Инфекции: различия между версиями

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{| class="wikitable sortable" style="background:{{ColorPalette|Medical|Tertiary}};"
{| class="wikitable sortable" style="background:{{ColorPalette|Medical|Tertiary}};"
|-  
|-  
!style="background:{{ColorPalette|Medical|Primary}};"| Disease Name ||style="background:{{ColorPalette|Medical|Primary}};"| Vector Name ||style="background:{{ColorPalette|Medical|Primary}};"| Source ||style="background:{{ColorPalette|Medical|Primary}};"| Description ||style="background:{{ColorPalette|Medical|Primary}};"| Spread ||style="background:{{ColorPalette|Medical|Primary}};"| Required Organ ||style="background:{{ColorPalette|Medical|Primary}};"| Cure
!style="background:{{ColorPalette|Medical|Primary}};"| Название болезни ||style="background:{{ColorPalette|Medical|Primary}};"| Название патогена ||style="background:{{ColorPalette|Medical|Primary}};"| Источник ||style="background:{{ColorPalette|Medical|Primary}};"| Описание ||style="background:{{ColorPalette|Medical|Primary}};"| Распространение ||style="background:{{ColorPalette|Medical|Primary}};"| Требуемый орган ||style="background:{{ColorPalette|Medical|Primary}};"| Вакцина
|-
|-
|style="background:{{ColorPalette|Medical|Secondary}};"| Alien Parasite || Xenomorph || [[Alien]] impregnation || A facehugger has implanted an embryo inside of the body of the victim, which will grow until it kills and destroys the body while spawning a [[Aliens#Larva|larva]]. || Special || || [[Surgery]]
|style="background:{{ColorPalette|Medical|Secondary}};"| Инопланетный паразит || Ксеноморф || [[Alien|Лицехват]] || Лицехват имплантирует в тело жертвы эмбрион, который будет расти, пока не убьет и не разрушит тело, породив [[Aliens#Larva|лярву]]. || Особое || || [[Surgery|Операция]]
|-
|-
|style="background:{{ColorPalette|Medical|Secondary}};"| Zombie Infection || Romerol || [[Syndicate_Items#Romerol|Syndicate Uplink]] ||  A rare infection, which lies dormant in the victim. If the victim dies before it is cured, it will rise as an aggressive [[Guide_to_races#Romerol_Zombies|zombie]], who will then transfer the infection to anyone it manages to scratch. The infection consists in a tumor located inside the head. || Special || || [[Surgery]]
|style="background:{{ColorPalette|Medical|Secondary}};"| Zombie Infection || Ромерол || [[Syndicate_Items#Romerol|Аплинк синдиката]] ||  A rare infection, which lies dormant in the victim. If the victim dies before it is cured, it will rise as an aggressive [[Guide_to_races#Romerol_Zombies|zombie]], who will then transfer the infection to anyone it manages to scratch. The infection consists in a tumor located inside the head. || Особое || || [[Surgery|Операция]]
|-
|-
|style="background:{{ColorPalette|Medical|Secondary}};"| Beesease || Apidae Infection || [[Syndicate_Items#Romerol|Syndicate Uplink]] || If left untreated subject will regurgitate bees. || Contact || || Sugar
|style="background:{{ColorPalette|Medical|Secondary}};"| Beesease || Apidae Infection || [[Syndicate_Items#Romerol|Syndicate Uplink]] || If left untreated subject will regurgitate bees. || Контакт || || Сахар
|-
|-
|style="background:{{ColorPalette|Medical|Secondary}};"| Brain Rot || Cryptococcus Cosmosis || Virus crate, random events || An infection that causes mental degradation. || Contact || || [[Mannitol]]
|style="background:{{ColorPalette|Medical|Secondary}};"| Brain Rot || Cryptococcus Cosmosis || Virus crate, random events || An infection that causes mental degradation. || Контакт || || [[Mannitol|Маннитол]]
|-
|-
|style="background:{{ColorPalette|Medical|Secondary}};"| Cold || XY-Rhinovirus || Virology, random events || Still around since the dawn of man, this disease is relatively harmless, causing fatigue and a runny nose. Will progress to the Flu when untreated. || Airborne || Lungs || Rest and [[Spaceacillin]]
|style="background:{{ColorPalette|Medical|Secondary}};"| Cold || XY-Rhinovirus || Virology, random events || Still around since the dawn of man, this disease is relatively harmless, causing fatigue and a runny nose. Will progress to the Flu when untreated. || Воздушно капельный || Легкие || Отдых и [[Spaceacillin|Спейсциллин]]
|-
|-
|style="background:{{ColorPalette|Medical|Secondary}};"| Cold 9 || ICE9-Rhinovirus || Admin fuckery || A rare disease that will progressively lower the victim's body [[temperature]] in addition to respiratory symptoms. || Contact || Lungs || [[Spaceacillin]]  
|style="background:{{ColorPalette|Medical|Secondary}};"| Cold 9 || ICE9-Rhinovirus || Admin fuckery || A rare disease that will progressively lower the victim's body [[temperature]] in addition to respiratory symptoms. || Контакт || Легкие || [[Spaceacillin|Спейсциллин]]  
|-
|-
|style="background:{{ColorPalette|Medical|Secondary}};"| Flu || H13N1 Flu Viron || Virology, random events || A common illness, causes fatigue, high fever, and muscle toxicity. Rarely fatal, quickly spread. || Airborne || Lungs || [[Spaceacillin]]
|style="background:{{ColorPalette|Medical|Secondary}};"| Flu || H13N1 Flu Viron || Virology, random events || A common illness, causes fatigue, high fever, and muscle toxicity. Rarely fatal, quickly spread. || Воздушно капельный || Легкие || [[Spaceacillin|Спейсциллин]]
|-
|-
|style="background:{{ColorPalette|Medical|Secondary}};"| Anxiety || Excess Lepidopticides || Virus crate || Will cause feelings of anxiety and cause the victim to cough butterflies. || Contact || || [[Ethanol]]
|style="background:{{ColorPalette|Medical|Secondary}};"| Anxiety || Excess Lepidopticides || Virus crate || Will cause feelings of anxiety and cause the victim to cough butterflies. || Контакт || || [[Ethanol|Этанол]]
|-
|-
|style="background:{{ColorPalette|Medical|Secondary}};"| GBS || Gravitokinetic Bipotential SADS+ || Admin fuckery || An extremely dangerous illness caused by contagious micro-singularities that will cause the human body to be torn apart from the inside. The initial phase begins in the lungs and mimics flu symptoms. || Contact || || Sulfur and [[Synaptizine]]  
|style="background:{{ColorPalette|Medical|Secondary}};"| GBS || Gravitokinetic Bipotential SADS+ || Admin fuckery || An extremely dangerous illness caused by contagious micro-singularities that will cause the human body to be torn apart from the inside. The initial phase begins in the lungs and mimics flu symptoms. || Контакт || || Сера и [[Synaptizine|Синаптизин]]  
|-
|-
|style="background:{{ColorPalette|Medical|Secondary}};"| 'Fake' GBS || Gravitokinetic Bipotential SADS- || Unknown, possibly unused || A somewhat neutered version of the GBS+ virion. Early stages will mimic flu symptoms, but advanced stages are notably devoid of serious harm to the patient. || Contact || || Sulfur and [[Synaptizine]]  
|style="background:{{ColorPalette|Medical|Secondary}};"| 'Fake' GBS || Gravitokinetic Bipotential SADS- || Unknown, possibly unused || A somewhat neutered version of the GBS+ virion. Early stages will mimic flu symptoms, but advanced stages are notably devoid of serious harm to the patient. || Контакт || || Сера и [[Synaptizine|Синаптизин]]  
|-
|-
|style="background:{{ColorPalette|Medical|Secondary}};"| Jungle Fever || Kongey Vibrion M-909 || Admin fuckery || One of the most feared diseases in the galaxy, this is a disease carried by primates. A single bite or scratch is enough to fully infect a human. The result is spontaneous genetic reversion, and the affected individual will also become a monkey. || Special || || Bananas, [[Death Squad]]  
|style="background:{{ColorPalette|Medical|Secondary}};"| Jungle Fever || Kongey Vibrion M-909 || Admin fuckery || One of the most feared diseases in the galaxy, this is a disease carried by primates. A single bite or scratch is enough to fully infect a human. The result is spontaneous genetic reversion, and the affected individual will also become a monkey. || Особое || || Бананы, [[Death Squad|Эскадрон смерти]]  
