Chemistry/Narcotics

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To see the rest of the reagents available on /tg/station, go to Guide to chemistry

Narcotics

Narcotics are highly addictive drugs that can aggressively, or passively, provide a benefit. Be wary as its very easy to become addicted, or overdose, on a narcotic.

As a general rule of thumb, the more of a positive effect (or any effect) a narcotic can provide, the easier it is to get addicted or overdose on it.

People who overdose or get addicted to Narcotics tend to usually end up dying to the negative effects or requiring immedient medical attention. Take in moderation.

Name Recipe Reaction conditions Description Metabolism Rate Overdose Threshold Addiction Points
Nicotine Grown in tobacco or found in cigarettes. N/A Reduces stun times by typically around 20% (depends). Addiction causes bad mood, coughing and jitter. If overdosed it will deal 1.1 oxygen and 0.1 toxin damage per tick. Metabolizes slowly. 0.05 units per tick 15 Units Nicotine(15 points)
Krokodil 1 × Diphenhydramine
1 × Diethylamine
1 × Ammonia
3 × Hydrogen
1 × Nitrogen

1 × Ethanol

1 × Oil
1 × Welding Fuel

1 × Carbon

1 × Hydrogen

1 × Bromine
1 × Carbon

1 × Ethanol

1 × Morphine
2 × Carbon

2 × Hydrogen
1 × Ethanol
1 × Oxygen

Температура 480K

1 × Space Cleaner
1 × Ammonia
3 × Hydrogen
1 × Nitrogen

1 × Water

1 × Phosphorus
1 × Potassium
1 × Welding Fuel
Температура 380K

Min react temp: 380K
Overheat temp: 900K
Optimal pH range: 5 to 9
Min purity: 0.3
Mildly exothermic
Mildly H+ consuming
Provides messages of calmness and protection.
If overdosed it will deal 0.25 Brain and Toxin damage per tick.
If addicted it will first deal some toxin and brain damage, and later switch to dealing 3 Brute damage, right before the addict's skin falls off, dealing 50 Brute. This turns you into a fake zombie.
0.2 units per tick 20 Units Opiods(18 points)
Methamphetamine 1 × Ephedrine
1 × Diethylamine
1 × Ammonia
3 × Hydrogen
1 × Nitrogen

1 × Ethanol

1 × Oil
1 × Welding Fuel

1 × Carbon

1 × Hydrogen

1 × Hydrogen

1 × Sugar

1 × Hydrogen
1 × Iodine
1 × Phosphorus
Температура 374K
(Нагрейте ещё на один градус, если это не помогает)

Required temp: 372K
Overheat temp: 380K
Optimal pH range: 6.5 to 7.5
Min purity: 0.5
Exothermic nature is tied to purity
H+ producing
Reduces stun times by around 60% (depends), makes you run 65% faster, makes you jittery and recovers 2 stamina while dealing 1 to 4 Brain damage.
If overdosed the subject will move randomly, laugh randomly, drop items and suffer from 1 Toxin and 0.5 to 1 Brain damage per tick.
If addicted the subject will constantly jitter and drool, before becoming dizzy and lose motor control and eventually suffer 5 Toxin damage per tick.
A great deal of caution must be taken when heating this chemical, as it will explode if it reaches a temperature of or greater than 380K. Explosive strength about 0.083 with modifier 5. Can not explode in a body.

The lower the purity is, the more exothermic of the reaction will be. Keep some buffer handy, and keep your pH between the tight window, and you should have no problems.

0.3 units per tick 20 Units stimulants(12 points)
Bath Salts 1 × Saltpetre
3 × Oxygen

1 × Potassium

1 × Nitrogen

1 × Space Cleaner
1 × Ammonia
3 × Hydrogen
1 × Nitrogen

1 × Water

1 × Bad Food
1 × Universal Enzyme
1 × Nutriment
1 × Tea
1 × Mercury
Температура 374K

Min react temp: 374K
Overheat temp: 900K
Optimal pH range: 5 to 9
Min purity: 0.3
Mildly exothermic
Mildly H+ consuming
Makes the subject immune to sleep and stuns, grants 5 stamina regeneration and grants the user the psychotic brawling martial art, which makes your interactions with people have certain random effects. However the subject will suffer 4 Brain damage (per tick), constant hallucinations and will lose some motor control.
If overdosed the subject will lose even more motor control, drool, and randomly drop items in their hand.
If addicted the subject will jitter, suffer 10 Brain damage (per tick), severe hallucinations, dizziness, yet more loss of motor control and eventually 5 Toxin damage (per tick). This drug will melt your brain.
0.2 units per tick 20 Units stimulants(25 points)
Aranesp 1 × Epinephrine
1 × Acetone
1 × Oil
1 × Welding Fuel

