Temperature: различия между версиями
imported>XDTM (and i don't know enough about atmos) |
imported>Mook мНет описания правки |
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(не показаны 3 промежуточные версии 2 участников) | |||
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==[[File:Hud-fire.png]] Heat== | ==[[File:Hud-fire.png]] Heat== | ||
High temperature can occur for a few reasons. Typically it means there is a [[fire]] somewhere. | High temperature can occur for a few reasons. Typically it means there is a [[fire]] somewhere. Lizard people are especially susceptible to extreme heats. You will be warned that you are burning alive by your sidebar, and the message "You feel your face burning and a searing heat in your lungs!" | ||
This is how heat works on the station: | This is how heat works on the station: | ||
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*If you are next to a room that has a plasma fire with windows between you, the heat will very quickly transfer into your room. You won't burn in the fire, but you will be oven roasted you if you are foolish enough to remain. | *If you are next to a room that has a plasma fire with windows between you, the heat will very quickly transfer into your room. You won't burn in the fire, but you will be oven roasted you if you are foolish enough to remain. | ||
*Heat kills extremely quickly. Once you get the searing heat message, get as far away from the fire as you can. Don't bother going back for anyone else. If they have collapsed, the heat is already so intense you will surely die before you can get there and back again. | *Heat kills extremely quickly. Once you get the searing heat message, get as far away from the fire as you can. Don't bother going back for anyone else. If they have collapsed, the heat is already so intense you will surely die before you can get there and back again. | ||
*The [[firesuit]] will provide protection to the heat of a fire. It will not work without | *The [[firesuit]] will provide protection to the heat of a fire. It will not work without an atmospheric technician's firefighting helmet with it. | ||
*Walls and floors can heat up as well, but heat will not transfer through them. An intense enough fire will melt | *Walls and floors can heat up as well, but heat will not transfer through them. An intense enough fire will melt non reinforced floors away though, opening the room to space. | ||
*Heat can be contained in canisters and used for [[Guide to toxins|bombs]]. | *Heat can be contained in canisters and used for [[Guide to toxins|bombs]]. | ||
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==[[File:Hud- | ==[[File:Hud-freeze.gif]] Cold== | ||
In space, no one can hear your teeth chatter. Space is very, very cold, and going out into a vacuum will cause you to die of freezing before you die of depressurization. This is what makes spacewalks so deadly, even if you have internals. Warm yourself with a hot drink or just returning to a part of the station with air. You will be warned of cold by your sidebar, and the message "You feel ice-sickles forming in your lungs!" | In space, no one can hear your teeth chatter. Space is very, very cold, and going out into a vacuum will cause you to die of freezing before you die of depressurization. This is what makes spacewalks so deadly, even if you have internals. Warm yourself with a hot drink or just returning to a part of the station with air. You will be warned of cold by your sidebar, and the message "You feel ice-sickles forming in your lungs!" | ||
This is how cold works on the station: | This is how cold works on the station: | ||
*Coldness slows your body down. In space, this can be fatal. In [[cryogenics]], this can save your life. | *Coldness slows your body down. In space, this can be fatal. In [[cryogenics]], this can save your life. | ||
*If your corpse is exposed to cold temperatures for too long, your body will freeze over, turning you unrecognizable. This is very useful for [[Changeling|changelings]] to help disguise their killings. | |||
*The colder you are, the slower you move. Plan ahead if you want to make a quick jaunt into the ether -- you might not make it back. | *The colder you are, the slower you move. Plan ahead if you want to make a quick jaunt into the ether -- you might not make it back. | ||
* | *Activating the thermal regulator on a [[hardsuit]] will protect you completely from coldness, given the helmet is also active. | ||
[[Category:SS13]] | [[Category:SS13]] |
Текущая версия от 22:58, 23 октября 2022
Причина: "I'm pretty sure this isn't how temperatures work here. Needs to be updated by someone who is familiar with atmos."
Temperature is an aspect of life on the station that many people don't think about until it kills them. Almost always you will be kept at a comfortable temperature thanks to Atmos, but things can and do go wrong. You can check the surrounding temperature with your PDA. All temperatures are recorded in Centigrade.
Heat
High temperature can occur for a few reasons. Typically it means there is a fire somewhere. Lizard people are especially susceptible to extreme heats. You will be warned that you are burning alive by your sidebar, and the message "You feel your face burning and a searing heat in your lungs!"
This is how heat works on the station:
- Heat will pass through windows, grilles, glass doors, and airlocks.
- If you are next to a room that has a plasma fire with windows between you, the heat will very quickly transfer into your room. You won't burn in the fire, but you will be oven roasted you if you are foolish enough to remain.
- Heat kills extremely quickly. Once you get the searing heat message, get as far away from the fire as you can. Don't bother going back for anyone else. If they have collapsed, the heat is already so intense you will surely die before you can get there and back again.
- The firesuit will provide protection to the heat of a fire. It will not work without an atmospheric technician's firefighting helmet with it.
- Walls and floors can heat up as well, but heat will not transfer through them. An intense enough fire will melt non reinforced floors away though, opening the room to space.
- Heat can be contained in canisters and used for bombs.
Fire
Fire is hot. People know this. You can be set on fire under certain circumstances, such as a crazed assistant drenching you in welding fuel and lighting you with a cheap lighter. If you are on fire, your temperature will rise and you will take constant burn damage. Fire is signified by flames all over your character's body. You can put yourself out by pressing the Resist button, causing you to drop on the floor for a few seconds as you roll yourself out. Fire extinguishers, showers and the VOID OF SPACE also put out fires.
Cold
In space, no one can hear your teeth chatter. Space is very, very cold, and going out into a vacuum will cause you to die of freezing before you die of depressurization. This is what makes spacewalks so deadly, even if you have internals. Warm yourself with a hot drink or just returning to a part of the station with air. You will be warned of cold by your sidebar, and the message "You feel ice-sickles forming in your lungs!"
This is how cold works on the station:
- Coldness slows your body down. In space, this can be fatal. In cryogenics, this can save your life.
- If your corpse is exposed to cold temperatures for too long, your body will freeze over, turning you unrecognizable. This is very useful for changelings to help disguise their killings.
- The colder you are, the slower you move. Plan ahead if you want to make a quick jaunt into the ether -- you might not make it back.
- Activating the thermal regulator on a hardsuit will protect you completely from coldness, given the helmet is also active.