|-
|-
|style="background:{{ColorPalette|Medical|Secondary}};"| Magnitis || Fukkos Miracos || Virus crate, random events ||  An infection of magnetic bacteria that build up in the body. As the disease progresses any metallic items not bolted down near the infected person will be pulled toward them, even objects as large as canisters. Ingested iron will draw the bacteria to it and allow them to be excreted normally. || Contact || || [[Iron]]
|style="background:{{ColorPalette|Medical|Secondary}};"| Magnitis || Fukkos Miracos || Virus crate, random events ||  An infection of magnetic bacteria that build up in the body. As the disease progresses any metallic items not bolted down near the infected person will be pulled toward them, even objects as large as canisters. Ingested iron will draw the bacteria to it and allow them to be excreted normally. || Контакт || || [[Iron]]
|-
|-
|style="background:{{ColorPalette|Medical|Secondary}};"| Pierrot's Throat || H0NI<42 Virus || Virus crate, random events || A brain disease that was brought back with the original explorers of Clown Planet that damages the basal ganglia, victims will have an uncontrollable urge to HONK. || Airborne || Tongue || Bananas
|style="background:{{ColorPalette|Medical|Secondary}};"| Pierrot's Throat || H0NI<42 Virus || Virus crate, random events || A brain disease that was brought back with the original explorers of Clown Planet that damages the basal ganglia, victims will have an uncontrollable urge to HONK. || Воздушно капельный || Язык || Бананы
|-
|-
|style="background:{{ColorPalette|Medical|Secondary}};"| Retrovirus || N/A || Admin fuckery || A DNA-altering retrovirus that will constantly mutate the genetic code of the host. Symptoms vary wildly from blindness to incredible fits of strength and green skin. || Contact || || Rest or [[Mutadone]]  
|style="background:{{ColorPalette|Medical|Secondary}};"| Retrovirus || N/A || Admin fuckery || A DNA-altering retrovirus that will constantly mutate the genetic code of the host. Symptoms vary wildly from blindness to incredible fits of strength and green skin. || Контакт || || Отдых или [[Mutadone|Мутадон]]  
|-
|-
|style="background:{{ColorPalette|Medical|Secondary}};"| Space Retrovirus || S4E1 Retrovirus || Random events || A DNA-altering retrovirus that will copy the DNA of the first infected and apply it to every other infected. || Contact || || Mutadone
|style="background:{{ColorPalette|Medical|Secondary}};"| Space Retrovirus || S4E1 Retrovirus || Random events || A DNA-altering retrovirus that will copy the DNA of the first infected and apply it to every other infected. || Контакт || || Мутадон
|-
|-
|style="background:{{ColorPalette|Medical|Secondary}};"| Robotic Transformation || R2D2 Nanomachines || Roburgers, odd pizzas || A rare infection that slowly transforms the infected into a cyborg. || Special || || Copper
|style="background:{{ColorPalette|Medical|Secondary}};"| Robotic Transformation || R2D2 Nanomachines || Roburgers, odd pizzas || A rare infection that slowly transforms the infected into a cyborg. || Особое || || Медь
|-
|-
|style="background:{{ColorPalette|Medical|Secondary}};"| Spanish Flu || 1nqu1s1t10n Flu Viron || Admin fuckery ||  A rare and deadly form of flu that causes an incredibly high fever. Those infected will die of internal burns without treatment or religious conversion. || Airborne || Lungs || [[Spaceacillin]]
|style="background:{{ColorPalette|Medical|Secondary}};"| Spanish Flu || 1nqu1s1t10n Flu Viron || Admin fuckery ||  A rare and deadly form of flu that causes an incredibly high fever. Those infected will die of internal burns without treatment or religious conversion. || Воздушно капельный || Легкие || [[Spaceacillin|Спейсциллин]]
|-
|-
|style="background:{{ColorPalette|Medical|Secondary}};"| Wizarditis || Rincewindus Vulgaris || Hacked MagiVend || A rare illness, causes spontaneous robe growth, randomly speaking incantations, and finally random teleportation. || Airborne || || [[Guide to food and drinks#The Manly Dorf|Manly Dorf]]
|style="background:{{ColorPalette|Medical|Secondary}};"| Wizarditis || Rincewindus Vulgaris || Hacked MagiVend || A rare illness, causes spontaneous robe growth, randomly speaking incantations, and finally random teleportation. || Воздушно капельный || || [[Guide to food and drinks#The Manly Dorf|Manly Dorf]]
|-
|-
|style="background:{{ColorPalette|Medical|Secondary}};"| Xenomorphic Transformation || Rip-LEY Alien Microbes || Admin fuckery || A rare infection caused by xeno-microbes, changing the infected's DNA to that of a [[Aliens|xenomorph]]. Symptoms include severe pain and progressive insanity.  || Special || || [[Glycerol]] and [[Spaceacillin]]
|style="background:{{ColorPalette|Medical|Secondary}};"| Xenomorphic Transformation || Rip-LEY Alien Microbes || Admin fuckery || A rare infection caused by xeno-microbes, changing the infected's DNA to that of a [[Aliens|xenomorph]]. Symptoms include severe pain and progressive insanity.  || Особое || || [[Glycerol|Глицерол]] и [[Spaceacillin|Спейсциллин]]
|-
|-
|style="background:{{ColorPalette|Medical|Secondary}};"| Heart Disease || N/A || Random event || The game categorizes it as a virus, and it progresses in stages, like a virus, so it's listed here.|| N/A || Heart ||  Electric Shocks, [[Surgery#Organ Manipulation|Heart Replacement Surgery]]
|style="background:{{ColorPalette|Medical|Secondary}};"| Heart Disease || N/A || Random event || The game categorizes it as a virus, and it progresses in stages, like a virus, so it's listed here.|| N/A || Сердце ||  Электрический шок, [[Surgery#Organ Manipulation|Heart Replacement Surgery]]
|-
|-
|style="background:{{ColorPalette|Medical|Secondary}};"| Fungal Tuberculosis || Fungal Tubercle bacillus Cosmosis || [[Syndicate_Items#Fungal_Tuberculosis_Grenade|Nuke Ops Uplink]], Strange Seeds || A rare highly transmittable virulent virus. Few samples exist, rumoured to be carefully grown and cultured by [[Nuclear Operative|clandestine]] [[Syndicate|bio-weapon specialists]]. Causes fever, vomiting, lung damage, weight loss, and fatigue.  || Airborne || Lungs || [[Guide_to_chemistry#Convermol|Convermol]] and [[Spaceacillin]]
|style="background:{{ColorPalette|Medical|Secondary}};"| Fungal Tuberculosis || Fungal Tubercle bacillus Cosmosis || [[Syndicate_Items#Fungal_Tuberculosis_Grenade|Nuke Ops Uplink]], Strange Seeds || A rare highly transmittable virulent virus. Few samples exist, rumoured to be carefully grown and cultured by [[Nuclear Operative|clandestine]] [[Syndicate|bio-weapon specialists]]. Causes fever, vomiting, lung damage, weight loss, and fatigue.  || Воздушно капельный || Легкие || [[Guide_to_chemistry#Convermol|Конвермол]] и [[Spaceacillin|Спейсциллин]]
|-
|-
|style="background:{{ColorPalette|Medical|Secondary}};"| Gondola Transformation || Tranquility || Raw Gondola meat || Consuming the flesh of a Gondola comes at a terrible price. Produces [[Guide to chemistry#Pax|Pax]] within the victims body resulting in pacifism, lessened motor control of the arms, and eventually turning the victim into a Gondola. || Special || || [[Condensed Capsaicin]] (pepperspray)
|style="background:{{ColorPalette|Medical|Secondary}};"| Gondola Transformation || Tranquility || Raw Gondola meat || Consuming the flesh of a Gondola comes at a terrible price. Produces [[Guide to chemistry#Pax|Pax]] within the victims body resulting in pacifism, lessened motor control of the arms, and eventually turning the victim into a Gondola. || Особое || || [[Condensed Capsaicin|Капсицин]] (перцовка)
|}
|}
[[Category:Guides]]
[[Category:Guides]]

