Снаряжение Синдиката: различия между версиями
imported>Kingofkosmos (Changed "Out of date" -notification to "Needs info added.") |
imported>Steelpoint (Added in new Nuke Ops equipment, may be incomplete and still needing an image of the new Viscerator Grenades.) |
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=== | ===L6 SAW=== | ||
{{Item | {{Item | ||
|bgcolor1 = #cccccc | |bgcolor1 = #cccccc | ||
|bgcolor2 = #cccccc | |bgcolor2 = #cccccc | ||
|name = Cyanide pill | |name = Cyanide pill | ||
|image = | |image = L6machinegun.png | ||
|foundin = [[ | |foundin = [[Ordered via syndicate uplink, costs 20 telecrystals, only available to Nuclear Agents.]] | ||
|usedfor = | |usedfor = Destroying people | ||
|strategy = | |strategy = An expensive investment, designed for consistent and powerful fire support for assault teams. | ||
| | |description = Holds the most ammo of any gun available, 50 rounds dealing 60 brute damage each, two good shots on someone and they're down. Its heavy investment cost means at most only a single weapon will be used by the Ops if any at all. Most nuke op teams prefer to invest in a Mech over the L6 due to the heavy risk of the L6 user being knocked down and having the weapon turned on the team. The operative using the L6 SAW should remain close to their team and not move alone and risk losing the gun. | ||
}} | |||
===Viscerator Grenade=== | |||
{{Item | |||
|bgcolor1 = #cccccc | |||
|bgcolor2 = #cccccc | |||
|name = Viscerator Grenade | |||
|image = | |||
|foundin = [[ Ordered via syndicate uplink, costs X telecrystals, only available to Nuclear Agents.]] | |||
|usedfor = Crowd Control | |||
|strategy = Essentially a tear gas grenade that can kill people, effective for clearing rooms. | |||
|description = This grenade, when throw, will disperse 5 manhack Viscerator's (Small flying bug like creatures. They will proceed to chase and attack any nearby Non-Syndicate personal. They deal a surprisingly good amount of damage over time but can be easily outrunned. The grenade is fantastic for helping clearing out a crowed of crewmen however it is very ineffective against Security personal and the Captain as their Armour and weapons allow them to ignore the Viscerator's long enough to (try and) gun you down. | |||
}} | |||
===C20r SMG=== | |||
{{Item | |||
|bgcolor1 = #cccccc | |||
|bgcolor2 = #cccccc | |||
|name = C20r SMG | |||
|image = C20r.png | |||
|foundin = [[ Ordered via syndicate uplink, costs 8 telecrystals, only available to Nuclear Agents.]] | |||
|usedfor = Killing/Knocking down people | |||
|strategy = The signature Nuke Op weapon, deals reliable damage and almost always knocks down the target | |||
|description = Nuke Ops no longer spawn with an SMG, they must now buy it. It knocks the target down, similar to the detective's revolver, except chances are if you go down, you're not getting back up. Deals 20 brute damage per round with additional magazines costing 2 telecrystals. | |||
}} | |||
===L6 SAW=== | |||
{{Item | |||
|bgcolor1 = #cccccc | |||
|bgcolor2 = #cccccc | |||
|name = Cyanide pill | |||
|image = L6machinegun.png | |||
|foundin = [[Ordered via syndicate uplink, costs 20 telecrystals, only available to Nuclear Agents.]] | |||
|usedfor = Destroying people | |||
|strategy = An expensive investment, designed for consistent and powerful fire support for assault teams. | |||
|description = Holds the most ammo of any gun available, 50 rounds dealing 60 brute damage each, two good shots on someone and they're down. Its heavy investment cost means at most only a single weapon will be used by the Ops if any at all. Most nuke op teams prefer to invest in a Mech over the L6 due to the heavy risk of the L6 user being knocked down and having the weapon turned on the team. The operative using the L6 SAW should remain close to their team and not move alone and risk losing the gun. | |||
}} | |||
===Dark Gygax=== | |||
{{Item | |||
|bgcolor1 = #cccccc | |||
|bgcolor2 = #cccccc | |||
|name = Dark Gygax | |||
|image = Gygax.png | |||
|foundin = [[Ordered via syndicate uplink, costs 45 telecrystals, only available to Nuclear Agents.]] | |||
|usedfor = Heavy Fire Support | |||
