Шаблон:Landslide: различия между версиями

imported>Notamaniac
м (It's Primal Wrath + minor clarfication/grammar)
imported>Notamaniac
(Notes that primal wrath increases landslides speed.)
 
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! {{RowHeader|Theme=Xenomorph}} |[[File:TGMC Landslide.png|64px]] <br>Landslide
! {{RowHeader|Theme=Xenomorph}} |[[File:TGMC Landslide.png|64px]] <br>Landslide
|Charge a cardinal direction (i.e north, south, east or west) dependent on what turf you use this ability on. Any organic in a 3x1 area in front of you will be knocked down for 1 second and objects/organics will be dealt 1.2x your melee damage. The charge ends when you either cancel it by using the ability again, you hit a dense object that did not get knocked out your way or destroyed, or you run out of plasma. Launches pillars created by '''Earth Riser'''.
|Charge a cardinal direction (i.e north, south, east or west) dependent on what turf you use this ability on. Any organic in a 3x1 area in front of you will be knocked down for 1 second and objects/organics will be dealt 1.2x your melee damage. The charge ends when you either cancel it by using the ability again, you hit a dense object that did not get knocked out your way or destroyed, or you run out of plasma. Launches pillars created by '''Earth Riser'''.
<br> '''When Primal Wrath is active :''' Charge up to 3 times. The maximum range of this charge is reduced to 7 tiles, and using this ability uses up one charge. Every charge takes 20 seconds to recover. Plasma is still consumed normally while charging.
<br> '''When Primal Wrath is active :''' Charge up to 3 times. The maximum range of this charge is reduced to 7 tiles but is much faster. Using this ability uses up one charge. Every charge takes 20 seconds to recover. Plasma is still consumed normally while charging.
|3 per tile travelled
|3 per tile travelled
|20 seconds
|20 seconds

Текущая версия от 02:10, 10 февраля 2024

|- style="color:white; background:#var(--gray-primary);" ! style="background: var(--gray-primary); font-weight:bold; color: var(--color-white); border: 1px solid var(--gray-opaque); border-radius: {{{BorderRadius}}};" |TGMC Landslide.png
Landslide |Charge a cardinal direction (i.e north, south, east or west) dependent on what turf you use this ability on. Any organic in a 3x1 area in front of you will be knocked down for 1 second and objects/organics will be dealt 1.2x your melee damage. The charge ends when you either cancel it by using the ability again, you hit a dense object that did not get knocked out your way or destroyed, or you run out of plasma. Launches pillars created by Earth Riser.
When Primal Wrath is active : Charge up to 3 times. The maximum range of this charge is reduced to 7 tiles but is much faster. Using this ability uses up one charge. Every charge takes 20 seconds to recover. Plasma is still consumed normally while charging. |3 per tile travelled |20 seconds