in helmet. But gives decent slowdown. В комнатушке Кэпа
Jetpack-captain.gif Captain's Jetpack The Captain has a unique oxygen-filled jetpack that can fit in a backpack while containing more gas than typical jetpacks. Found in the suit storage in captain's office. Often sought by Traitors. В комнатушке Кэпа
Gas cap.png Captain's Gasmask A atmospherics gas mask but in captain colors. Atmospherics gas mask are smaller so they can be put in pocket, they also have additional heat protection. В шкафчике кэпа
Captain's Cap.png

Captain's Carapace.png

Captain's Hat/Carapace A special armor vest and hat unique to the Captain. Offers far greater protection than most armor, and displays your authority to the crew. There is also a parade variant in your locker (Not a parade tunic!). На капитане и в его шкафчике

Head of Personnel

Equipment

Icon Item Info Spawns
Ian.PNG Ian Arguably the sole job of the Head of Personnel is to guard him! Head of Personnel Office
Energy Gun.gif Energy Gun The Head of Personnel is one of four people who have access to a Energy Gun. This weapon is a powerful self-defence tool. Head of Personnel Office
Civiliandoorremote.png Civilian Door Remote A civilian door remote tool. It can remotely bolt, open or remove access restrictions of any civilian level doors, usually meaning general access doors that everyone has access to. In the Head of Personnel Personal Locker
Trapdoor remote 64x64.png Trapdoor Remote A trapdoor remote which allows you to activate a trapdoor in your HOP line, which will make a person standing on it fall into Z-level below. Use it when someone is extremely annoying at line doesn't want to leave. Head of Personnel Office. (Tramstation, IceBoxstation)
Id console.gif

PDA Painter.png

ID Console and PDA Painter Access Not a real equipment buta VERY powerful tool. With it you can change people access and trims! You can make himself several cards of various jobs and (almost) have a AA! If you will be able to get silver ID's from Captain (Or buy them in cargo, print at service techfab) you will have trully AA with all Heads of Staff trims! (Except Captain) Head of Personnel Office.

Head of Personnel ID.

Clothing

Icon Item Info Spawns
Head of Personnel's Cap.png

Hop coat.png

Head of Personnel's Coat/Cap While not the best armour on the station, it is still better than what most people get. Also your peaked cap gives protection too, but unlike helmet it gives it with a taste of fashion. In the Head of Personnel Personal Locker.

On Head of Personnel

Head of Security

Equipment

Icon Item Info Spawns
Energy Gun.gif Energy Gun The Head of Security is the one of the only people on station who spawn with a Energy Gun at shift start. Great for self defence, lethal or non-lethal. On Head of Security.
Multiphase gun stun.gif X-01 Multiphase Energy Gun Unique firearm only available to the Head of Security. Functions as an upgraded Energy Gun, offering the usage of a 'ion' setting (useful for taking down cyborgs) alongside the standard 'disable' and 'lethal' settings. Head of Security Personal Locker.
Telescopic Shield Riot shield that can be retracted to fit inside backpacks. Head of Security Personal Locker.
Lockbox of Mindshield Implants A very useful lockbox during situations such as Cultists or Revolutionaries. Head of Security Personal Locker.
Gangtool red.png Security Door Remote A security-door remote tool. can remotely bolt, open or remove access restrictions to any security door. Warden's Personal Locker.
Guard.png

Magicarp.gif

Lia or Sergeant Araneus A trustworthy companion of any good Head of Security! Lia was an attempt of Nanotrasen to make a killer carp, but it has failed, so they gave it to SS13's Head of Security. Sergeant Araneus is a highly trained spider specially for a Head Security.

With sentience potion from Xenobiology they can become truly dangerous!

Head of Security Office.

Clothing

Icon Item Info Spawns
Hos beret.png

Armored trenchcoat.png

Armoured Trenchcoat/Beret Both are the second most powerful pair of armour available on the station, and they suffer from no slow down. On Head of Security.
Safeguardsuit.png Head of Security's MODsuit Head of Security issued MODsuit. Has slightly more armour than a standard MODsuit and comes with a built-in MODsuit jetpack, allowing for better movement in space. Head of Security Suit Storage Unit.
SWATMask.png SWAT Gas Mask A slightly more intimidating gas mask available to the Head of Security. Has more hailer voice lines. Head of Security Personal Locker.

Research Director

Equipment

Icon Item Info Spawns
Sci Sign.png The Research Department Not technically an item, but given time, the Research Department is capable of researching & developing powerful and robust equipment. Xenobiology with powergamer extracts and critters spam, Robotics with powerful battle mechs and Toxins with devastating max cap bombs. R&D
Laser pointer.png Laser Pointer Use to blind people or attempt to stun Cyborgs at range. Can be upgraded using a screwdriver and a better laser. Research Director Personal Locker.
Researchdoorremote.png Research Door Remote A research-door remote tool. can remotely bolt, open or remove access restrictions to any research door. Research Director Personal Locker.
Facehugger.png Lamarr A little alien, he had his implanting abilities removed. He's completely harmless but will try to jump on everyone's face. Also doesn't die after detaching from a face. Good for pranks! Research Director Office.

