Шаблон:TGMC-Skills
Skills
<templatedata> { "params": { "job": { "description": "The job title, leave blank and the header and tabletitle [if applicable] will read \"Skills\" and \"Skillset\"", "required": true }, "premsg": { "description": "The message above the skills table, leave blank to disable" }, "police": {}, "cqc": {}, "melee": {}, "surgery": {}, "medical": {}, "engineering": {}, "construction": {}, "sg": {}, "powerloader": {}, "firearms": {}, "lead": {}, "sizeoverride": { "description": "The width for the entire table to try and reach, adjust if the title is too big for the table", "default": "200" }, "color": { "description": "Color override, leave blank for light blue" }, "tabletitle": { "description": "The title override, leave blank to use the regular title" } }, "description": "This is a template for showing a marine role's skills on the TGMC wiki." } </templatedata> This is a template for use with skills on the TGMC marine pages. Getting skills is sort of dependent on code diving. Blank skills will return as 0 or -4 for SG. Example usage:
{{Template:TGMC-Skills |color=#90dec4 |sizeoverride=250 |job=Early Synthetic Differences & |tabletitle=Early Synthetic |premsg=Real |cqc=0 |police=0 |melee=0 |medical=0 |surgery=0 |engineering=0 |construction=0 |firearms=0 |powerloader=0 |lead=0 |sg }}
Returns:
Early Synthetic Differences & Skills
Real