Adamantine Golem: различия между версиями

imported>Jordie0608
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imported>Phil235
м (→‎Traits: golems can be slipped)
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However, in spite of their mineral and ethereal nature, Golems still count as alive, and nonhuman. Be wary of harming humans, as the AI will have no qualms about exterminating you. Golems also bleed like humans, and need to breathe like humans, and can be killed easily with toxins or suffocation. Their inbuilt mask can be their salvation or their downfall, as they have no problems using internals tanks, but <b>cannot be revived using CPR</b> (their face counts as a mask that cannot be removed), and Dexalin must be used.
However, in spite of their mineral and ethereal nature, Golems still count as alive, and nonhuman. Be wary of harming humans, as the AI will have no qualms about exterminating you. Golems also bleed like humans, and need to breathe like humans, and can be killed easily with toxins or suffocation. Their inbuilt mask can be their salvation or their downfall, as they have no problems using internals tanks, but <b>cannot be revived using CPR</b> (their face counts as a mask that cannot be removed), and Dexalin must be used.


Golems can be stunned via conventional methods such as tasers and flashes, but cannot be slipped by bananas and wet floors. Their hands, being made of stone, do not conduct electricity; so they suffer no ill effects from being electrocuted.
Golems can be stunned via conventional methods such as tasers and flashes, and can be slipped by bananas and wet floors. Their hands, being made of stone, do not conduct electricity; so they suffer no ill effects from being electrocuted.
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Версия от 14:54, 14 января 2015

Paranormal
Adamantine Golem.png
Adamantine Golem
Доступ: None
Сложность: Hard
Глава: Your creator
Обязанности: Serve your creator utterly.
Руководства: No external guides


Golems are the souls of the dead encased in gemstone. They retain no memories of their previous lives, but retain the cunning, knowledge and personalities of those spirits. They are completely devoted to their creator, and will carry out any order given to them. Typically they are aligned with the station, but in the wrong hands, they can be devastating due to how resistant to damage they are.

Their toughness and obedience makes them ideal as Bodyguards, Security and Engineers. Their nature of creation means they often assist in Research areas, but due to their slowness, single-minded devotion and lack of availability, are seldom seen in Medical and Command roles.

Creating a Golem

Adamantine Golems are spawned when a green Adamantine Rune is interacted with. Adamantine Runes turn green when a spirit has settled ontop of it, and it can be considered 'active'. Otherwise the rune with be teal, and interaction with it has no effect.

To create an Adamantine Rune, you must inject an Adamantine Slime Extract with 5 units of plasma. Slime Extracts are obtained through Xenobiology.

Traits

Golems are spaceworthy, fireproof, and tough as rock. In exchange, they are slow, cannot wear uniforms, masks, gloves, exosuits or shoes. However, they don't need to. Golems don't need a mask to use internals, and the pockets, ID, belt and exosuit storage slots can be used as normal. They are also free to use hats and backpacks, which can be used to distinguish them if their Creator has assigned them to a particular Department (Such as Security or Engineer). Their armour is incredibly tough, and Cultist and Traitors have noticable difficulty cutting through their hide with their swords. However, Golem skin is treated like armour, and there is a chance that the attack may go through regardless, so Golems should still consider such items a threat. Especially if their fleshy, weak master is around.

They can enter space and wade into fires without concern, however they still require internals, and if necessary, a jetpack. However, in spite of their mineral and ethereal nature, Golems still count as alive, and nonhuman. Be wary of harming humans, as the AI will have no qualms about exterminating you. Golems also bleed like humans, and need to breathe like humans, and can be killed easily with toxins or suffocation. Their inbuilt mask can be their salvation or their downfall, as they have no problems using internals tanks, but cannot be revived using CPR (their face counts as a mask that cannot be removed), and Dexalin must be used.

Golems can be stunned via conventional methods such as tasers and flashes, and can be slipped by bananas and wet floors. Their hands, being made of stone, do not conduct electricity; so they suffer no ill effects from being electrocuted.

Должности на /tg/station

Jobstemp.png

Hudcentcom1.png Командование Капитан, Глава персонала, Глава службы безопасности, Главный инженер, Директор исследований, Главный врач, Квартирмейстер, Bridge Assistant
Hudsec.png Безопасность Глава службы безопасности, Офицер службы безопасности, Варден, Детектив, Veteran Security Advisor, Заключенный
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Инженерия
Главный инженер, Станционный инженер, Атмосферный техник
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Исследование
Директор исследований, Генетик, Ученый, Робототехник
Huddoc.png
Медицина
Главный врач, Врач, Парамедик, Химик, Коронер
Hudtech.png
Снабжение
Квартирмейстер, Грузчик, Шахтёр, Битранер, Cargorilla
HudService.png
Обслуживание
Глава персонала, Уборщик, Бармен, Повар, Ботаник, Клоун, Мим, Священник, Куратор, Ассистент, Адвокат, Психолог
HudU.png
Не органики
ИИ, Киборг, Позитронный мозг, Дрон техобслуживания, Персональный ИИ, Конструкт, Воображаемый друг, Раздвоение личности, Призрак
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Антагонисты
Предатель, Неисправный ИИ, Генокрад, Ядерный оперативник, Культист Нар’Си, Еретик, Шпион, Революционер, Маг, Семья, Блоб, Абдуктор, Голопаразит, Ксеноморф, Паук, Ревенант, Морф, Кошмар, Космический ниндзя, Демон резни, Пират, Разумная болезнь, Одержимый, Беглец, Охотники, Космический дракон, Элитные мобы, Разумный слайм, Король крыс, Парадоксальный клон
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Специальные
Офицер центрального командования, Офицер эскадрона смерти, Офицер ОБР, Хроно-легионер, Горец, Иан, Роли Лаваленда или космоса, Стажер Центрального командования