Версия от 07:00, 12 августа 2024

Существует множество болезней, которые могут поразить вас в космосе! Приведенные ниже сведения пригодятся медицинским работникам, предателям и всем несчастным, заболевшим гниением мозга.

Вирусология 101

Virology
Virology is sealed from the rest of the station. You are not on the disposals network, nor do you share the same atmos system

Первый и самый важный способ предотвратить 99% инфекций - это правильное использование средств защиты и знание того, как предотвратить распространение инфекции.

Одежда

При каждом контакте с вирусом игра бросает кубик, чтобы определить, где вы будете "атакованы".

Наиболее вероятными целями являются тело и голова, затем руки и, наконец, ноги.

Нижеперечисленное защитит вас от опасных космических инфекций, каждая из которых дает все большую и большую (вплоть до полной) защиту от заражения:

Если вирус передается воздушно-капельным путем, то вам необходимо надеть маску и включить дыхательный баллон, иначе вы, скорее всего, заразитесь. Если вы уже заражены, носите стерильную маску, чтобы не заразить других своим кашлем и сопением.

Изоляция

Если вы или другой член экипажа заразились, не распространяйте инфекцию дальше. Найдите изолированный отсек в медицинском крыле или отправляйтесь в комнату, куда не войдет никто, кроме вас и других зараженных.

Стерилизация

Уборка пролитой крови с пола предотвратит контактное заражение, поэтому убедитесь, что кровь всегда убирается с пола. Любые брызги крови могут стать источником страшной космической инфекции.. Скажите уборщику. Если вы видите кровь на полу, не взаимодействуйте с ней, если вы подозреваете возможность заражения. Любой предмет или пол, на котором есть инфицированная кровь, может заразить любого, кто с ним работает или прикасается к нему.

Дезинфекция

Гниющие предметы, такие как кишки или трупы, могут вызывать неприятные заболевания, если вы к ним прикоснетесь. Они могут преобладать над вашими собственными вирусами, если их Передача выше, чем Сопротивление вашего вируса. Ношение маски/перчаток при контакте с трупами может помочь избежать заражения.

Методы заражения

Ниже перечислены различные пути распространения болезни, о которых всегда следует помнить:

  • Воздушно-капельным путем (Airborne) - самый опасный и быстро распространяющийся, если вы находитесь в зоне дыхания зараженного члена экипажа, у вас есть шанс заразиться, если только вы не пользуетесь защитными средствами.
  • Прикосновение (Touch) - требуется, чтобы вы прикоснулись к источнику инфекции, чтобы к нему прикоснулись или чтобы он находился очень близко. Обнимая кого-то или меняясь с кем-то местами, вы можете распространить инфекцию. Инфекция распространяется через кожу и биологические жидкости зараженного человека, но не выживает долго в воздухе.
  • Жидкость (Fluid) - Жидкость - позволяет заразить человека, обрызгав его зараженной кровью, используя дым, общий стакан для питья или наступив босой ногой на рвоту или брызги крови зараженного человека. Не действует через защитные костюмы.
  • Кровь (Blood) - инфекция передается только при попадании в организм зараженной крови.
  • Особое (Special) - болезнь обычно не заразна, а пораженный член экипажа был инфицирован нечеловеческим источником переносчика. Вы можете работать с зараженным без риска для себя, если только он не подвергнет вас воздействию того же источника переносчика, который заразил его.

Любой метод заражения более высокого уровня может перебить любой метод более низкого уровня. Например, вирус, передающийся воздушно-капельным путем, может распространиться среди людей с защитой дыхания, если их обнять.

Естественное восстановление и лечение

После реворка 12/6/2023, инфекции, вызванные многими болезнями, со временем излечиваются сами. Это не относится к большинству "простых болезней", перечисленных ниже, или к антагонисту разумная болезнь.

У вас есть несколько способов нивелировать последствия болезней, а также ускорить или замедлить этот процесс.

