Status Effects
Spacemen can suffer from a lot of different status effects and temporary afflictions. This page will list them.
Disables
Knockdown
When knocked down the victim will drop items in hand, but will be able to crawl, pick up items and fight from the ground.
Common sources of Knockdown: Disarming
Paralyze
A paralyzed victim will fall down and be unable to act in any way, but can still talk.
Common sources of Paralyze: Stun Batons, stamina crit
Stun
A Stunned victim will not be able to move or perform actions of any sort, but will remain upright and will still be able to speak. Pure stuns are very rare, with Paralyze being mechanically identical and far more common.
Common sources of Stun: Goliaths
Unconscious
An Unconscious victim will have the same effects of Knockdown, plus the inability to see, hear or speak.
Common sources of Unconscious: Crit, Carbon Dioxide
Sleep
A Sleeping victim will have the same effects as an Unconscious one; the difference is that some things that can't help against Unconsciousness can reduce sleeping time, like coffee or being clicked ono with help intent.
Common sources of Sleep: the Sleep action, Morphine, Abductors' baton
Mute
A Mute victim will be unable to speak or whisper until the Mute runs out. They will still be able to emote.
Common sources of Mute: Mute toxin, being a Mime, Changelings' Mute Sting
Confusion
A Confused victim will sometimes take a step in a random direction.
Common sources of Confustion: Disgust from food, slipping on Space Lube, Flashes
Dizziness
A Dizzy victim's screen will keep tilting until the effect runs out.
Common sources of Dizziness: Alcohol, Mushrooms, Diseases
Drugginess
A Druggy victim's screen will display a colored overlay.
Common sources of Drugginess: Space Drugs, miscellaneous drugs
Hallucinations
A Hallucinating victim will see and hear things that aren't there. Hallucinations can take many, many forms, with some being more subtle than others.
Common sources of Hallucinations: Mindbreaker Toxin, the supermatter, BZ gas