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imported>Mrmelbert м (Blurb) |
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Good evening, agent. | |||
Your mission | Your mission - should you choose to accept it - is to '''infiltrate Space Station 13''', steal valuable items, and sabotage their operations. | ||
You will be deployed to the station in their latest batch of research personnel. | You will be deployed to the station in their latest batch of research personnel. | ||
Our contacts have prepared a disguise as one of the members of the crew for you to take on. | Our contacts have prepared a disguise as one of the members of the crew for you to take on. | ||
As always, should you be caught or killed, | As always, should you be caught or killed, we will disavow any knowledge of your actions. | ||
This wiki page will self destruct in 5 seconds. Good luck agent. | This wiki page will self destruct in 5 seconds. Good luck agent. |
Версия от 06:39, 1 марта 2024
Причина: "Work in progress!"
ENEMY | |
Spy |
Доступ: Wherever your job has access to Дополнительный доступ: Wherever you can gain illicit access to Сложность: Medium Глава: Your employer, whomever they may be Обязанности: Steal things and complete your mission. Руководства: Syndicate Items, Hacking, Illicit Access, Guide to Organ Harvesting Цитата: The name's Tider. Grey Tider. |
Good evening, agent.
Your mission - should you choose to accept it - is to infiltrate Space Station 13, steal valuable items, and sabotage their operations.
You will be deployed to the station in their latest batch of research personnel. Our contacts have prepared a disguise as one of the members of the crew for you to take on.
As always, should you be caught or killed, we will disavow any knowledge of your actions.
This wiki page will self destruct in 5 seconds. Good luck agent.
Your Mission
As a Spy, you are tasked with any number of random mission suggestions.
These may include anything from "Setting the Engineering department on fire" (something they usually accomplish on their own) to "Frame someone for a crime they didn't commit".
These objectives are purely suggestions: Feel free to come up with your own mission to undergo. Or just steal things. Whichever's more fun to you!
Your Equipment
As a Spy, you are equipped with a Spy Uplink.
The Spy Uplink is similar to a Traitor's Syndicate Uplink, but with some key differences:
- Only YOU can access your Spy uplink.
- You don't need to concern yourself with remembering to lock it when you're done.
- Your uplink is irreplaceable.
By default, your uplink is implanted into whatever device your Traitorous uplink is implanted into. So, usually, your PDA. (If your preferred uplink location is an Uplink Implant, it will default to your PDA instead.)
Your Bounties
Spy Bounties are your method of acquiring equipment to accomplish your mission.
Using your uplink in hand will open up the Spy Bounty list. These bounties are shared between ALL SPIES on board, and only one spy can claim a bounty, meaning it's in your best interest not to share your identity with other agents if you can help it!
Bounties consist of minor tasks to steal certain items, machines, or body parts from the crew. These can be anything from a basic pair of insulated gloves, to the AI upload, to the clown's pie-ing arm, to Beepsky.
To claim a bounty, Простой правый клик. Не имеет значения включен или выключен Боевой режим Включается при помощи клавиши 4, выключается при помощи клавиши 1 или может быть переключен при помощи клавиши F при стандартной раскладке. Нажатие левой кнопки на людей пустой рукой с включённым боевым режимом приведёт к удару или приведёт к помощи если он отключен. Также позволяет вам не меняться местами с человеком или толкнуть вас если вы столкнулись.. right click on the bounty target with your uplink. It will take a moment, show a (pretty obvious) visual tell and a (less obvious) audible tell, so remember to be sneaky!
But what do you get for claiming bounties? Rewards! For stealing items, your employer will use their black market ties to get you a piece one of many Syndicate Items! This includes most Traitor items, but also some items only available to Nuclear_Operatives and Clown Operatives! Not only that, but there are rewards uniquely available to the Spy you may find.
The more difficult the bounty, the more valuable the reward. Start small and build up to the big guns!
After a set period of time, all bounties will refresh - claimed or not - giving all spies a new set of items to pursue.
Tips
- The sound from claiming a bounty is quieter than you'd imagine, allowing you to get away with stealing things so long as you've got a wall or two between you and any would-be snitches.
- If you're stuck with a set of particularly difficult bounties, consider biding your time until next refresh. Use your this time to stay low, collect tools, or watch out for other Spies.
- Instead of claiming bounties the moment you get the chance, sometimes it may be better to wait around to see if any other Spies have the same ideas, to kill two birds with one stone.
- Some bounties - such as those targeting a member of the crew - don't require you to go out of your way to surgically remove their leg or stomach. Instead, you can incapacitate them (either by knocking them out with chemicals, critting them, or straight up killing them) and scan their body with your uplink to automatically do the hard part for you.
- Some of the more advanced rewards - such as MODsuits and heavy weaponry - that are normally restricted to Syndicate use only are completely unrestricted. You can use them freely! ...But don't let Security get their hands on it. Or worse.
Игровые режимы на /tg/station | ||||||||||