NyoomVoyager:Nyoombox
skrill issues
skill table vol. 2
Synthetic Skills | Early Synthetic Skills | ||
---|---|---|---|
Medical | 4/5 | Medical | 3/5 |
Surgery | 4/5 | Surgery | 3/5 |
Engineering | 4/5 | Engineering | 5/5 |
Construction | 4/5 | Construction | 5/5 |
Police | 2/2 | Police | 2/2 |
Powerloader | 4/4 | Powerloader | 4/4 |
Leadership | 0/4 | Leadership | 0/4 |
CQC | 5 | CQC | 5 |
Smartgun | -4 | Smartgun | -4 |
Melee | 1 | Melee | 1 |
Firearms | -1 | Firearms | -1 |
Stamina | 0 | Stamina | 0 |
thought contagion
A guide to Germ Theory
What is a germ? A germ can be many things; it can be microscopic bacteria, viruses, fungi, and protozoa that cause disease. A germ is not a friend, despite their frequent visits and persistence.
A germ is the harbinger of a much scarier state, necrosis.
--
Germs contribute to germ level of various limbs and can influence whether a body part becomes infected, and later, necrotic. Germs are ambiently collected on your character and others' simply by existing, but some things can influence whether you gain more germs or not.
More importantly, though, your germ level and other factors will influence how many germs you transfer to patients during surgery, which can cause infections and increase the risk of necrotic tissue. There's no analyzer or scanner in the game that will tell you how many germs are on you, but there's visual cues to indicate how germy you are.
Click your sprite on help intent to examine yourself. At the bottom of the examine box, there'll be a description of how dirty you are.
If you see this... | You have... |
---|---|
You're/free of grime/pristine/freshly laundered | 0-19 germs |
You've got some grime on you", OR "You're a bit dirty" | 20-79 germs |
"You're not far off filthy.", "You're pretty dirty.", "There's still one or two clean spots left on you." | 80-150 germs |
"There's a full layer of dirt covering you. Maybe it'll work as camo?", "You could go for a shower.", "You've reached a more complete understanding of grime." | >150 germs |