Clothing

Icon Item Info Spawns
Reactive Teleport Armor.png Reactive Teleport armor Unique form of armour. If hit by a slight breeze it will teleport its user far away in a random direction. Probably not able to teleport you into space or somewhere covering a space tile. Traitors might want this. Research Director Personal Locker.
Prototype modsuit.png Research Director's Research MODsuit A Research MODsuit. Fitted with the best explosive resistant materials known to mankind and has a built-in research scanner that works like Science Goggles do. Research Director Suit Storage Unit. (or Toxins testing)

Chief Medical Officer

Equipment

Icon Item Info Spawns
Hspray.png Hypospray An air needle autoinjector capable of instantly injecting a target with whatever chemical is loaded. Good for healing, or other non-medical related tasks. Comes pre-loaded with 30 units of omnizine, good for healing any damage. Traitors might want this. Chief Medical Officer Personal Locker.
Autoimplanter.png Medical HUD Autosurgeon Single use autosurgeon that will implant whoever uses it first with a medical HUD. Lets you have access to the Medical HUD without having to wear a health scanner HUD. Chief Medical Officer Personal Locker.
Compactdefib.png Compact Defibrillator A scaled down variant of the standard defibrillator. This version can be placed on a user's belt slot for rapid use in the field. Chief Medical Officer Personal Locker.
Medicaldoorremote.png Medical Door Remote A medical-door remote tool. can remotely bolt, open or remove access restrictions to any medical door. Chief Medical Officer Personal Locker.
D.png Runtime The CMO's favorite cat! Usually seen chilling in the CMO's office. Unlike most pets, he can fit in backpacks! Also has a strange pink variant. Chief Medical Officer Personal Locker.

Clothing

Icon Item Info Spawns
Nitrile gloves.png Nitrile Gloves A pair of nitrile gloves. offers far greater protection from biological contamination than standard latex gloves.

They also allow you to carry and inject people faster.

Chief Medical Officer Personal Locker.
Medical modsuit.png Medical MODsuit Unique MODsuit available to the Chief Medical Officer. Offers no protection from flash based attacks, but has a inbuilt reagent scanner for scanning the contents of chemicals. Chief Medical Officer Suit Storage Unit.

Chief Engineer

Equipment

Icon Item Info Spawns
Ce belt.png Chief Engineer's Toolbelt The Chief Engineer's Toolbelt, aside from being snazzy, holds three unique tools that only the Chief Engineer has access to at round start:
  • The Hand Drill, a combination of the screwdriver and wrench
  • The Jaws of Life, a combination of a crowbar and wirecutters, with the added benefit of being able to force open powered or unpowered doors and cut through handcuffs.
  • The Experimental Welding Tool, which holds 40 units of fuel and automatically, and freely, regenerates fuel over time.

All tools also work significantly faster than their singular counterparts.

On the Chief Engineer.
Blueprint.png Station Blueprints A set of blueprints that offer three functions: Renaming areas of the station, showing the user every single action a wire has (such as which wire will depower a door), and showing the user the layout of every single pipe, wire and disposal tube on screen at once. Traitors might want this, as well as anyone who wants to rename every room to "Primary Fart Storage". Chief Engineer Personal Locker.
Engineeringdoorremote.png Engineering Door Remote A engineering-door remote tool, can remotely bolt, open or remove access restrictions to any engineering door. Chief Engineer Personal Locker.
E.png Poly A pet parrot of the Chief Engineering, starts with an Engineering headset on that he'll use to parrot off scripted messages and ones he hears from crew. The headset can be taken off if he annoys Engineers too much, but you can also put on the spare CE headset so he can use a big loud voice on the Common channel! Poly is unable to die, he'll instead just turn into a ghost (and can possess people, making them scream various things). Chief Engineer Office.

Clothing

Icon Item Info Spawns
Chief modsuit.png Advanced MODsuit Unique MODsuit available to the Chief Engineer. Comes with an advanced jetpack that flies faster than the normal blue ones, offers complete protection from fire hazards, near complete protection from radiation, an inbuilt Geiger counter and is reasonably armored. Chief Engineers Suit Storage Unit.
AdMaShoe.png Advanced Magboots Unique magboots available to the Chief Engineer. When activated it will not slow down the user, thus allowing the Chief Engineer to move at best speed while on a tile being pushed by space wind, or a tile that is wet. Traitors might want these. Chief Engineer's Suit Storage Unit.

Quartermaster

Equipment

Icon Item Info Spawns
GPS.png Global Positioning System Useful for keeping track of your miners wearabouts while on lavaland. Quartermaster's

Office

Departmental Card (Cargo Budget).png Departmental Card (Cargo Budget) Allows you to access Cargo funds. Just like a normal ID you can deposit or embezzle withdraw funds as you please. Quartermaster

Personal Locker

Granted.png Rubber Stamps GRANTED and DENIED stamps, make sure to stamp shipping manifests appropriately to get some credits back from Central Command. Quartermaster's

Office

Supplydoorrremote.png Supply Door Remote A supply-door remote tool. can remotely bolt, open or remove access restrictions to any supply door.

It also has additional Vault Acess.

Quartermaster

Personal Locker

Slotho.png Citrus Cargo's Mascot, due to cargo's antics and the fact he spawns in Cargo Bay instead of QM's Office often leads to this poor creatures death, usually atleast 30 minutes into a shift. Cargo Bay

Clothing

Icon Item Info Spawns
Qm cloak.png Quartermaster's

Cloak

The only unique clothing issued to Quartermasters. Wear it with pride! Quartermaster

Personal Locker