|strategy = One of the two assault mechs available to the operatives. At a heavy investment this mech provides a very powerful and versatile assault platform to support the assault into the station. Boasting a decent movement speed, a Ultra AC2 shotgun that will knockdown anyone it hits flat on their ass, a grenade launcher that fires Flashbangs, and a personal teleportation device this mech proves to be as overpowerd as anything the operatives can bring to bear. However it is extremely vulnerable to an Ion Gun, which will wreck the mech in a few hits. Fortunately the only Ion Gun at shift start is on board your ship, consider not bringing the Ion Gun along for the assault. Aside from the Ion Gun the only way to bring it down is massed Laser Fire or a ton of explosives. The main weakness of the mech is that it has lesser Armour than most mechs and that its weapons all require ammunition which will run out and cannot be replenished, however it can still activate its Leg Actuators Overload Function to chase you down and beat you to a pulp. | |||
}} | |||
===Dark Marauder=== | |||
{{Item | |||
|bgcolor1 = #cccccc | |||
|bgcolor2 = #cccccc | |||
|name = Dark Marauder | |||
|image = Marauder.png | |||
|foundin = [[Ordered via syndicate uplink, costs 70 telecrystals! Only available to Nuclear Agents.]] | |||
|usedfor = Heavy Assault Platform | |||
|strategy = The single most expensive item available to the Operatives, the Dark Marauder is a unholy terror to behold to even the most elite of Security personal. Carrying a Solaris Heavy Laser Cannon, a SRM8 Missile Rack, a Power Relay for infinite power and additional Armour layers this monster can destroy the station 10 fold with the equipment it can bring to bear, with its laser cannon providing infinite ammo it will never stop in pursuing dat fukkin disk. Its Armour makes it near impossible to destroy by all but the most concentrated, coordinated and well armed of counter attacks. Its main weakness is that is is very slow moving making it easy to outrun it, it can also be locked down by the AI by bolting doors, forcing it to expend its limited missiles on blasting clear a path. Just don't let it corner you or prepare to be bombed back to the stone age. | |||
}} | }} | ||
Версия от 07:31, 21 ноября 2013
Причина: "Needs information added."
Syndicate people get access to these cool items during Traitor, and Nuke!
How to Get These Items
Используется для: Ordering syndicate items by a traitor or syndicate operative
Стратегия: Keep it locked. In case someone searches you they might look at your pda to see if it's an uplink.
Conspicuous and Dangerous Weapons
Revolver
Используется для: Murder
Стратегия: Keep the thing hidden, as people know it's only available to syndicates. Also, it makes a lot of noise, so be careful.
Mini Energy Crossbow
Используется для: Tickling people
Стратегия: No one sees any messages of who fired at who, but the target knows when they are shot. Use this weapon very carefully and covertly, but remember it is also very good when in a pitch because every hit is a knockdown.
Energy Sword
Используется для: The killing of people.
Стратегия: This sword will usually kill someone in just two or three hits. It leaves a bloody mess though. When on it has a chance to deflect projectiles. Needs to be turned on before use, can fit in a pocket if shut off.
5 EMP Grenades
Используется для: The disabling of technology, such as cameras, radios, etc.
Стратегия: Best used aggresively against technology. If you wish to opt for a more stealthy approach, the Cryptographic Sequencer is usually better. Note that emp grenades are the pretty much the only way to stop an approaching cyborg from afar as a traitor, unless you have access to an Ion rifle.
Syndicate Minibomb
Используется для: ?
Стратегия: ??
Ammunition
Ammo 357
Используется для: Ammo for the revolver
Стратегия: Order in conjunction with the revolver
Stealthy and Inconspicuous Weapons
Paralysis Pen
Используется для: Disabling people, making people look dead.
Стратегия: This item will paralyze people, they cannot move or talk, but can see and hear everything around them. It wears off after a while.
Syndicate Soap
Используется для: Cleaning things, and slipping people on it.
Стратегия: Can be used for a quick clean up if you lack spacecleaner so you're not covered in blood, or it can be used like a banana peel.
Detomatix PDA Cartridge
Используется для: Making other's PDAs go KABOOM!
Стратегия: Either use this to hurt your target from far away or wait until you can see them, detonate their PDA and quickly kill them, while they're stunned. Be careful, as it can backfire!