  • Еда - Голодание или нездоровая пища сделают вас более восприимчивым к болезням и менее способным к естественному восстановлению. Правильное питание поможет вам быстрее восстановиться.
  • Настроение - Хорошее душевное состояние (высокий уровень настроение) поможет вам быстрее оправиться от болезни. Плохое душевное состояние (низкий уровень настроения) снижает способность к естественному выздоровлению.
  • Отдых - Сон (или любое другое бессознательное состояние) временно купирует симптомы и помогает быстрее восстановиться после болезни. Со временем отдых теряет свою эффективность как способ купирования симптомов, но всегда будет способствовать естественному выздоровлению. Отдых в лучших условиях (в кровати, с одеялом, с подушкой, в темноте, с наушниками и т. д.) - все это поможет вам быстрее оправиться от болезни.
  • Медицина - Спейсцили, доступные в медицинском отделе, в шкафах с биологически опасным снаряжением и в грузовом отделе, имеют несколько эффектов:
    • Он замедляет развитие болезни.
    • Он снижает вероятность распространения или заражения болезнями.
    • Он останавливает появление симптомов с уменьшением эффективности с течением времени, поэтому его можно использовать для временного избавления от тяжелой болезни.
    • Он увеличивает скорость естественного восстановления организма после болезни, но со временем его эффективность снижается - поэтому его лучше всего использовать для окончательного уничтожения болезни или в сочетании с другими методами, перечисленными выше, чтобы максимизировать его возможный эффект при таком использовании.

Естественное восстановление с помощью этих методов обеспечит длительную устойчивость/иммунитет к болезни Если только вы не голодаете или недоедаете, то в этом случае нужно подбросить монетку - если вы проиграете, то можете заразиться повторно даже после выздоровления.

Доброкачественные вирусы - те, что со статусом тяжести 0 и отображаются синей улыбающейся рожицей в медицинском HUD (см. раздел "Продвинутые болезни" ниже), не исчезают вышеописанными способами, за исключением:

  • если вы принимали "Спейсациллин" или,
  • если вы голодаете и/или недоедаете (обычно в результате употребления нездоровой пищи).

Позаботьтесь о себе!

Кроме того, для "лечения" болезни путем прямой инъекции или приема внутрь можно использовать кровь выживших после излечения - тех, кто уже имеет иммунитет к болезни и чья кровь может быть использована для создания вакцины (см. ниже). Это не дает стойкого иммунитета человеку, получившему кровь, но позволяет выиграть драгоценное время и остановить вспышку заболевания, если только вы сможете удержать пациентов от повторного заражения.

Лечение инфекции

Каждая инфекция уязвима для одного вещества (или комбинации двух). Чтобы найти его, вы можете поместить образец зараженной крови в аппарат PanD.E.M.I.C 2200 или использовать анализатор здоровья на зараженном пациенте. Введение вещества пациенту (может потребоваться несколько инъекций) должно вылечить его. Кроме того, если вы создали вакцину, простая инъекция должна вылечить пациента.

Pandm.gifPanD.E.M.I.C 2200

Эта машина создает вакцины из крови людей, которые были излечены.

Как создать вакцину

  1. Возьмите образец крови у уже вылечившегося человека с помощью шприца.
  2. Введите образец крови в бикер или бутылку.
  3. Загрузите бикер в машину.
  4. Выберите вакцину, которую вы хотите произвести.
  5. Возьмите бутылку с вакциной, которую она производит..
  6. Обратитесь к химикам чтобы они сделали таблетки при помощиChemmaster 3000 и распространите ее.

Дополнительное применение:

  • Выясняет лекарство для любого зараженного образца крови, даже если вирус скрытен и не проявляется на медицинских снимках.

Простые болезни

К счастью, человечеству удалось излечить и уничтожить почти все болезни, поразившие его. Однако в бескрайних просторах космоса обнаружились новые болезни, которые могут поразить неподготовленный персонал исследовательских станций НаноТрейзен.

Название болезни Название патогена Источник Описание Распространение Требуемый орган Вакцина
Инопланетный паразит Ксеноморф Лицехват Лицехват имплантирует в тело жертвы эмбрион, который будет расти, пока не убьет и не разрушит тело, породив лярву. Особое Операция
Zombie Infection Ромерол Аплинк синдиката A rare infection, which lies dormant in the victim. If the victim dies before it is cured, it will rise as an aggressive zombie, who will then transfer the infection to anyone it manages to scratch. The infection consists in a tumor located inside the head. Особое Операция
Beesease Apidae Infection Syndicate Uplink If left untreated subject will regurgitate bees. Контакт Сахар
Brain Rot Cryptococcus Cosmosis Virus crate, random events An infection that causes mental degradation. Контакт Маннитол
Cold XY-Rhinovirus Virology, random events Still around since the dawn of man, this disease is relatively harmless, causing fatigue and a runny nose. Will progress to the Flu when untreated. Воздушно капельный Легкие Отдых и Спейсциллин
Cold 9 ICE9-Rhinovirus Admin fuckery A rare disease that will progressively lower the victim's body temperature in addition to respiratory symptoms. Контакт Легкие Спейсциллин
Flu H13N1 Flu Viron Virology, random events A common illness, causes fatigue, high fever, and muscle toxicity. Rarely fatal, quickly spread. Воздушно капельный Легкие Спейсциллин
Anxiety Excess Lepidopticides Virus crate Will cause feelings of anxiety and cause the victim to cough butterflies. Контакт Этанол
GBS Gravitokinetic Bipotential SADS+ Admin fuckery An extremely dangerous illness caused by contagious micro-singularities that will cause the human body to be torn apart from the inside. The initial phase begins in the lungs and mimics flu symptoms. Контакт Сера и Синаптизин
'Fake' GBS Gravitokinetic Bipotential SADS- Unknown, possibly unused A somewhat neutered version of the GBS+ virion. Early stages will mimic flu symptoms, but advanced stages are notably devoid of serious harm to the patient. Контакт Сера и Синаптизин
Jungle Fever Kongey Vibrion M-909 Admin fuckery One of the most feared diseases in the galaxy, this is a disease carried by primates. A single bite or scratch is enough to fully infect a human. The result is spontaneous genetic reversion, and the affected individual will also become a monkey. Особое Бананы, Эскадрон смерти
Magnitis Fukkos Miracos Virus crate, random events An infection of magnetic bacteria that build up in the body. As the disease progresses any metallic items not bolted down near the infected person will be pulled toward them, even objects as large as canisters. Ingested iron will draw the bacteria to it and allow them to be excreted normally. Контакт Iron
Pierrot's Throat H0NI<42 Virus Virus crate, random events A brain disease that was brought back with the original explorers of Clown Planet that damages the basal ganglia, victims will have an uncontrollable urge to HONK. Воздушно капельный Язык Бананы
Retrovirus N/A Admin fuckery A DNA-altering retrovirus that will constantly mutate the genetic code of the host. Symptoms vary wildly from blindness to incredible fits of strength and green skin. Контакт Отдых или Мутадон
Space Retrovirus S4E1 Retrovirus Random events A DNA-altering retrovirus that will copy the DNA of the first infected and apply it to every other infected. Контакт Мутадон
Robotic Transformation R2D2 Nanomachines Roburgers, odd pizzas A rare infection that slowly transforms the infected into a cyborg. Особое Медь
Spanish Flu 1nqu1s1t10n Flu Viron Admin fuckery A rare and deadly form of flu that causes an incredibly high fever. Those infected will die of internal burns without treatment or religious conversion. Воздушно капельный Легкие Спейсциллин
Wizarditis Rincewindus Vulgaris Hacked MagiVend A rare illness, causes spontaneous robe growth, randomly speaking incantations, and finally random teleportation. Воздушно капельный Manly Dorf
Xenomorphic Transformation Rip-LEY Alien Microbes Admin fuckery A rare infection caused by xeno-microbes, changing the infected's DNA to that of a xenomorph. Symptoms include severe pain and progressive insanity. Особое Глицерол и Спейсциллин
Heart Disease N/A Random event The game categorizes it as a virus, and it progresses in stages, like a virus, so it's listed here. N/A Сердце Электрический шок, Heart Replacement Surgery
Fungal Tuberculosis Fungal Tubercle bacillus Cosmosis Nuke Ops Uplink, Strange Seeds A rare highly transmittable virulent virus. Few samples exist, rumoured to be carefully grown and cultured by clandestine bio-weapon specialists. Causes fever, vomiting, lung damage, weight loss, and fatigue. Воздушно капельный Легкие Конвермол и Спейсциллин
Gondola Transformation Tranquility Raw Gondola meat Consuming the flesh of a Gondola comes at a terrible price. Produces Pax within the victims body resulting in pacifism, lessened motor control of the arms, and eventually turning the victim into a Gondola. Особое Капсицин (перцовка)

