imported>Deantwo (→Equipment: Added the P.A.C.M.A.N.-type portable Generator.) |
imported>Deantwo (→Equipment: Added the P.A.C.M.A.N.-type portable Generator.) |
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Версия от 20:30, 21 октября 2013
Items
Используется для: Laying electrical wires, building things that use electricity
Стратегия: Wire is a resource, and can be used in many constructions and to lay down power lines. Make sure all APCs are connected to the main lines with wires, or you'll have black outs.
Используется для: Building things that use electricity
Стратегия: Used to power APCs, cyborgs and various electrical equipment.
Tools
Используется для: Opening airlocks, breaking things.
Стратегия: If the power goes out on the station, you will need a crowbar to open doors. Otherwise its just for breaking things.
Используется для: Construction and deconstruction
Стратегия: Almost every machine requires a screwdriver to build it or take it apart.
Используется для: Removing wires
Стратегия: One quick snip and you can remove wires from any machine, security camera, or from the floor. Make sure to wear gloves.
Используется для: Deconstruction, attaching bolts
Стратегия: Wrenches are usually used to take things apart, like wall girders, or tables. Only the emitters and computers use them in construction stages. They either fasten bolts, or take apart bolts.
Используется для: Sealing airlocks, construction and deconstruction. Fighting aliens.
Стратегия: You can cut all manner of things apart, from lockers (open locker, click while lit) to walls. OR, You can weld shut doors and lockers. It is useless when out of fuel.
Используется для: Hacking
Стратегия: Multitools are used to pulse wires while hacking anything. Having one gives you more control over the device you are hacking.
Используется для: Scanning the air
Стратегия: If you ever needed a complex readout about your current atmosphere, this is the tool for you.
Используется для: Seeing under floor tiles
Стратегия: If you are actually doing repair work, a T-ray scanner in your pocket will let you plan out wires and pipes.
Engineering Gear
Equipment
Используется для: Storing and distributing power
Стратегия: Set an input (must be lower value than the input from wire, otherwise nothing goes in!), set on output (preferably smaller than the input so something will actually be stored in the cell), and watch the station flourish!
Left lights represent how much of the SMES is loaded.
The top right light shows the input power status. If it's off = none, red = on but receiving no power, blinking yellow = receiving power and loading.
Используется для: Controlling the power for a sector on the station.
Стратегия: Have engineering access, swipe your ID on it to unlock it and choose your action.
Main Breaker: On/Off - Toggles power to the room
Equipment: Auto/On/Off - Toggles power to computers, doors, and other electronic equipment.
Lighting: Auto/On/Off - Toggles power to lighting in the area.
Environmental: Auto/On/Off - Toggles power to the ventilation in the area, as well as the Air Alarm.
Cover Lock: Engaged/Disengaged: Provides a cover to protect the battery.
Remember, 'Auto' power settings slowly cuts off each breaker when power runs low (<20 %) in this order: Equipment, Lighting, Environment.
Replacing the APC's Battery
To replace the APC battery, you need an ID with sufficient access to unlock the APC itself.
- Swipe your ID and unlock the interface.
- Open the panel and disengage the cover lock.
- Use a crowbar on the APC to open the cover.
- Take the battery out with a free hand and then place in the new one.
- Close the cover again with your crowbar, re-engage the cover lock and swipe your ID to secure the interface.
Используется для: Recharging power cells
Стратегия: Place power cells into these to charge them up
Используется для: Portable backup generator
Стратегия: Mostly used to jump start the Singularity