imported>TZK13 |
imported>Allura |
Строка 434: |
Строка 434: |
| |effects = Paralyses people, and makes them appear dead to the most rudimentary of tests. Requires CarpoToxin, which must be harvested from Space Carp (Results in 2 units instead of 15). | | |effects = Paralyses people, and makes them appear dead to the most rudimentary of tests. Requires CarpoToxin, which must be harvested from Space Carp (Results in 2 units instead of 15). |
| }} | | }} |
| |}
| |
|
| |
| {| class="wikitable" style="border: 3px dashed #89CFF0;"
| |
| |
| |
| {{NTstation}}
| |
| ===NTstation Formulas===
| |
| These chemicals and formulas only exist on the NTstation codebranch.
| |
|
| |
| {|
| |
| |{{Chem
| |
| |chemical = {{anchor|Almazidone}}Almazidone
| |
| |formula = 1 part Welding Fuel, 1 part Toxin, 2 parts Sodium Chloride (Results in 3 units instead of 4).
| |
| |effects = Causes intense hallucinations, flashy colors, twitching, and major oxygen/organ damage.
| |
| }}
| |
| |{{Chem
| |
| |chemical = {{anchor|Bath salts}}Bath salts
| |
| |formula = 1 part Universal Enzyme, 1 part Space Cleaner, 2 parts Vodka (Results in 2 units instead of 4).
| |
| |effects = A simple chemical that brings your drunkness to absolute max while significantly reducing stuntimes.
| |
| }}
| |
| |-
| |
| |{{Chem
| |
| |chemical = {{anchor|Chiyanine}}Chiyanine
| |
| |formula = 1 part Plasma, 1 part Radium, 1 part Aluminium
| |
| |effects = A delayed poison that kills the victim quickly after several minutes pass. Try hiding this in food or even medicine.
| |
| }}
| |
| |{{Chem
| |
| |chemical = {{anchor|Cyanide}}Cyanide
| |
| |formula = 1 part Zombie Powder, 1 part Ehuadol (Results in 2 units instead of 3).
| |
| |effects = Slowly chokes you out.
| |
| }}
| |
| |-
| |
| |{{Chem
| |
| |chemical = {{anchor|Elatopam}}Elatopam
| |
| |formula = 1 part Virus Food, 1 part Robust Harvest (Results in 4 units instead of 2).
| |
| |effects = Heals burn damage and brute damage while causing minor brain damage, jitters, and hallucinations.
| |
| }}
| |
| |{{Chem
| |
| |chemical = {{anchor|Ephedrine}}Ephedrine
| |
| |formula = 1 part Sugar, 1 part Almazidone, 1 part Beepsky Smash (Results in 2 units instead of 3).
| |
| |effects = Boosts your speed significantly with an 80% chance of doing brain damage. Highly toxic.
| |
| }}
| |
| |-
| |
| |{{Chem
| |
| |chemical = {{anchor|Fangshenine}}Fangshenine
| |
| |formula = 1 part Phosphorus, 1 part Radium, 1 part Aluminum
| |
| |effects = Irradiates the victim.
| |
| }}
| |
| |{{Chem
| |
| |chemical = {{anchor|Hunzine}}Hunzine
| |
| |formula = 1 part Impedrizine, 1 part Cryptobiolin, 1 part Toxin
| |
| |effects = Causes brain damage, confusion and a decent amount of toxin damage while making the victim drowsy.
| |
| }}
| |
| |-
| |
| |{{Chem
| |
| |chemical = {{anchor|Iwazarudol}}Iwazarudol
| |
| |formula = 1 part Plasma, 1 part Sleep Toxin, 1 part Silicon
| |
| |effects = A poison that temporarily mutes the victim after a certain amount of time.
| |
| }}
| |
| |{{Chem
| |
| |chemical = {{anchor|Jiutin}}Jiutin
| |
| |formula = 1 part Radium, 1 part Lipozine, 1 part Copper
| |
| |effects = A weak poison that will cause you to starve to death. Eating is the only way to get rid of it. (Results in 4 units instead of 3).