Stealth and Camouflage Items
Chameleon Jumpsuit
Используется для: Making your jumpsuit look a different color
Стратегия: Very useful for Nuke Agents who want to try a stealthy approach. You can also use it to look like security at a glance or to make people run right by you in a chase (changing your color to something else when they don't see)
Chameleon Stamp
Используется для: ?
Стратегия: ??
No-Slip Syndicate Shoes
Используется для: Non slip shoes, aka galoshes.
Стратегия: Use these shoes with a spray bottle of water, achieve victory.
Agent ID Card
Используется для: Upon use, you can set its job title to anything and the card's name to anything. It's used to hide your identity.
Стратегия: This card can be used by syndicate operatives and traitors to hide their identity. It comes pre-programmed with maintenance and syndicate access, but can steal more access by scanning other IDs.
Voice Changer
Используется для: Changing your voice to match the one of the ID you're wearing
Стратегия: Any regular gas mask obstructs your face, so noone will know you're not the person which your ID says you are, but speak and it's all over. This mask protects your identity by changing your voice to the owner of the ID you're wearing. It's very useful.
Chameleon Projector
Используется для: Hiding as an item on the station.
Стратегия: Scan an item nobody cares about (try something like a glass shard, or piece of cable) and hide as that item when in a chase, just make sure people don't bump into you. Move only when nobody's looking.
Camera Bug
Используется для: ?
Стратегия: ??
Deviced and Tools
Cryptographic Sequencer
Cryptographic Sequencer
Используется для: Gaining entrance to restricted areas or lockers.
Стратегия: Use this to enter areas you don't have access to. Just make sure nobody sees you as the door will spark.
Things that can be Emagged:
R&D Console
APC
Library's Check in/out Computer
R&D Server
ED209 Bot
Beepsky
All Lockable Lockers
All Lockable Crates
All Cyborgs
All Vending Machines
Sec barriers
Mule Bots
Medical Bots
Airlocks
Pipe Filters
Robotics Computer
Tape Recorder
Supply Shuttle Console
Mining Shuttle Console - Completely pointless as anyone can use that console.
Communications Console
Emergency Shuttle Console
Holodeck Controls - Allows the Holodeck to spawn dangerous Spess Carp (Use with caution!)
Fully Loaded Toolbox
Используется для: Obtaining tools
Стратегия: Useful in a pinch if the AI has bolted you in somewhere and you have no other way to escape.
Syndicate Space Suit
Используется для: Space travel
Стратегия: Use them only if you can't get a regular suit. The red suit is famous around space as the Syndicate's suit. If caught, try bluffing, but it's likely station workers will shoot first, ask questions never.
Thermal Imaging Glasses
Используется для: Seeing people, creatures, and synthetics through walls
Стратегия: Used for tracking your targets and spotting threats or security ambushes.
Binary Translator Key
Используется для: Communicating with the AI
Стратегия: Eavesdropping on the AI's conversation with its cyborgs. Communicate with the AI after you've subverted it.
Artificial Intelligence Detector
Используется для: ?
Стратегия: ??
Hacked AI Upload Module
Используется для: Changing the AI's laws
Стратегия: Break into AI Upload to upload, or steal the AI Upload circuit from Tech Storage. The more competent the AI is, the more useful this will be.
Plastic Explosive charge (C4)
Используется для: Blowing stuff up.
Стратегия: Lay it on things that need to blow up.
Power Sink
Используется для: Sucks up all the station power, causing a black-out.
Стратегия: This will suck up all the station's power very quickly. Use it on the main station's power grid to suck it. Don't place it on solars, as it will only suck out the solar's power.
Singularity Beacon
Используется для: Attracting a loose singularity towards the beacon at a brisk pace.
Стратегия: Set it up in a secluded location, release the singularity. Excellent for forcing a shuttle call and escape alone objectives.
NOTE: Per admin decision, singularity beacons are bugged and are supposed to require a powered line below them. Using them without powered lines (ie anchoring one on a random tile in space with a wire) is considered bug abuse and may result in a ban!
Syndicate Bomb
Используется для: ?
Стратегия: ??
Implants
Freedom Implant
Используется для: Escaping an arrest
Стратегия: Instantly uncuffing yourself so you can make your escape/kill the arresting officer.
Uplink Implant
Используется для: Spawning syndicate items without using your hands or PDA. Contains 5 telecrystals.
Стратегия: Useful if you want to try completing your objective without any syndicate items. Use it in the case you get permabrigged.
