PDA
The reason for this is: "PDAs have been reworked, all information on this page is incomplete."
Short for Personal Data Assistant, PDAs are usually useful to their owners, as they have a variety of functions, such as note keeping and messaging, as well as job-specific functions like controlling Beepsky and analyzing fingerprints or blood stains, sending deliveries, analyzing the atmosphere around you, scanning for disease or components, checking how much power is in the APCs around the station and causing chaos.
The PDA's message function rely's on the RD's message server. If it is powerless or broken then no one will be able to send messages to each other. The message server also logs your dirty little messages so don't expect to be able to get away with using them to rally a rebellion.
Your primary use of the PDA will likely be the handy flashlight feature it comes with. Once the station descends into chaos, you won't have to go hunting around for a flashlight, as you have a weak one built right in. As long as it is in your hand, your pocket, your ID slot, or your belt, the light will work. This light will also count for the stacking effect other flashlights have. The flashlight also does not have any effect on your PDA's battery.
Default Features
All PDAs have a slot for an ID, a personal AI, a data disk, and a pen slot.
Available PDAs
Command
PDA | Job | Starting Programs |
---|---|---|
Captain |
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Security
PDA | Job | Starting Programs |
---|---|---|
Head of Security |
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Engineering
PDA | Job | Starting Programs |
---|---|---|
Chief Engineer |
|
Science
PDA | Job | Starting Programs |
---|---|---|
Research Director |
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Medical
PDA | Job | Starting Programs |
---|---|---|
Chief Medical Officer |
|
Supply
PDA | Job | Starting Programs |
---|---|---|
Quartermaster |
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Service
PDA | Job | Starting Programs |
---|---|---|
Head of Personnel |
|