| |
| }}
| |
| |-
| |
| |{{Chem
| |
| |chemical = {{anchor|Maizine}}Maizine
| |
| |formula = 1 part Cryptobiolin, 1 part Chloral Hydrate, 1 part Mindbreaker
| |
| |effects = A very slow acting poison. It is extremely slowly metabolized and even very small amounts can be fatal without antitoxins.
| |
| }}
| |
| |{{Chem
| |
| |chemical = {{anchor|Methamphetamine}}Methamphetamine
| |
| |formula = 5 parts Ephedrine, 1 part Chlorine, 1 part Plasma
| |
| |effects = Reduces all stun times and gives super speed. Very, very toxic. Causes hallucinations.
| |
| }}
| |
| |-
| |
| |{{Chem
| |
| |chemical = {{anchor|Mizarudol}}Mizarudol
| |
| |formula = 1 part Plasma, 1 part Cryptobiolin
| |
| |effects = A poison that damages vision and can cause blindness in larger doses. (Results in 3 units instead of 2).
| |
| }}
| |
| |{{Chem
| |
| |chemical = {{anchor|Synaptidol}}Synaptidol
| |
| |formula = 2 parts Welding Fuel, 1 part Robust Harvest
| |
| |effects = Reduces stuntimes, will get stronger if it remains a while in the body. If it remains too long in the body, it will cause eye and clone damage and make you vomit uncontrollably. Consume pure welding fuel to remove from your bloodstream!
| |
| }}
| |
| |-
| |
| |{{Chem
| |
| |chemical = {{anchor|Synchrozine}}Synchrozine
| |
| |formula = 1 part Blood, 1 part Welding Fuel, 1 part Plasma (Results in 2 units instead of 3).
| |
| |effects = 70% chance to completely purge all brain damage. Toxic, once consumed you have a 50% chance to vomit nonstop.
| |
| }}
| |
| |}
| |
| |} | | |} |
|
| |
|
This guide will primarily be useful for chemists but may come in handy to any player and especially traitors.
Chemicals
You have all sorts of things here, and can make so much. You can make medicines, foam, flash powder, poisons, space lube, window hardener, and so much more. The limit on combinations is a limit that exists only in your creativity (and the game engine). Be sure to be careful though, mixing the wrong chemicals can be bad for your health and please make sure you know what a chemical does before you use it. Experiment at your own risk.
Some pure chemicals are lethal or will cause heavy toxin damage if injected or ingested in their pure form.
Row 1
|
Row 2
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Row 3
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Aluminium
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Carbon
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Chlorine
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Copper
|
Ethanol
|
Fluorine
|
Hydrogen
|
Iron
|
Lithium
|
Mercury
|
Nitrogen
|
Oxygen
|
Phosphorus
|
Potassium
|
Radium
|
Sulphuric Acid
|
Silicon
|
Sodium
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Sugar
|
Sulphur
|
Water
|
Grinding minerals from mining will also get you:
The NanoMed Plus is your main source of generic toxin.
Active Pure Chemicals
- Chlorine: Causes minor physical damage to various body parts.
- Ethanol: The most potent alcoholic "beverage", with the fastest toxicity.
- Fluorine: Causes minor toxin damage.
- Lithium: Causes twitching, drooling, moaning and not being able to walk straight.
- Mercury: Causes brain damage, twitching, drooling, moaning and not being able to walk straight.
- Radium: Causes irradation.
- Sugar: Gives nutrition.
- Sulphuric Acid: Causes minor toxin damage and instant brute damage to one body part when ingested. Destroys head-wear and causes burn damage when sprayed on someone.
- Plasma: Causes major toxin damage.
- Uranium: Causes slight irradiation.
- Toxin: Causes moderate toxin damage.
Formulas
Medicine
The vast majority of chemicals you will be called on to make. Typically, a small amount of each should be kept on hand. Assuming the medical team is not incompetent, they should be able to keep everyone alive and quite healthy with your assistance.
