Outside/Supply Area | |
Lavaland | |
A whole new world~ | |
Obvious exits | Mining Shuttle |
Purpose | Mining, Looting. |
Access level | Lavaland |
Noteworthy contents | Monsters, loot, other monsters, and a Necropolis. |
Clearance | Captain, Head of Personnel, Quartermaster, and Shaft Miner |
Security level | None |
Style | Derelict Satellite |
Balance Requirements | Early in Development |
Other Notes | Mentioned above, not finished. Expect changes and reworks. |
Локации на /BANDA/station |
"Hey, this isn't the asteroid!"
Lavaland is the new primary workplace for Shaft Miners, not to be confused with another dangerous plasma rich area.
After exhausting all the hostile wildlife minerals on the asteroid, Nanotrasen scoured space around the station for a new source for that sweet, sweet Plasma. Unluckily for you, they found a young planet almost completely covered in lava and a host of deadly creatures. By that, we mean there are literal real fucking dragons roaming around. Did we mention the ash storms? There are ash storms as well. Don't forget to grab a bluespace shelter capsule. You're definitely gonna want one of those.
Welcome to Lavaland.
To learn more on lavaland, see Miner
Hazards
Lavaland is full of natural hazards. Ash Storms are the most prominent hazard, these storms occur on a regular basis and will deal constant and heavy burn damage to anyone unfortunate enough to be exposed to the storm, fortunately you will get a warning moments prior to a ash storm's arrival, giving you time to seek shelter.
Lava presents itself as the next most common hazard, walking into lava will deal massive burn damage to you. Even worse, the wildlife are immune to lava and can wade freely into it. However lava is very obvious and thus easy to avoid.
The final threat are chasms, these are rare but extremely deadly and hard to spot. Walking into one will instantly kill you as you fall to your death! Watch your step.
Sentient Life
Lavaland is surprisingly full of other sentient lifeforms, of varying hostility.
Ashwalkers: A tribe of hostile Lizardmen that worship tendrils. They don't need to breathe but they can't use guns or wear shoes.
Lifebringers: A group of podmen who live in a seed vault with advanced hydroponics equipment.
Golems: A band of Golems who arrived by ship that live by their creed of doing whatever.
Stranded hermits: Individuals who arrived by escape pod. They live in a makeshift shelter.
Beach bums: Dudebros who chill in a beach biodome.
Translocated Vet: A veterinarian who has somehow, along with his/her entire hospital, been teleported into a fiery hellscape.
Exile: You've been stranded in this godless prison of a planet for longer than you can remember. Each day you barely scrape by, and between the terrible conditions of your makeshift shelter, the hostile creatures, and the ash drakes swooping down from the cloudless skies, all you can wish for is the feel of soft grass between your toes and the fresh air of Earth.
Lavaland Syndicate: You are a syndicate agent, employed in a top secret research facility developing biological weapons. Unfortunately, your hated enemy, Nanotrasen, has begun mining in this sector. DON'T abandon the base without good cause. Do not let the base fall into enemy hands!