1 × Carbon

1 × Hydrogen

1 × Welding Fuel

1 × Oxygen

1 × Diethylamine
1 × Ammonia
3 × Hydrogen
1 × Nitrogen

1 × Ethanol

1 × Phenol
1 × Oil
1 × Welding Fuel

1 × Carbon

1 × Hydrogen

1 × Chlorine

1 × Water

1 × Chlorine
1 × Hydrogen

1 × Oxygen

1 × Atropine
1 × Acetone
1 × Oil
1 × Welding Fuel

1 × Carbon

1 × Hydrogen

1 × Welding Fuel

1 × Oxygen

1 × Diethylamine
1 × Ammonia
3 × Hydrogen
1 × Nitrogen

1 × Ethanol

1 × Phenol
1 × Oil
1 × Welding Fuel

1 × Carbon

1 × Hydrogen

1 × Chlorine

1 × Water

1 × Ethanol

1 × Sulfuric Acid

1 × Morphine
2 × Carbon

2 × Hydrogen
1 × Ethanol
1 × Oxygen

Температура 480K
Min react temp: 100K
Overheat temp: 900K
Optimal pH range: 5 to 9
Min purity: 0.3
Mildly exothermic
Mildly H+ consuming
The subject will think they are "amped" and get 18 stamina regeneration. However the drug has 50% chance every tick to cause the subject to suffocate (and take 1 oxyloss), while also dealing 0.5 toxin damage per tick. 0.2 units per tick N/A stimulants(8 points)
Happiness 2 × Nitrous Oxide
2 × Ammonia
3 × Hydrogen
1 × Nitrogen

2 × Oxygen
1 × Nitrogen

Температура 525K

1 × Epinephrine
1 × Acetone
1 × Oil
1 × Welding Fuel

1 × Carbon

1 × Hydrogen

1 × Welding Fuel

1 × Oxygen

1 × Diethylamine
1 × Ammonia
3 × Hydrogen
1 × Nitrogen

1 × Ethanol

1 × Phenol
1 × Oil
1 × Welding Fuel

1 × Carbon

1 × Hydrogen

1 × Chlorine

1 × Water

1 × Chlorine
1 × Hydrogen

1 × Oxygen

1 × Ethanol
5 u Plasma (катализатор)

Min react temp: 100K
Overheat temp: 900K
Optimal pH range: 5 to 9
Min purity: 0.3
Mildly exothermic
Mildly H+ consuming
Suppresses phobias and fills you with ecstatic emotional numbness. Removes jitteriness, confusion and disgust. Causes 0.2 brain damage per tick. Highly addictive. If overdosed causes sudden mood swings and an additional 0.5 brain damage per tick. If addicted it will slowly drive your mood to "insane". 0.2 units per tick 20 Units hallucinogens(18 points)
Space Drugs 1 × Lithium

1 × Mercury
1 × Sugar

Min react temp: 100K
Overheat temp: 900K
Optimal pH range: 5 to 9
Min purity: 0.3
Mildly exothermic
Mildly H+ consuming
An illegal compound which induces drugginess, randomly makes you step in any direction and makes you drool, giggle and similar. If overdosed causes hallucinations. 0.2 units per tick 30 Units hallucinogens(10 points)
Pump-Up 2 × Epinephrine
1 × Acetone
1 × Oil
1 × Welding Fuel

1 × Carbon

1 × Hydrogen

1 × Welding Fuel

1 × Oxygen

1 × Diethylamine
1 × Ammonia
3 × Hydrogen
1 × Nitrogen

1 × Ethanol

1 × Phenol
1 × Oil
1 × Welding Fuel

1 × Carbon

1 × Hydrogen

1 × Chlorine

1 × Water

1 × Chlorine
1 × Hydrogen

1 × Oxygen

5 × Coffee

Min react temp: 100K
Overheat temp: 900K
Optimal pH range: 5 to 9
Min purity: 0.3
Mildly exothermic
Mildly H+ consuming
Prevents the knockdown from stunbatons StunBaton.gif (including stunprods Stunprod.png). Doesn't affect stuns from other sources. 15% chance to cause loss of breath, and 5% to cause some jitter. If overdosed has 20% chance of causing loss of breath and 4 stamina damage, 15% to cause 2 toxin, 5% to drop held items, 5% to jitter and can also make you drool. Can be found in maintenance Pump up injector.png. (Results in 5 parts instead of 7) 0.64 units per tick 30 Units stimulants(6 points)
Maintenance Tar 1 × Organic Slurry
Опустите мертвую мышь в не менее чем 3 u Welding Fuel

1 × Tea
1 × Welding Fuel
Или
3 × Universal Enzyme
1 × Tea
1 × Welding Fuel

Min react temp: 100K
Overheat temp: 900K
Optimal pH range: 5 to 9
Min purity: 0.3
Mildly exothermic
Mildly H+ consuming
Raw tar, straight from the floor. It can help you with escaping bad situations at the cost of liver damage. Adjusts stuns by -10 and deals 1.5 liver damage each tick. Overdose deals 5 toxin and an additional 3 liver damage. Addiction will later deal toxin damage and make you randomly drop held items.
(Results in 3 parts Maintenance Tar and 1 part Sulfuric Acid, instead of 3 or 5)
0.2 units per tick 30 Units maintenance drugs(5 points)
Maintenance Sludge 3 × Maintenance Tar
1 × Organic Slurry
Опустите мертвую мышь в не менее чем 3 u Welding Fuel

