Снаряжение СБ: различия между версиями
imported>Denton (removed wormhole/gravgun/lascannon/syringe gun, fixed xray/tempgun desc, added beam rifle, more beepsky desc, lathes) |
imported>Subject217 (→Lethal Weapons: added combat shotgun entry) |
||
Строка 193: | Строка 193: | ||
|usedfor = Subjugating criminals and/or eliminating threats | |usedfor = Subjugating criminals and/or eliminating threats | ||
|strategy = Toggle the mode you want and fire at the target | |strategy = Toggle the mode you want and fire at the target | ||
|description = Unique weapon held only be the [[Head of Security]]. Functions essentially as a more | |description = Unique weapon held only be the [[Head of Security]]. Functions essentially as a more advanced energy gun, capable of firing in disable, stun, and lethal laser modes. | ||
}} | }} | ||
Строка 221: | Строка 221: | ||
|usedfor = Stunning/Eliminating threats | |usedfor = Stunning/Eliminating threats | ||
|strategy = Fire at the target | |strategy = Fire at the target | ||
|description = Security issued shotgun, can hold up to six shells at a time and comes preloaded with rubber shot rounds for non-lethal take downs. Useful against opponents with energy weapon protection or against large crowds of enemies. Can be | |description = Security issued shotgun, can hold up to six shells at a time and comes preloaded with rubber shot rounds for non-lethal take downs. Useful against opponents with energy weapon protection or against large crowds of enemies. Can be sawed off with any form of saw to allow the Shotgun to fit in a backpack, your belt slot, or holstered in your armor. | ||
}} | }} | ||
Строка 236: | Строка 236: | ||
Generally superior to the Riot Shotgun, but holds less ammo, lacks the ability to be sawed off, and thus cannot fit inside a backpack. | Generally superior to the Riot Shotgun, but holds less ammo, lacks the ability to be sawed off, and thus cannot fit inside a backpack. | ||
}} | |||
{{anchor|Combat Shotgun}} | |||
{{Item | |||
|bgcolor1 = #ffcccc | |||
|bgcolor2 = #ff9999 | |||
|name = Combat Shotgun | |||
|image = combatshotgun.png | |||
|foundin = Cargo | |||
|usedfor = Eliminating threats | |||
|strategy = Fire at the target | |||
|description = This semi-automatic shotgun holds 6 rounds, and fires without needing to be cocked after every shot. When combined with the right ammunition, this weapon becomes one of the most powerful in the game. However, it's a huge item and it cannot be sawed off, so the only place it will fit is in your hand or on your back. | |||
}} | }} | ||
Версия от 23:26, 18 апреля 2018
Non-Lethal Weapons
Используется для: Subjugating criminals
Стратегия: Use it on the criminal (make sure he doesn't have protective eyewear) or activate it in your hand.
Handheld flashes are effective at stunning Cyborgs, and are one of the few ways of stunning them. Carry it in your pocket or security belt.
Some revolutionary leaders can use flashes to brainwash other members of the crew if they are not wearing protective gear.
Damage = N/A
Используется для: Subjugating your staff when they feel like not taking orders
Стратегия: Apply it in your hand to extend it, apply to person
Используется для: Subjugating criminals
Стратегия: Use it on the criminal
Stun batons have two modes: on and off. While on, using it will result in a stun. Harm will cause you to smash the baton into the victim, bruising and stunning them for a very short time; anything else will jab the device into their skin and let them baste in very painful but mostly safe electricity. You'll generally be using it with this intent. Excessive use is discouraged among forward-thinking and sympathetic security forces. Recharged in a recharger.
Используется для: Subjugating criminals
Стратегия: Shoot it at the target
Используется для: Subjugating many criminals at once
Стратегия: Trigger it and throw it at a criminal mob
Flashbangs will stun their targets unless they've protected both their eyes and ears. Security usually starts with HUDsunglasses and bowman headsets, allowing them to throw flashbangs safely; ghetto alternatives can be normal sunglasses/welding equipment and earmuffs. They will pierce through protections if they explode on the same tile as the victim, so be sure to throw them before they explode.
Also note that the flashbang will disable cyborgs for a few seconds. Use this to subdue a borg from a safe distance. For the best results, 'cook' the flashbang for a few seconds in your hand to give them less time to react (although this will stun you horribly if it goes off while you're holding it).