Alkysine▮
|
Formula: 1 part Anti-Toxin, 1 part Chlorine, 1 part Nitrogen
|
Effects:
|
Lessens the damage to neurological tissue, effective even after catastrophic injury. Used for treating brain damage (Results in 2 units instead of 3).
|
|
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Anti-Toxin▮
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Formula: 1 part Nitrogen, 1 part Potassium, 1 part Silicon
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Effects:
|
A broad-spectrum anti-toxin, which treats toxin damage in the blood stream. It is also known as Dylovene.
|
|
|
Arithrazine▮
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Formula: 1 part Hyronalin, 1 part Hydrogen
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Effects:
|
A very unstable medication used to treat the most extreme cases of radiation poisoning. May cause some internal damage to the patient, but such damage is easily treatable.
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|
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Bicaridine▮
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Formula: 1 part Inaprovaline, 1 part Carbon
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Effects:
|
An analgesic which is highly effective at treating brute damage. It is useful for stabilizing people who have been severely beaten, as well as treating less life-threatening injuries.
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Cryoxadone▮
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Formula: 1 part Dexalin, 1 part Oxygen, 1 part Water
|
Effects:
|
Required for the proper function of cryogenics. It heals all types of damage (including clone damage) very swiftly, but only when in a very cold environment.
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|
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Clonexadone▮
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Formula: 1 part Cryoxadone, 1 part Sodium, 5 units Plasma (catalyst)
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Effects:
|
A stronger version of Cryoxadone. It heals all types of damage but as an added bonus, heals clone damage 3x faster than Cryoxadone, but only when in a very cold environment. Useful for speed cloning.
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|
|
Rezadone▮
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Formula: 1 part Cryptobiolin, 1 part Carpotoxin, 1 part Copper
|
Effects:
|
A powder derived from fish toxin, this substance can effectively treat genetic damage in humanoids, though excessive consumption has side effects.
|
|
|
Dermaline▮
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Formula: 1 part Kelotane, 1 part Oxygen, 1 part Phosphorus
|
Effects:
|
A chemical, which is more effective at treating burns damage than kelotane. Is administered with a syringe or pill.
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|
|
Dexalin▮
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Formula: 2 part Oxygen, 5 units Plasma (catalyst)
|
Effects:
|
Used for treating oxygen deprivation. In most cases where it is likely to be needed, the strength of Dexalin Plus will probably be more useful (Results in 1 unit instead of 2).
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|
|
Dexalin Plus▮
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Formula: 1 part Dexalin, 1 part Carbon, 1 part Iron
|
Effects:
|
Used in treatment of extreme cases of oxygen deprivation. It immediately counters all oxygen loss, which is hugely useful in many circumstances.
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|
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Ethylredoxrazine▮
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Formula: 1 part Anti-Toxin, 1 part Carbon, 1 part Oxygen
|
Effects:
|
Neutralises alcohol in the blood stream. Though it is commonly needed, it is rarely requested. Also reacts with ethanol outside the body to make water.
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|
|
Hyperzine▮
|
Formula: 1 part Phosphorous, 1 part Sugar, 1 part Sulphur
|
Effects:
|
A highly effective, long lasting muscle stimulant. It allows greater freedom of movement in bulky clothing although it has the side effect of causing some twitching.
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|
|
Hyronalin▮
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Formula: 1 part Anti-Toxin, 1 part Radium
|
Effects:
|
A weak treatment for radiation damage. Considered to be useful mainly for genetic modification, where it reduces radiation levels, and thus the chance of genetic mutations.
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|
|
Imidazoline▮
|
Formula: 1 part Anti-Toxin, 1 part Carbon, 1 part Hydrogen
|
Effects:
|
Effective in treating eye trauma. It heals damage caused by physical or chemical trauma, though it is ineffective in treating genetic defects in the eyes (Results in 2 units instead of 3).
|
|
|
Inacusiate▮
|
Formula: 1 part Anti-Toxin, 1 part Carbon, 1 part Water
|
Effects:
|
Effective in treating ear trauma. It instantly heals non-genetic deafness and ear damage, though it is ineffective in treating genetic deafness (Results in 2 units instead of 3).
|
|
|
Inaprovaline▮
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Formula: 1 part Carbon, 1 part Oxygen, 1 part Sugar
|
Effects:
|
Inaprovaline is a synaptic stimulant and cardiostimulant. Commonly used to stabilize patients- it stops the rate of decline in a patient's body if it has reached 0% or lower.