1 × Tea
1 × Welding Fuel
Или
3 × Universal Enzyme
1 × Tea

1 × Welding Fuel

1 × Fluorosulfuric Acid
1 × Fluorine

1 × Hydrogen
1 × Potassium
1 × Sulfuric Acid

Температура 380K

5 u Hydrogen Peroxide
1 × Chlorine

1 × Oxygen

1 × Water
(катализатор)
Min react temp: 100K
Overheat temp: 900K
Optimal pH range: 5 to 9
Min purity: 0.3
Mildly exothermic
Mildly H+ consuming
Makes you more resistant to wounds but causes toxins to accumulate. Deals 0.5 toxin. Overdose deals 1 extra toxin with 10% chance of 5 toxin and vomit. Addiction will later deal more toxin damage and make you randomly drop held items. (Results in 1 part instead of 4) 0.8 units per tick 25 Units maintenance drugs(8 points)
Maintenance Powder 6 × Maintenance Sludge
3 × Maintenance Tar
1 × Organic Slurry
Опустите мертвую мышь в не менее чем 3 u Welding Fuel

1 × Tea
1 × Welding Fuel
Или
3 × Universal Enzyme
1 × Tea

1 × Welding Fuel

1 × Fluorosulfuric Acid
1 × Fluorine

1 × Hydrogen
1 × Potassium
1 × Sulfuric Acid

Температура 380K

5 u Hydrogen Peroxide
1 × Chlorine

1 × Oxygen

1 × Water
(катализатор)

1 × Nitric Acid
1 × Fluorosulfuric Acid
1 × Fluorine

1 × Hydrogen
1 × Potassium
1 × Sulfuric Acid

Температура 380K

1 × Hydrogen Peroxide
1 × Chlorine

1 × Oxygen

1 × Water

1 × Nitrogen

Температура 480K

1 × Universal Enzyme

5 u Acetone Oxide
2 × Acetone
1 × Oil
1 × Welding Fuel

1 × Carbon

1 × Hydrogen

1 × Welding Fuel

1 × Oxygen

1 × Hydrogen Peroxide
1 × Chlorine

1 × Oxygen

1 × Water

1 × Oxygen
(катализатор)
Min react temp: 100K
Overheat temp: 900K
Optimal pH range: 5 to 9
Min purity: 0.3
Mildly exothermic
Mildly H+ consuming
Enhances your mental ability, making you learn stuff a lot faster. Multiplies skill gain depending on volume, but deals 0.1 brain damage. Overdose deals an additional 3 brain damage. Addiction will later deal toxin damage and make you randomly drop held items. (Results in 1 part instead of 8) 0.2 units per tick 15 Units maintenance drugs(14 points)
Mushroom Hallucinogen Grown in botany or found in special cigarettes. N/A An potent compound which induces drugginess, makes you slur, drool, giggle and similar. If overdosed causes the person to speak random languages. Metabolizes slowly. 0.08 units per tick 30 Units hallucinogens(12 points)
Kronkaine 15 × Kronkus Extract

10 × Welding Fuel

5 × Ammonia
3 × Hydrogen
1 × Nitrogen
N/A Instantly heals 4 * volume stamina damage and halves the time it takes to do most actions while it is in your body while causing 0.3 heart damage. Causes adrenal crisis syndrome if you try and purge it with multiver and haloperidol.

Deals significant heart damage when overdosed.

0.4 units per tick 20 Units stimulants(20 points)
bLaSToFF 10 × Cyanide
1 × Oil
1 × Welding Fuel

1 × Carbon

1 × Hydrogen

1 × Ammonia
3 × Hydrogen
1 × Nitrogen

1 м Oxygen

Температура 380K

10 × Silver

5 × Lye
1 × Sodium

1 × Hydrogen

1 × Oxygen
N/A Causes you to flip randomly based on volume. Every third flip is a superflip that launches you forward. Every third spin is a super spin that causes nausea but throws anyone grabbing you. Also causes trippy visuals, 0.3 lung damage and reduces knockdowns. When overdosed it causes you spin randomly based on volume and additional 0.3 lung damage. 0.4 units per tick 30 Units hallucinogens(15 points)
SaturnX 5 × Lead

5 × Nothing

10 × Maintenance Tar
1 × Organic Slurry
Опустите мертвую мышь в не менее чем 3 u Welding Fuel

1 × Tea
1 × Welding Fuel
Или
3 × Universal Enzyme
1 × Tea

1 × Welding Fuel
N/A Makes the user invisible, although their clothes are still visible. Causes 0.3 liver damage and applies a unique visual effect. When overdosed it causes additional liver damage and causes the user to giggle. 0.2 units per tick 25 Units maintenance drugs(20 points)