Шаблон:PsychicBlast: различия между версиями
imported>Novaepee Нет описания правки |
imported>Notamaniac (Maturity was removed as per https://github.com/tgstation/TerraGov-Marine-Corps/pull/13615) |
||
(не показана 1 промежуточная версия 1 участника) | |||
Строка 1: | Строка 1: | ||
|- style="color:white; background:#{{ColorPalette|Xenomorph|Primary}};" | |- style="color:white; background:#{{ColorPalette|Xenomorph|Primary}};" | ||
! {{RowHeader|Theme=Xenomorph}} | [[File: | ! {{RowHeader|Theme=Xenomorph}} | [[File:TGMC Psychic Blast.png|64px]]<br>Psychic Blast | ||
|A short channel before releasing an explosive beam, dealing light damage in an AOE and knocking things away from the point of impact. Not hugely powerful, but with some smart usage will let you juggle marines around to protect your team mates or fling marines to their deaths. | |A short channel before releasing an explosive beam, dealing light damage in an AOE and knocking things away from the point of impact. Not hugely powerful, but with some smart usage will let you juggle marines around to protect your team mates or fling marines to their deaths. | ||
|230 | |230 | ||
|6 SECONDS | |6 SECONDS |
Текущая версия от 21:37, 28 января 2024
|- style="color:white; background:#var(--gray-primary);"
! style="background: var(--gray-primary); font-weight:bold; color: var(--color-white); border: 1px solid var(--gray-opaque); border-radius: {{{BorderRadius}}};" |
Psychic Blast
|A short channel before releasing an explosive beam, dealing light damage in an AOE and knocking things away from the point of impact. Not hugely powerful, but with some smart usage will let you juggle marines around to protect your team mates or fling marines to their deaths.
|230 |6 SECONDS