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|
|
Kelotane▮
|
Formula: 1 part Carbon, 1 part Silicon
|
Effects:
|
Treats burn damage effectively, preventing microbial growth and vastly speeding up healing of even full thickness burns.
|
|
|
Leporazine▮
|
Formula: 1 part Copper, 1 part Silicon, 5 units Plasma (catalyst)
|
Effects:
|
This keeps a patient's body temperature stable. High doses can allow short periods of unprotected EVA.
|
|
|
Lipozine▮
|
Formula: 1 part Sodium Chloride, 1 part Ethanol, 5 units Radium
|
Effects:
|
Speeds up the patient's metabolism to reduce body fat at a rapid rate.
|
|
|
Ryetalyn▮
|
Formula: 1 part Arithrazine, 1 part Carbon
|
Effects:
|
Repairs all genetic defects, restoring a patient to an ideal state. May be useful if genetics is unable to function properly.
|
|
|
Spaceacillin▮
|
Formula: 1 part Cryptobiolin, 1 part Inaprovaline
|
Effects:
|
A theta-lactam antibiotic. A common and very useful medicine, cures many diseases likely to be encountered in space and when injected into infected patients it prevents all diseases from spreading to others.
|
|
|
Synaptizine▮
|
Formula: 1 part Lithium, 1 part Sugar, 1 part Water
|
Effects:
|
Used as part of a cure for GBS. It removes Mindbreaker Toxin (faster than Anti-Toxin) and lowers the duration of paralysis, stunned, weakened, drowsyness and hallucinations. Has a chance to deal a small amount of toxic damage.
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|
|
Tricordrazine▮
|
Formula: 1 part Anti-Toxin, 1 part Inaprovaline
|
Effects:
|
A highly potent stimulant that can heal all damage types, originally derived from Cordrazine. Often used in a wide range of applications.
|
|
|
Quick-Guide to Making Medicine
These are a few quick guides to making the more involved medicines without messing with the Chemmaster.
All reagents are to be added in the order shown. Some may require splitting via the Chemmaster.
Chemical
|
Formula
|
Results in
|
Bicaridine
|
10u Oxygen, 10u Sugar, 40u Carbon
|
60u Bicaridine.
|
Dermaline
|
10u Carbon, 10u Silicon, 20u Oxygen, 20u Phosphorus
|
60u Dermaline.
|
Ryetalyn
|
5u Nitrogen, 5u Silicon, 5u Potassium, 15u Radium, 30u Hydrogen, 40u Carbon
|
20u Arithrazine, and 80u Ryetalyn.
|
Tricordrazine
|
10u Carbon, 10u Oxygen, 10u Sugar, 10u Nitrogen, 10u Potassium, 10u Silicon
|
60u Tricordrazine.
|
Dexalin Plus
|
One bar of Plasma(20u), 40u Oxygen, 20u Iron, 20u Carbon
|
60u Dexalin Plus and 20u Plasma.
|
Clonexadone
|
One bar of Plasma(20u), 20u Oxygen, 10u Water, 10u Oxygen, 30u Sodium
|
60u Clonexadone and 20u Plasma.
|
More Clonexadone
|
5u liquid plasma, 20u Oxygen, 20u Water, 20u Oxygen, 30u Sodium, 5u Oxygen, 15u Sodium
|
90u Clonexadone and 5u Plasma.
|
Imidazoline
|
10u Nitrogen, 10u Silicon, 10u Potassium, 30u Carbon, 30u Hydrogen
|
60u Imidazoline.
|
Picture of the chemical combinations for medical use.
Picture of the chemical combinations for scientifical use.
Other Recipes
These are either pure reactions that typically leave nothing remaining or other chemicals that have non-medicinal uses. Many of these are useful in the manufacture of grenades, but many can be quite dangerous.
