Голем
PARANORMAL | |
Golem |
Доступ: None Сложность: Medium Глава: Your creator, if you have one. Обязанности: Serve your creator utterly. Руководства: No external guides. Цитата: Hey I think Xenobiology is making an army of golems! |
Golems are sapient humanoids made of mystical living stone, created through strange rituals or xenobiological research. They are completely devoted to their creator and will carry out any order given to them, but occasionally a colony of free-willed Golems can be found on the surface of Lavaland.
Their intrinsic properties make them natural miners. Their toughness and obedience makes them ideal as Bodyguards, Security and Engineers. Their nature of creation means they often assist in Research areas, but due to their single-minded devotion and lack of availability they are seldom seen in Medical and Command roles.
Creating a Golem
Golems are created by spawning and completing a shell.
- There are two ways to create shells:
- Injecting 1 unit of plasma into an Adamantine Slime Extract, then using the resulting Adamantine bar to form a shell.
- On the free golem ship, use the Golem Creation Disk to print one on the Autolathe.
- After this, using 10 of any type of mineral on the shell will complete it, sending a warning to ghosts and observers, who can inhabit it at will to spawn as a golem. If the mineral type used could transform the golem, they will spawn in that form (though it will naturally expire after five minutes).
- Golems created from Adamantine bars will serve whoever finished the shell, while golems created with the autolathe on the free golem ship will have free will.
Traits
Due to being made of rock Golems take less damage from most sources and do not need to breathe. They do not bleed and are immune to electrocution, lava, and radiation, and their stone exterior cannot be pierced, dismembered, or set on fire. They are not totally immune to the effects of temperature or pressure however, so they can still be harmed by the depths of space or the intense heat of an inferno. Their fists are more dangerous and more liable to stun than those of an unarmed human, what with being larger and made of stone.
With their immense strength golems can carve through solid rock with their hands, and have an innate ability to detect nearby ores. In addition if they plant their feet in lava they can smelt ore into metal bars in a body cavity.
The most unique of their traits however is the ability to take on the properties of minerals they consume. Eating certain kinds of mineral will temporarily change the form of the golem and grant it additional properties for the next five minutes.
Keeping a body of stone animate takes a lot of energy, and so resultingly golems need to eat a lot of minerals to stay active. Golems can safely eat iron and glass without transforming (and iron is very filling) but once they have taken on a transformation then they can only consume that kind of mineral (and glass) until the transformation has expired. A golem who is hungry begins to slow down until they find themselves completely unable to move and must be fed in order to regain motion.
Golems can be stunned in the same ways a human can, with the exception of syringe guns due to their thick skin; they take damage normally, after it is reduced by their armor, but they do not bleed. When in crit, instead of suffocating, they'll take brute damage over time, and cannot give or receive CPR.
Golem hands are too large to operate the triggers of most guns and most human equipment is not the correct size for them to wear. Golems are unable to equip jumpsuits, masks, oversuits, gloves, or shoes. They can pin an ID card to their stone chest and are free to differentiate themselves by wearing different hats, belts, or backpacks.
Edible Minerals
Golems gain temporary traits from the minerals they have consumed.
Free Golems
Free golems were freed from servitude by a scientist they revere as The Liberator. In his infinite and divine wisdom, he set their clan free to travel the stars with a single declaration:
"Yeah go do whatever."
Sometimes one of these ships may end up crashing in Lavaland. These golems, should they wake up from hibernation, will effectively be free of any master, and will usually mine and eventually build their own R&D department. They are peaceful unless disturbed.
Free Golems start with a Golem Creation Disk, which contains a unique autolathe design that creates a Golem Shell, without any need for slimes. Unlike those made in xenobiology, however, golems made from these shells are not enslaved to their creator.