Продвинутые заболевания

Вы можете создать свою собственную прогрессирующую болезнь с различными симптомами, которые могут иметь баффы, дебаффы и другие эффекты. Одновременно вы можете быть заражены только одной продвинутой болезнью, Но вы можете одновременно болеть несколькими простыми болезнями в тоже время с одной продвинутой.

Вначале у вас будет два прогрессирующих заболевания - простуда и грипп. Простуда сопровождается симптомом чихания, а грипп - симптомом кашля. При заражении людей они практически не оказывают никакого воздействия, но для приобретения дополнительных симптомов они необходимы..

Pandemic может создавать культуральные бутылки (по сути, копии) существующих вирусов, так что вы не иссякнете во время экспериментов.

Модификация симптомов

Чтобы получить новый симптом необходимо мутировать существующий вирус. Для этого нужно добавить к вирусу химическое вещество, которое вызовет новый симптом. Более редкие и труднодоступные химикаты дают более сильные симптомы. В начале игры у вас будет достаточно химикатов для создания мощной болезни, если вы будете использовать их аккуратно. Вы также можете вставить изолированный симптом в основной вирус, перенеся пипеткой 1 единицу изолированной культуры в основную смесь. Это сработает не всегда, и, возможно, придется повторить процедуру несколько раз.

Базовые химикаты

Это базовые химикаты для мутации вирусов. Вы можете либо добавить их непосредственно в вирус, чтобы получить симптом случайного уровня, либо смешать их с другими ингредиентами, чтобы получить продвинутые химикаты, которые дадут вам симптом определенного уровня.

  • Virus Food: Вирусные продукты можно приготовить из воды и молока. В вирусологической лаборатории есть собственный диспенсер для вирусной пищи. Если смешать его с болезнью, то болезнь получит симптом 1-2 уровня.
  • Unstable Mutagen: Вы можете использовать мутаген, чтобы мутировать болезнь и придать ей симптом уровня 2-4. Вирусология начинается с 30u бутылки мутагена.
  • Liquid Plasma: Плазму можно использовать для мутации болезни, чтобы придать ей симптомы уровня 4-6. Плазма в жидком виде обычно поставляется в очень ограниченном количестве, если только добыча и химия не сотрудничают с вами. Вирусология начинается с 30u бутылки жидкой плазмы, а на некоторых станциях - с дополнительными слитками плазмы.

Продвинутые химикаты

Их использование позволит вам сэкономить время и ресурсы при попытке приобрести нужные симптомы.

  • Virus rations: Вирусные рационы можно использовать для мутации болезни и придания ей симптомов 1-го уровня. Он создается путем истощения вирусной пищи синаптизином.
  • Mutagenic Agar: Мутагенный агар можно использовать для мутации заболевания, чтобы придать ему симптом 3-го уровня. Он изготавливается путем смешивания нестабильного мутагена и вирусной пищи.
  • Sucrose Agar: Сукрозный агар можно использовать для мутации заболевания, чтобы придать ему симптом 4-го уровня. Он изготавливается путем смешивания сахарного или солевого раствора глюкозы и мутагенного агара.
  • Weakened Virus Plasma: Ослабленная вирусная плазма может быть использована для мутации болезни и придания ей симптомов 5-го уровня. Он создается путем ослабления вирусной плазмы с помощью синаптизина.
  • Virus Plasma: Вирусная плазма может быть использована для мутации болезни и придания ей симптомов 6-го уровня. Она производится путем смешивания жидкой плазмы с вирусной пищей.

Урановые гели

Для производства этих химикатов требуется большое количество жидкого урана (получаемого путем измельчения урановых слитков). Для их изготовления вам понадобится помощь шахтеров.

  • Decaying Uranium Gel: Гель разлагающегося урана можно использовать для мутации болезни и придания ей симптомов 6-го или 7-го уровня. Несмотря на свое название, он не распадается в небытие и не истощается со временем (за исключением обстоятельств, при которых это могут сделать обычные химикаты). Он создается путем смешивания 1 вирусной пищи с 1 жидким ураном.
  • Unstable Uranium Gel: Гель нестабильного урана можно использовать для мутации болезни и придания ей симптомов 7-го уровня. Он изготавливается путем соединения 1 вирусной плазмы с 5 жидким ураном.
  • Stable Uranium Gel: Стабильный урановый гель можно использовать для мутации болезни и придания ей симптомов 8-го уровня. Он изготавливается путем соединения 1 плазмы с 10 частями жидкого урана и 10 частями жидкого серебра или золота.

Синаптизин

Синаптизин, помимо того, что является базовым химическим препаратом, устраняет один случайный симптом у любого вируса, с которым он вступает в контакт. Это важно, если вы собираетесь изолировать конкретный симптом. Например, если вы мутировали вирус Cold и он приобрел симптом Toxic Filter, вы можете попробовать добавить к нему синаптизин, чтобы создать вирус, у которого будет только симптом Toxic Filter.

Формальдегид

Формальдегид уничтожает один случайный симптом, если смешать его с вирусом. Это отключает его эффекты, сохраняя атрибуты нетронутыми. Это полезно для достижения пороговых значений, не делая вирус смертельным.