Adrenal Implant
Используется для: ?
Стратегия: ??
(Pointless) Badassery
Syndicate Bundle
Используется для: Random Traitoring
Стратегия: Get this if you don't know what you want to get, or if you want a challenge.
Syndicate Bundles
Spawning a Syndicate Bundle will give you one of the following sets:
Spy
- Chameleon Jumpsuit
- Voice Changer
- Agent Card
- Syndicate Shoes
Stealth
- Energy Crossbow
- Paralytic Pen
- Chameleon Projector
Operative
- 2x Tank Transfer Valve Bombs
- Power Sink
- Syndicate Space Suit and Helmet
Guns
- Revolver
- Ammo .357
- Cryptographic Sequencer
- C4 Plastic Explosive
Murder
- Energy Sword
- Optical Thermal Scanner
- Cryptographic Sequencer
- Syndicate Shoes
Freedom
- Freedom Implant
- Uplink Implant
Hacker
- Cryptographic Sequencer
- Hacked AI Module
- Binary Encryption Key
Assassin
- Silencer
- Beretta, comes with 4 shots
- Syndicate Soap
- Formal Suit
- Felt-lace shoes
- Body-bag
An Italian accent
Singularity
- Cryptographic Sequencer
- Singularity Beacon
- Syndicate Space Suit and Helmet
Dark Lord
- 2x Energy Sword
- Telekenesis SE Injector
- Agent Card
- Dark Lord robes
For showing that you are The Boss
Используется для: Looking fucking awesome.
Стратегия: Buy this if you feel you can do your objectives without the use of syndicate items.
Nuclear Strike Team
Items only available to syndicate operatives during Nuke.
Teleporter Circuit Board
Используется для: Completing your shuttle's teleporter
Стратегия: Storming the station in a surprise attack! Go in all together or split up to different tracking beacons
L6 SAW
Используется для: Destroying people
Стратегия: An expensive investment, designed for consistent and powerful fire support for assault teams.
Viscerator Grenade
Viscerator Grenade
Используется для: Crowd Control
Стратегия: Essentially a tear gas grenade that can kill people, effective for clearing rooms.
C20r SMG
Используется для: Killing/Knocking down people
Стратегия: The signature Nuke Op weapon, deals reliable damage and almost always knocks down the target
L6 SAW
Используется для: Destroying people
Стратегия: An expensive investment, designed for consistent and powerful fire support for assault teams.
Dark Gygax
Используется для: Heavy Fire Support
Стратегия: One of the two assault mechs available to the operatives. At a heavy investment this mech provides a very powerful and versatile assault platform to support the assault into the station. Boasting a decent movement speed, a Ultra AC2 shotgun that will knockdown anyone it hits flat on their ass, a grenade launcher that fires Flashbangs, and a personal teleportation device this mech proves to be as overpowerd as anything the operatives can bring to bear. However it is extremely vulnerable to an Ion Gun, which will wreck the mech in a few hits. Fortunately the only Ion Gun at shift start is on board your ship, consider not bringing the Ion Gun along for the assault. Aside from the Ion Gun the only way to bring it down is massed Laser Fire or a ton of explosives. The main weakness of the mech is that it has lesser Armour than most mechs and that its weapons all require ammunition which will run out and cannot be replenished, however it can still activate its Leg Actuators Overload Function to chase you down and beat you to a pulp.
Dark Marauder
Используется для: Heavy Assault Platform
Стратегия: The single most expensive item available to the Operatives, the Dark Marauder is a unholy terror to behold to even the most elite of Security personal. Carrying a Solaris Heavy Laser Cannon, a SRM8 Missile Rack, a Power Relay for infinite power and additional Armour layers this monster can destroy the station 10 fold with the equipment it can bring to bear, with its laser cannon providing infinite ammo it will never stop in pursuing dat fukkin disk. Its Armour makes it near impossible to destroy by all but the most concentrated, coordinated and well armed of counter attacks. Its main weakness is that is is very slow moving making it easy to outrun it, it can also be locked down by the AI by bolting doors, forcing it to expend its limited missiles on blasting clear a path. Just don't let it corner you or prepare to be bombed back to the stone age.
Tank Transfer Bomb
Используется для: Blowing stuff up
Стратегия: Not particularly useful for assassinations. Remember to fill the oxygen tank for a bigger bang.