Damage = N/A
Используется для: Subjugating a criminal
Стратегия: Shoot it at the criminal
Can be filled at Pepper Spray Refillers located in walls at Security Office and Security Posts. You can also fill it with other chemicals, like welding fuel, should you be able to find a use for that.
Damage = N/A
Используется для: Apprehending the criminal
Стратегия: Apply it to a criminal
Используется для: Disabling borgs and mechs
Стратегия: Shoot silicon machines with it
Используется для: Combat.
Стратегия: Detaining traitors with energy swords/shields, slime removal.
This weapon is deceptively strong since the projectiles aren't blocked by eswords/eshields and can slow people down to a crawl.
Slimes die to it in two to three hits.
Используется для: Disabling organics
Стратегия: Shoot people with it
Lethal Weapons
In the event of a massive biological outbreak, security staff usually freely distribute laser weapons to the crew, as they are effective against the blob and lack stun capabilities.
Damage = 10 brute on melee and 20 burn on shot.
Используется для: Subjugating criminals and/or eliminating threats
Стратегия: Toggle the mode you want and fire at the target
Используется для: Subjugating criminals and/or eliminating threats
Стратегия: Toggle the mode you want and fire at the target
Используется для: Eliminating threats
Стратегия: Fire at the target
The choice to acquire this weapon is usually in the hands of the Head of Security or the Warden, and as such is a very uncommon weapon to see in Security's hands, however if Security has sufficient warning about a imminent attack, such as Nuclear Operatives declaring war, then the weapon tends to be a popular choice.
Damage = 20 brute on shot, 10 damage on melee
Используется для: Stunning/Eliminating threats
Стратегия: Fire at the target
Используется для: Eliminating threats
Стратегия: Fire at the target
Ammunition
Используется для: Loading a WT-550 Auto Rifle.
Стратегия: Lock and load.
Используется для: Loading a WT-550 Auto Rifle.
Стратегия: Lock and load.
Используется для: Loading a WT-550 Auto Rifle.
Стратегия: Lock and load.
Используется для: Loading a WT-550 Auto Rifle.
Стратегия: Lock and load.
RnD Gear
Используется для: Testing guns.
Стратегия: Use it on guns you want to try out in the testing range, or emag it to make it work like a normal pin.
Используется для: Shooting guns without fear of them being used against you.
Стратегия: Use it on guns for security, or to prevent revolutionaries or gangsters from using them.
Используется для: Grenade construction
Стратегия: Insert a Silver Slime Core and some Plasma and you have a instant party grenade!
Используется для: Grenade construction
Стратегия: Use it to lube a hallway for a long, long time.
Используется для: Grenade construction
Стратегия: Use it with stabilized explosive mixes.
Используется для: Combat.
Стратегия: Use it as a self-charging taser/disabler/laser.
Используется для: Combat.
Стратегия: Use it to shock your enemies.
Используется для: Combat.
Стратегия: Use it on targets that might heal from normal wounds.
Используется для: Combat.
Стратегия: Use it to stun and poison people.
Используется для: Combat against silicons and mechs.
Стратегия: Use it to deal high damage to robotic entities.
Используется для: Shooting beyond walls.
Стратегия: Use it to kill things from beyond walls.
Используется для: Killing people dead from far away.
Стратегия: For long-range killing when collateral damage is no concern.
Everyone in a radius around the impact will be knocked down and set on fire as well. The beam passes through windows and damages structures.
Используется для: Stunning with a shotgun.
Стратегия: Load it in a shotgun.
Используется для: Making advanced shotgun ammo.
Стратегия: Craft advanced ammo with it.
- Meteorshot Shell: A single powerful projectile, deals heavy damage and stuns. Requires 2 micro manipulators and an RCD cartridge.
- Pulse Slug: Works like one of the deathsquad's pulse rifle shots. Heavy damage, knocks down walls. Requires 2 advanced capacitors and 1 ultra-high-power micro-laser.
- Dragonsbreath Shell: Fires 4 incendiary pellets, which leave a trail of fire behind them. Requires 5 phosphorus.
- FRAG-12 Slug: An explosive shell that knocks down targets and causes an explosion where it hits. Requires 5 glycerol, 5 sulphuric acid and 5 fluorosulphuric acid.