Tips and Techniques

Dropper

When you're adding a chemical to a virus, you only need to add a single unit of it. This means you can use a dropper to add a single unit at a time, instead of using a syringe and wasting 5 units at a time. Since Liquid Plasma and Mutagen are in limited supply, it is a smart move to conserve your chemicals. Remember, you have to use the dropper in your hand once to set its transfer value to 1 unit.

Mixing in Beakers

While your first instict may be to create a new culture bottle, adding a chemical to it and scrapping the whole bottle if it's not the symptom you want, it is a slow process due to the Pandemic's cooldown. A better way is to instead keep a culture bottle, an empty beaker, and a bottle of your desired chemical; add one unit of culture to the beaker and then mutate it with the chemical, and check the result. Then repeat until you have to replicate the culture bottle: this allows for 20 uninterrupted tries before having to make a copy.

Chemical Efficiency

You don't always have to isolate every single symptom you want into your virus and then begin the slow process of combining them one by one. You start with just 30u Synaptizine and Unstable Mutagen on your workplace (Plasma amounts vary per map, but you also have a 30u liquid plasma bottle as backup inside your chemfridge) and once those run out, you have to beg chemistry (or mining) for more. To prevent this, once you got your first wanted symptom isolated, create a sample bottle out of it and use THAT bottle to combine with the other chemicals until you get your first symptom AND your desired second symptom on it, create a bottle with those two, use THAT new bottle to combine with the next chemical for your third symptom and so on. E.G: If you want your virus to have Viral Evolutionary Acceleration, Eternal Youth and Self Respiration, you combine your Rhinovirus blood sample with 1u of Mutagenic Agar until you get Sneezing and Viral Evolutionary Acceleration on your bottle. Isolate the V.E.A. symptom and create a sample bottle of it. Then take 1u from the V.E.A. bottle and combine with 1u of Weakened Virus Plasma until you get Eternal Youth. Create a sample bottle of V.E.A.+Eternal Youth, and begin using it to combine with 1u of Plasma Virus until you get VEA+Eternal Youth+Self Respiration.

Isolating Symptoms

To isolate a single symptom, combine equal units of a blood sample with one of the two symptoms you want to isolate with equal parts of synaptizine (ideally you should always work with 1u at a time) and slap the beaker unto the PanD.E.M.I.C to check if it got isolated. You can then hit the create culture bottle button to make a bottle with just one symptom, or eject it as is and neuter it if it's a bad symptom you only want stats out of.

Neutering Symptoms

To neuter a symptom, you combine 1u of your isolated symptom with 1u of Formalehyde, and the symptom gets "neutered", meaning it won't cause whatever effects they have, but will contribute to the virus' overall stats with theirs. That means that Fever (Neutered) will not make the subject "feel hot", but it will grant the virus no stealth bonuses, +3 resistance, +3 stage speed and +2 transmission. This is recommended to make your virus a completely "positive" virus by only having good symptoms or their ones neutered, which will make them appear with a blue smiley face on your doctor's medical HUD's, and also drastically reduce your chances of getting lynched.

Multiple symptoms

A virus can have up to six symptoms. Trying to add a seventh symptom to a virus will instead make it replace one random existing symptom.

Understanding stats

After you're done mixing your disease, stats from the symptoms are added together to make disease stats. Viruses with no symptoms have a default of 0 in every stat (except for those created by the Sentient Disease antagonist - which have an additional buffer to their Stealth stat and require careful monitoring to catch their spread.)

  • Stealth: If stealth is 2 or higher your disease will be hidden from medHUD and scanners. Generally it will also hide the warning signs of symptoms before they activate.
  • Transmission: Improves the chance each tick to spread the virus, increases the amount of protection you need to prevent infection, determines the infection vector, and is needed to override other viruses.
    • The infection vector is calculated based on the disease's transmission stat. 3+ lets the virus spread via fluid contact, 7+ lets the virus spread via skin contact, and 11+ allows the virus to spread via the "airborne" infection vector. All advanced viruses can spread via the "blood" transmission vector. Note that these infection vectors are all cumulative; a virus with a transmission stat of 4 will have both the blood and the fluid contact transmission vectors. The sneezing and coughing symptoms (and the threshold effects of a few other symptoms) force sporadic airborne spreads (sneezing spreads the virus in a cone, while coughing spreads the virus in all directions, but considerably less far from the host than sneezing does), but do not otherwise affect this.
    • When infecting someone who already has a virus, if the infecting virus' Transmission is higher than the other virus' Resistance, the latter will be overridden by the former.
  • Stage speed: Increases the chance of advancing a stage each tick. It will be 2% or stage speed, whichever is higher.
  • Resistance: Makes the virus harder to cure; determines the required chemical to cure, decreases the chance of it being cured each tick when in contact with the cure, and defines how resistant the virus is to being overridden by other viruses.
  • Severity: A hidden statistic. The sum of severities of active symptoms, the virus's total overall stats (not including stealth,) and the fraction of symptoms on the virus out of the total possible symptoms (i.e. 1/6 or 6/6) determine a virus's severity; it affects the color of the medHUD icon, ranging from blue for positive viruses, to flashing red for extremely deadly diseases. It also determines the rate of natural recovery and how quickly a virus might self-cure.
    • The chance of it being cured every tick is 7.5 - (resistance / 2), but will always be between 5 and 10.
    • The cure is determined by [resistance - (amount of symptoms / 2)]. One chemical from the tier is randomly picked.
Resistance tier Possible cures
1 or less Copper, Silver, Iodine, Iron, Carbon
2 Potassium, Ethanol, Lithium, Silicon, Bromine
3 Table salt, Sugar, Orange juice, Tomato juice, Milk
4 Spaceacillin, Saline-glucose solution, Epinephrine, Multiver
5 Oil, Synaptizine, Mannitol, Space drugs, Cryptobiolin
6 Phenol, Inacusiate, Oculine, Antihol
7 Leporazine, Mindbreaker toxin, Higadrite
8 Pax, Happiness, Ephedrine
9 Lipolicide, Salicylic acid
10 Haloperidol, Aranesp, Diphenhydramine
11 or more Modafinil, Anacea
  • Required Organ: Another hidden stat. Some viruses and symptoms require a certain organ to have any effect. A robotic organ will give immunity to that virus/symptom unless the virus has Inorganic Biology.
    • Virus transmission also requires certain organs: airborne transmission requires lungs, ingested transmission requires a stomach, blood transmission requires a heart.
    • Organs removed from someone who is infected will be infectious, robotic organs will not be infectious unless the virus has Inorganic Biology.

Symptoms Table

Hover over the thresholds to see the effects of each.