Ammonia
|
Formula: 3 parts Hydrogen, 1 part Nitrogen
|
Effects:
|
An effective fertilizer which is better than what is available to the botanist initially, though it isn't as powerful as Diethylamine (Results in 3 units instead of 4).
|
|
|
Chloral Hydrate
|
Formula: 3 parts Chlorine, 1 part Ethanol, 1 part Water
|
Effects:
|
A powerful sedative which causes death in doses around 30 units (Results in 1 units instead of 5).
|
|
|
Condensed Capsaicin
|
Formula: 1 part Capsaicin Oil, 5 parts Ethanol
|
Effects:
|
A chemical agent used for self-defense and in police work (Results in 5 units instead of 6).
|
|
|
Cryptobiolin
|
Formula: 1 part Oxygen, 1 part Potassium, 1 part Sugar
|
Effects:
|
Causes confusion and dizziness. This is essential to make Spaceacillin.
|
|
|
Diethylamine
|
Formula: 1 part Ammonia, 1 part Ethanol
|
Effects:
|
A very potent fertilizer.
|
|
|
EMP
|
Formula: 1 part Iron, 1 part Uranium
|
Effects:
|
This reacts immediately on mixing, it creates a large electromagnetic pulse which affects all electronical devices; very useful for causing chaos.
|
|
|
Explosion
|
Formula: 1 part Potassium, 1 part Water
|
Effects:
|
This explodes immediately on mixing, which may knock you over or even kill you. Only useful in grenade production.
|
|
|
Flash Powder
|
Formula: 1 part Aluminium, 1 part Potassium, 1 part Sulphur
|
Effects:
|
Creates a flash similar to that of a flashbang immediately on mixing. Only useful in grenade production.
|
|
|
Foaming Agent
|
Formula: 1 part Hydrogen, 1 part Lithium
|
Effects:
|
Makes foam such as that required in metal foam grenades (Results in 1 unit instead of 2).
|
|
|
Foam Surfactant
|
Formula: 2 parts Carbon, 2 parts Fluorine, 1 part Sulphuric Acid
|
Effects:
|
Creates a large cloud of foam when mixed with an equal amount of water.
|
|
|
Glycerol
|
Formula: 3 parts Corn Oil, 1 part Sulphuric Acid
|
Effects:
|
Requires blended corn, so thus help from the botanist. This is only useful in other reactions (Results in 1 unit instead of 4). Slippery like water.
|
|
|
Impedrezene
|
Formula: 1 part Mercury, 1 part Oxygen, 1 part Sugar
|
Effects:
|
A narcotic that impedes one's ability by slowing down the higher brain cell functions. Causes massive brain damage (Results in 2 units instead of 3).
|
|
|
Lexorin
|
Formula: 1 part Hydrogen, 1 part Nitrogen, 1 part Plasma
|
Effects:
|
Temporarily stops respiration and causes tissue damage. Large doses are fatal, and will cause people to pass out very quickly.
|
|
|
Effects:
|
Creates lightweight metal foam walls. These can be easily torn through, but may be useful for plugging hull breaches. Can be made with either iron or aluminium.
|
|
|
Mindbreaker Toxin
|
Formula: 1 part Anti-toxin, 1 part Hydrogen, 1 part Silicon
|
Effects:
|
A potent hallucinogenic compound that is illegal under space law. Formerly known as LSD, but was renamed so people understand that it is not a "fun time".
|
|
|
Mute Toxin
|
Formula: 2 part Uranium, 1 part Water, 1 part Carbon
|
Effects:
|
Makes the subject unable to speak for some time.
|
|
|
Napalm
|
Formula: 1 part Aluminium, 1 part Plasma, 1 part Sulphuric Acid
|
Effects:
|
Creates a large fire immediately on mixing. Only useful for grenades (Results in 1 unit instead of 3).
|
|
|
Effects:
|
A heavy, colourless, oily, explosive liquid obtained by nitrating glycerol. Explodes immediately on mixing (Results in 2 units instead of 3).