- Ion Scatter Shell: Shoots a spread of 4 ion bolts, each of which ions a 3x3 area. Requires 1 ultra-high-power micro-laser and 1 ansible crystal.
- Laser Slug: Shoots a laser similar to a normal laser gun shot. Requires 1 advanced capacitor and 1 high-power micro-laser.
Armor for Protection
Используется для: General defence
Стратегия: Wear it to mitigate some damage from attacks.
Используется для: Information
Стратегия: Wear it to identify arrest targets easier
Используется для: General defence
Стратегия: Wear it to mitigate some damage from attacks
Используется для: Melee defence
Стратегия: Wear it to mitigate melee attacks significantly
Используется для: Melee defence
Стратегия: Wear it to mitigate melee attacks significantly
Используется для: Ballistic and explosive defense
Стратегия: Wear it to mitigate ballistic and explosive attacks significantly
Используется для: Ballistic and explosive defense
Стратегия: Wear it to mitigate ballistic and explosive attacks significantly
Используется для: Laser and energy defence
Стратегия: Wear it to mitigate laser and energy attacks significantly
NOTE: For all above and below items, remember to LOCK the locker you took them from!
Other Items
Используется для: Cruising
Стратегия: Drag yourself on it with the key in hand
Используется для: Seeing in the dark
Стратегия: Switch it on to see better in darkness or use it for self-defense
Используется для: Internals, shout very loud at the criminals
Стратегия: Put it on and use it like a regular mask for internals, use the HALT-feature in the upper left corner to shout at criminals
Используется для: To protect you from melee and ranged attacks
Стратегия: Wield it and form a wall with your comrades
Используется для: Making it possible to teleport straight up to the implanted person
Стратегия: Take the implanter, load it with an implant and use the implanter on a person
Disintegrates in 10 minutes after the death of host.
Используется для: Can be loaded with any sort of chemical agent via the common syringe and can hold 50 units
Стратегия: Take the implanter, load it with an implant and use the implanter on a person
Implant will last so long as the subject is alive. However, if the subject suffers from malnutrition, the implant may become unstable and either pre-maturely inject the subject or simply break.
Disintegrates in 10 minutes after the death of host.
Используется для: Deconverting revolutionaries; preventing people from being converted to revs or cultists
Стратегия: Take the implanter, load it with an implant and use the implanter on a person
Используется для: Torture
Стратегия: Set a signal, screwdriver it on, throw it on a criminal and send the signal
Используется для: Studying intently about the Law
Стратегия: Apply it in hand to read
Используется для: Securing an area from anyone without protective eyewear
Стратегия: Pull it to a powered area and wrench it in place
Используется для: Securing an area
Стратегия: Pull it to a powered area and wrench it in place
Используется для: Securing an area, making sure no one (without Armory access) can pass through
Стратегия: Drag it where you need it and swipe it with your ID
Machines
Security Robots
The Robotic side of the security force.
Используется для: Detaining criminals, autonomous guards in high security areas
Beepsky is so vigilant, he'll even trip anyone who gets in his way when he's chasing a perp! This also makes him a right pain when hacked as he will stun and cuff everyone in sight! A similar Securitron called Officer Pingsky spawns in the AI satellite to guard it from criminals! The Roboticists have the option to make more, but they are rarely made as they use up the Warden's precious helmets.
Keep in mind that traitors with an Agent ID card will have an easy time evading securitrons!
Meta and Delta station spawn with one additional Securitron, the Armory's personal guard Sergeant-at-Armsky.
You can change the Securitron's settings by swiping your security-access ID on it and looking at it:
- Status: On/Off The Securitron is either turned on or off.
- Behaviour controls are locked/unlocked People can access the controls or not.
- Maintenance panel panel is closed/open People can access the maintenance panel or not.
- Check for Weapon Authorization: No/Yes Arrests/detains anyone who has a weapon visible and is not a head job or security force.
- Check Security Records: Yes/No Checks the security records if anyone's set to wanted and arrests/detains them.
- Operating Mode: Arrest/Detain Arrest: Stuns and cuffs anyone who is set to wanted in the security records. Detain: Stuns the prep continuously.
- Auto Patrol: On/Off Patrols the station.
Используется для: Detaining criminals even more efficiently
Controls:
- Same as the Securitron's