Symptom Stealth Resistance Stage Speed Transmission Level Required Chemical Required Organ Effect Threshold (hover mouse over for details)
Acute Respiratory Distress Syndrome -2 0 -1 -2 7 Decaying Uranium Gel/Unstable Uranium Gel Causes heavy suffocation damage. Becomes even more lethal if the mob has more than 120 suffocation damage. Stage Speed 8, Transmission 8
Alopecia 0 1 2 2 4 Unstable Mutagen/Sucrose Agar Causes rapid hair loss. None
Alkali Perspiration 2 -2 -2 -2 7 Decaying Uranium Gel/Unstable Uranium Gel Causes the affected mob to burst into flames periodically, while also giving them small doses of Napalm and Chlorine Trifluoride. If wet when bursting into flames, the victims will also explode. Explosions can happen in stage 4 and stage 5. Resistance 9, Stage Speed 8, Transmission 8
Autophagocytosis Necrosis -2 -2 1 -2 7 Decaying Uranium Gel/Unstable Uranium Gel Causes the mob's cells to decay rapidly, causing brute damage, constant bleeding and elevated hunger. Stage Speed 7, Stealth 5
Chills 0 2 3 2 2 Unstable Mutagen/Virus Food Cools down your body. Won't reach damaging levels unless thresholds are met. Stage Speed 5, Stage Speed 10
Choking -3 -2 -2 -2 3 Unstable Mutagen/Mutagenic Agar Lungs Causes spikes of oxygen deprivation. Deals damage based on stage speed and stealth. Stage Speed 8, Stealth 4
Coughing -1 3 1 2 1 Virus Food/Virus Rations Lungs The virus irritates the throat of the host, causing occasional coughing. Each cough will try to infect bystanders who are within 1 tile of the host with the virus. Resistance 11, Resistance 15, Stage Speed 6, Transmission 7, Stealth 4
Confusion 1 -1 -3 0 4 Unstable Mutagen/Sucrose Agar Makes the affected mob be confused for short periods of time, making them walk in random directions. Resistance 6, Transmission 6, Stealth 4, Stage Speed 6
Deafness -1 -2 -1 -3 4 Unstable Mutagen/Sucrose Agar Ears Causes intermittent loss of hearing. Resistance 9, Stealth 4
Disfiguration 2 0 3 1 5 Plasma/Weakened Virus Plasma Causes the host's face to crumble and cave in, disfiguring the host to appear as "unknown" to others until cured. None
Dizziness 0 -2 -3 -1 4 Unstable Mutagen/Sucrose Agar Shakes the affected mob's screen. Transmission 6, Stealth 4
Dormant DNA Activator -2 -3 0 -3 6 Plasma/Decaying Uranium Gel/Virus Plasma The virus bonds with the DNA of the host, activating random dormant mutations within their DNA. When the virus is cured, the host's genetic alterations are undone. Resistance 8, Resistance 14, Stage Speed 10, Stealth 5
Eternal Youth 3 4 4 -4 5 Plasma/Weakened Virus Plasma Makes you never physically older than young adulthood and prevents death by old age. Should be used for buffing your disease. None
Facial Hypertrichosis 0 3 2 1 4 Unstable Mutagen/Sucrose Agar Makes you grow a massive beard, regardless of gender. None
Fever 0 3 3 2 2 Unstable Mutagen/Virus Food Heats up your body. Will not reach damaging levels of heat unless resistance thresholds are met. Resistance 5, Resistance 10
Hallucigen 1 -4 1 -1 5 Plasma/Weakened Virus Plasma Makes the affected mob have hallucinations for short periods of time. Available in Virus Crates. Stage Speed 7, Stealth 4
Headache -1 4 2 0 1 Virus Food/Virus Rations Displays an annoying message! Should be used for buffing your disease. Stage Speed 6, Stage Speed 9, Stealth 4
Inorganic Biology -1 4 -2 3 5 Plasma/Weakened Virus Plasma The virus becomes able to affect inorganic species, such as Golems or Plasmamen. None
Hyphema -1 -4 -4 -3 5 Plasma/Weakened Virus Plasma Eyes Inflicts eye damage over time. Causes blindness if left unchecked. Resistance 12, Stealth 4
Itching 0 3 3 1 1 Virus Food/Virus Rations Displays an annoying message. Should be used for buffing your disease. Can do slight brute damage if the stage speed threshold is met. Transmission 6, Stage Speed 7
Metabolic Boost -1 -2 2 1 7 Decaying Uranium Gel/Unstable Uranium Gel Stomach Doubles the host's metabolism speed, making them process chems much faster than normal, but also increasing their hunger tenfold. Stealth 3, Stage Speed 10
Mind Restoration -1 -2 1 -3 5 Plasma/Weakened Virus Plasma The virus strengthens the bonds between neurons, reducing the duration of any ailment of the mind. Heals brain damage, and can cure mild and heavy traumas if upgraded. Resistance 6, Resistance 9, Transmission 8
Narcolepsy -1 -2 -3 0 6 Plasma/Decaying Uranium Gel/Virus Plasma Makes the host drowsy and prone to falling asleep randomly. Transmission 4, Stage Speed 10
Necrotic Metabolism 2 -2 1 0 5 Plasma/Weakened Virus Plasma The virus becomes able to affect corpses and undead races, instead of lying dormant. None
Necrotizing Fasciitis -3 -4 0 -3 6 Plasma/Decaying Uranium Gel/Virus Plasma Causes brute damage over time. Fatal if left untreated. Resistance 7, Transmission 8
Nocturnal Regeneration 2 -1 -2 -1 6 Plasma/Decaying Uranium Gel/Virus Plasma Heals brute and burn damage if the host is not currently exposed to light. Heals brute damage more quickly than burn damage. Stage Speed 8
Plasma Fixation 0 3 -2 -2 8 Stable Uranium Gel Liver The host absorbs plasma in the air, their lungs, and/or their bloodstream, using it to stabilize their temperature and heal brute, burn, and toxin damage. Transmission 6, Stage Speed 7
Polyvitiligo -1 3 1 2 5 Plasma/Weakened Virus Plasma The virus replaces the melanin in the skin with reactive pigment, by adding random crayon powders (which won't actually recolor the host) and color powders (which WILL recolor the host) to the host. None
Radioactive Resonance -1 -2 0 -3 6 Plasma/Decaying Uranium Gel/Virus Plasma Heals brute, burn, and toxin damage while the host is irradiated. Higher radiation levels increase the healing speed. Transmission 6, Resistance 7
Regenerative Coma 0 2 -3 -2 8 Stable Uranium Gel Causes the host to fall into a death-like coma when heavy brute or burn damage is taken, then rapidly cures their wounds. Stealth 2, Resistance 4, Stage Speed 7
Self-Respiration 1 -3 -3 -4 6 Plasma/Decaying Uranium Gel/Virus Plasma Lungs Quickly heals oxygen damage, negating the need for air. Resistance 8
Sensory Restoration 0 1 -2 2 4 Unstable Mutagen/Sucrose Agar Ears, eyes Restores mob's senses by fixing eye and ear damage. None
Sneezing -2 3 0 4 1 Virus Food/Virus Rations Lungs The virus causes irritation of the nasal cavity, making the host sneeze occasionally. Sneezes from this symptom will spread the virus in a 4 meter cone in front of the host. Transmission 9, Stage Speed 17, Stealth 4
Spontaneous Combustion -1 -4 -3 -4 6 Plasma/Decaying Uranium Gel/Virus Plasma Sets your body on fire periodically. Stage Speed 4, Stage Speed 8, Transmission 8, Stealth 4
Starlight Condensation -1 -2 0 1 6 Plasma/Decaying Uranium Gel/Virus Plasma Heals brute, burn, and toxin damage while exposed to starlight. Heals toxin more efficiently. Actually being in space intensifies the effect. Stage Speed 6, Transmission 6
Tissue Hydration 0 -1 0 1 6 Plasma/Decaying Uranium Gel/Virus Plasma Liver Heals brute and burn damage if the host drank water recently, or if they're wet. Heals burn damage more efficiently. Resistance 5, Stage Speed 7
Toxolysis 0 -2 2 -2 7 Decaying Uranium Gel/Unstable Uranium Gel Heart Purges all chemicals at a fast rate from the bloodstream. Resistance 7, Stage Speed 6
Viral Evolutionary Acceleration -2 -3 5 3 3 Unstable Mutagen/Mutagenic Agar Massively buffs the evolutionary cycle of viruses, causing it to be faster acting, better at infecting, but more easily detected and cured. None
Viral Self-Adaptation 3 5 -3 0 3 Unstable Mutagen/Mutagenic Agar Massively buffs the adaptation of viruses, causing it to be stealthier, harder to cure but slower acting. None
Voice Change -1 -2 -2 2 6 Plasma/Decaying Uranium Gel/Virus Plasma Tongue Changes the voice of the affected mob. Causing confusion in communication. Available in Virus Crates. Transmission 14, Stage Speed 7, Stealth 3
Vomiting -2 -1 -1 2 3 Unstable Mutagen/Mutagenic Agar Stomach Forces the affected mob to vomit! Makes the affected mob lose nutrition and heal toxin damage. Resistance 7, Transmission 7, Stealth 4
Weight Loss -2 2 -2 -2 3 Unstable Mutagen/Mutagenic Agar Stomach The virus mutates the host's metabolism, making it almost unable to gain nutrition from food. Stealth 4


