Lavaland/Space Role
Lavaland and the depths of space possess a wide array of ghost playable roles, ranging from some simple farmers to trained soldiers. All roles have unique objectives, characteristics and ultimately unique goals, they all have different ways they are expected to tackle dealing with the inhabitants of lavaland and the station.
Check "spawners" under the Ghost tab to take one of these roles, if any are available. Not all of these roles will be available to play in one shift due to the random generation of space and lavaland.
Free slots for fugitive hunters and crafted golem shells also appear in this menu. Posibrains and most antag roles do not. If you want to be a space pirate but missed the roll, you'll need to find their ship and click a sleeper.
Neutral Roles
Generally indifferent to everyone else.
Keep in mind that escalation rules against ghost roles are relaxed - crew are free to attack golems for minerals, podpeople for their somatorays and so on.
Job | Role |
---|---|
Seed Vault Dwellers |
Be created to spread virtue and peace. Waste your time growing dope and revolvers. Shoot yourself with the Revolvers. Honestly you're just a botanist who does not have to worry about assistants rushing you. |
Beach Bum |
Serve drinks to miners, serve drinks to lifeguards, serve drinks to yourself. Die of alcohol poisoning. |
Hermit |
Live in a hole in the wall. Dig your way to freedom or subsist off of mushrooms. Suffocate because your oxygen mask and tank are located across the room and you don't have a flashlight. Generally act like the Assistant of lavaland. |
Free Golem |
Yeah, go do whatever. |
Ancient Station Role |
Spawn on a derelict station abandoned for over one hundred years. Die to lack of oxygen. Suicide when you destroy all your food supplies. Die when the space carp kill you. Die when the Hivebots kill you. Against all odds, maybe survive and thrive. |
Hostile Roles
These roles are almost always hostile, or at least very avoidant towards any outside faction.
Job | Role |
---|---|
Syndicate Lavaland Base Personnel |
Use your syndicate comms to |
Lone Syndicate Comms Agent |
Impersonate CentComm. Generally annoy the hell out of Nanotrasen crew from the comfort of your tiny base. Fight crippling loneliness and get murdered by a powergaming space explorer. Get granted a bigger base, and also friends, by the gods. |
Ashwalker |
Be lava Lizards. Prove you don't need fancy guns to beat Goliaths. Die to a Watcher. Either be a minor nuisance to the miners, or proceed to annex the Mining Base. Spam lizard talk on the general radio. Get killed by security for spamming the radio, and coincidentally killing the miners. |
Removed Roles
Removed, disabled, or sometimes never implemented for unclear reasons. Whatever the case might be, there's no way you'll find them anywhere
Job | Role |
---|---|
Demonic Friend |
Try to act as a guardian devil. Watch in horror as the assistant you're guarding suicides. Get cast back into the pits of hell. |
Lava Dwarf |
Gain 2D graphics. Get drunk. Make uranium armour and don't question the safety hazards. Get drunk. Strip mine half the planet. Get drunk. Kill those damn elves! Get drunk. Attack an Ash Drake for !!FUN!! Get drunk. |
Animal Hospital |
Essentially spawn as a Medical Doctor in hell, but without patients. Get lucky and heal a weary miner, or get unlucky and suicide from boredom. Occasionally host a book club. |
Escaped Prisoners | Try to murder the miners. Be sad because all the miners have already died in the first 10 minutes and the mining shuttle console is smashed to bits. Eventually return to the code as an on-station midround antagonist. |
Ironhawk Marine | Survive a violent crash landing. Shoot lavaland monsters with your crummy gun. Shoot all the windows on the mining outpost. |
Penitent Exile | Try to redeem yourself. Fail because the game doesn't specify what you can do to redeem yourself. Cry because you will never be fully implemented. |