|
|
|
Pest Killer
|
Formula: 1 part Toxin, 4 parts Ethanol
|
Effects:
|
Kills pests in hydroponics trays, causes minor toxin damage to humans.
|
|
|
Plant-B-Gone
|
Formula: 1 part Toxin, 4 parts Water
|
Effects:
|
A potent herbicide which is useful to replace the limited supply the botanist starts with. Causes minor toxin damage to humans.
|
|
|
Plasma Solidification
|
Formula: 20 parts Plasma, 5 parts Iron, 5 parts Frost Oil
|
Effects:
|
Solidifies a large amount of plasma into a bar.
|
|
|
Polytrinic Acid
|
Formula: 1 part Chlorine, 1 part Potassium, 1 part Sulphuric Acid
|
Effects:
|
A highly caustic and dangerous substance. Keep away from faces and valuable equipment. Used in some other recipes.
|
|
|
Effects:
|
Not at potent as its preceding chemical, merely makes you narcoleptic rather than comatose.
|
|
|
Smoke
|
Formula: 1 part Phosporous, 1 part Potassium, 1 part Sugar
|
Effects:
|
This creates a large cloud of smoke that will take on the properties of everything (if anything) in the container of the reaction. Very useful if you want to make a chloral hydrate smoke grenade for riot control.
|
|
|
Sodium Chloride
|
Formula: 1 part Chlorine, 1 part Sodium
|
Effects:
|
Commonly known as salt, Sodium Chloride is often used to season food.
|
|
|
Space Cleaner
|
Formula: 1 part Ammonia, 1 part Water
|
Effects:
|
This is able to clean almost all surfaces of almost anything that may dirty them. The janitor is likely to appreciate refills.
|
|
|
Space Drugs
|
Formula: 1 part Lithium, 1 part Mercury, 1 part Sugar,
|
Effects:
|
An illegal compound which induces a number of effects such as loss of balance and visual artefacts.
|
|
|
Space Lube
|
Formula: 1 part Oxygen, 1 part Silicon, 1 part Water
|
Effects:
|
Space Lube is a high performance lubricant intended for maintenance of extremely complex mechanical equipment (Results in 4 units instead of 3).
|
|
|
Sterilizine
|
Formula: 1 part Anti-Toxin, 1 part Chlorine, 1 part Ethanol
|
Effects:
|
Helps the patient when used during surgery, may also decontaminate objects and surfaces that bear pathogens. Currently does nothing code-wise.
|
|
|
Synthi-flesh
|
Formula: 1 part Clonexadone, 5 parts Blood
|
Effects:
|
A tasty alternative to actual meat, allegedly used for surgery.
|
|
|
Thermite
|
Formula: 1 part Aluminium, 1 part Iron, 1 part Oxygen
|
Effects:
|
A mixture that becomes extremely hot when ignited, and which can burn straight through walls when applied and ignited. Causes minor burn damage to humans when ingested.
|
|
|
Unstable Mutagen
|
Formula: 1 part Chlorine, 1 part Phosphorus, 1 part Radium
|
Effects:
|
Causes mutations when injected into living people or plants. High doses may be lethal, especially in humans. Only useful for Botany and Virology.
|
|
|
Virus Food
|
Formula: 1 part Water, 1 part Milk
|
Effects:
|
A chemical which allows viruses and bacteria to quickly grow.
|
|
|
Weed Killer
|
Formula: 1 part Toxin,4 parts Ammonia
|
Effects:
|
Kills weeds, causes minor toxin damage to humans.
|
|
|
Zombie Powder
|
Formula: 5 parts Sleeping Toxin, 5 parts CarpoToxin, 5 parts Copper
|
Effects:
|
Paralyses people, and makes them appear dead to the most rudimentary of tests. Requires CarpoToxin, which must be harvested from Space Carp (Results in 2 units instead of 15).
|
|
|
Beyond the Dispenser
Just because it isn't found in the dispenser or the guide above doesn't mean you can't use it! Holy water, slime cores and plenty of other things can provide limitless fun for an enterprising and curious chemist.