General Tips

  • If you happen to run out of plasma, chemistry sometimes has an extra bar you can ask for.
  • Sugar can be hard to find, but you can use Saline-Glucose from any NanoVend Plus for Sucrine Agar.
  • Wearing protective clothing is not necessary during virology research, but you should wear it in event of an outbreak or while experimenting on monkeys.
  • If you're dealing with a virus too stealthy to analyze, you can try making a very infective virus to override it.
  • Have in mind the disease you want to make before you start searching for symptoms: knowing the level of the symptom you're looking for may save you time and materials.
  • Generally, you should only use mutagenic chemicals that will give your symptoms from only a single possible tier (in other words, use weakened virus plasma or virus plasma instead of just plasma). The exceptions to this rule are the decaying uranium gel (only if you're rolling for level 7 symptoms) and virus food chemicals, since they are much, much cheaper to make than more exact chemicals of their tiers. It should be noted that one bar of uranium can be mixed with other chemicals to get you 20u of decaying uranium gel, but only 4u of unstable uranium gel.

The Black Death

Being a traitor doctor opens you up to a whole variety of cruel and interesting ways to create chaos on the station. Here's some tips to allow you to spread your worst creations.

  • Here is where statistics become important: you need Resistance to avoid the cure being salt, you want Transmissibility so your virus can spread, Stage Speed so it acts before the victim is cured, and Stealth to avoid it being noticed too quickly. The Severity of your virus determines how quickly and aggressively natural recovery will affect your virus after somebody is infected. You won't have them all on a single virus, so choose the direction you want to go with.
    • A high stealth will allow the virus to incubate before the victim notices and make it less likely for medical staff to notice on scans or HUDs.
    • A high resistance will make the cure so rare that it won't realistically be available to everyone. Beware of vaccines, though.
    • A high stage speed will cause your virus to progress at extreme speed, giving targets less warning before acting.
    • A high transmissibility will allow you disease to spread itself without your help; it will also make it so you need more clothing to protect from infection.
  • While it might seem a good idea to put many harmful symptoms on a virus, its stats will be lowered to the point it won't act before it is cured. Stick to one or two harmful symptoms, and add neutral ones to buff its statistics.
  • Because severity is a function of the number of symptoms, whether or not they are active, and the overall stats of your virus, making viruses with fewer than the total number of symptoms and selectively neutering some of them may give you more effective combinations. The only way to check severity in-game is with the use of a medical HUD, and the combinations are too many to discuss in depth - experiment with varieties of 'weaker' viruses to find more potent combinations.
  • All symptoms give out messages to the infected before they reach the stage where they activate. People will be aware of what is hindering/killing them. Consider investing in stealth to prevent this if your virus uses symptoms that benefit from stealth.
  • Going around outside of virology with a biosuit will alert people that you don't trust your own virus: you might want to infect yourself with a harmless resistant virus, so people can see that you're infected as well, while you'll be immune.
  • Remember that live and walking infected spread more than corpses. Consider making a disease that hinders many instead of one that kills a few. Although dead people can't work on a cure.
  • Monkeys or other humanlikes can carry viruses and often receive less immediate suspicion than somebody in a blood-soaked biosuit - especially if the virus doesn't have immediate obvious symptoms.
  • Blood spills and infected glassware (beakers, cups) can spread the virus if it has the Fluid transmission vector or better. You don't need to be around for these things to work.
  • A syringe gun filled with infected blood is a good way to spread viruses if you can't trick the crew.
  • Sabotaging the Pandemic is usually a good idea, as it can create a vaccine for a cured virus which is cheap and easy to distribute, even if the virus is extremely resistant.
  • Destroying all of your viruses (and the ones in your chem fridge) other than the one that you are going to use before you release your doomvirus by dumping the containers holding them out onto an adjacent tile and then using a spray bottle of space cleaner on the resulting pile of blood can be a good idea, since clever CMOs/players can infect themselves with one of your prototype viruses to overwrite your main doomvirus with a less harmful virus/version of it (provided that the less harmful virus's transmission stat is higher than your doomvirus's resistance stat).
  • Sabotaging the holodeck computer is also a good idea because its Emergency Medical simulation also contains a Pandemic.
  • Sabotaging chemistry can stop them from making most of the chems that can cure viruses.
  • Adding your virus to food the chef has cooked is a good way to spread your virus.
  • Curing one virus may be easy. Curing many viruses at the same time - especially when they all require different vaccines and cures - may be hard.
  • Naming your virus is a great way to take credit for your accomplishments... or to frame your local doctors. Viruses without names will be 'unknown' until named in a Pandemic or otherwise associated with a named virus.