Снаряжение СБ: различия между версиями

imported>Angust
(Flashbangs will now stun you if you are within 1 tile away from the detonation, even if you are wearing full flashbang protection.)
Нет описания правки
 
(не показаны 74 промежуточные версии 21 участника)
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==Non-Lethal Weapons==
{{Требуется перевод}}
{{anchor|Flash}}
All kinds of equipment that can be used by the Security department to maintain law and order within the Space Station.
{{Item
|bgcolor1 = #ffcccc
|bgcolor2 = #ff9999
|name = Flash
|image = Flash.gif
|foundin = Lockers at [[Security Office]] and [[Security Posts]], [[Chief Engineer's Office]], [[Robotics]], [[Bridge]], [[Tech Storage]]
|usedfor = Subjugating criminals.
|strategy = Use it on the criminal (make sure he doesn't have protective eyewear) or activate it in your hand.
|description = A versatile tool! Flashes are small devices capable of producing an extremely bright light that is capable of blinding and stunning someone for as long as a baton if they are immediately adjacent to you. This light will overcome visual senses, causing them to fall like a little bitch, allowing plenty of time to <strike>beat them to death</strike> handcuff them. This is an acceptable alternative to a [[Stun Baton]] in a pinch, but is not recommended as an alternative due to it not working against anybody wearing protective eye coverings such as [[welding helmet]]s or [[Sunglasses]]. On the downside, overexposure can cause blindness, and the flash's bulb is prone to burning out after repeated usage.  


Handheld flashes are effective at stunning [[Cyborg|Cyborgs]], and are one of the few ways of stunning them. Carry it in your pocket or security belt.
'''NOTE:''' Make sure to LOCK the locker from which you took the equipment, and don't lose it! [[Warden]] will be thankful.


Some [[Game_Modes#Revolution|revolutionary]] leaders can use flashes to brainwash other members of the crew if they are not wearing protective gear.
==Non-Lethal Weapons==
 
These kinds of weapons are designed to subdue criminals non-lethally, you will be using them the most as you don't want to kill criminals usually.
'''Damage''' = N/A
}}


But be cautious, most of those can kill and injure if abused or used in wrong ways!


{{anchor|Telescopic Baton}}{{anchor|Telebaton}}
=== Non-Lethal Melee ===
{{Item
{{Item
  |bgcolor1 = #ffcccc
  |bgcolor1 = #ffcccc
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  |name = Telescopic Baton
  |name = Telescopic Baton
  |image = Telescopic Baton.png
  |image = Telescopic Baton.png
  |foundin = Heads' backpacks
  |foundin = Рюкзак глав
  |usedfor = Subjugating your staff when they feel like not taking orders.  
  |usedfor = Подчиняйте себе сотрудников, когда им не хочется выполнять приказы.  
  |strategy = Apply it in your hand to extend it, apply to person.  
  |strategy = Используйте в руке, чтобы разложить телескопичку, приложите к человеку.  Если у вас есть возможность повесить на пояс, то вы легко можете надеть ее туда, чтобы в нужный момент взять и ударить, громкого звука от раскладывания телескопички не будет.
  |description = A.K.A. Telebaton. A compact yet robust personal defense weapon. Can be concealed when folded. Every Head gets one. It doesn't stun for very long, so make it count.
  |description = Он же Телескопичка. Компактное, но чрезвычайно надежное оружие личной обороны. В сложенном виде можно носить в кармане. Телескопичка есть у каждого главы, кроме ГСБ. Также можно найти в космосе на Вайт шипе. <br>
{{Leftclick}}  [[Status_Effects#Knockdown|Роняет]] человека на 1.5 секунды и наносит 55 [[Health#Stamina|урова выносливости]], что означет, что хватит всего двух ударов, чтобы ввести человека в [[Health#Stamina|стаминакрит]]. Имеет 4-секундный кулдаун между ударами, не наносящими урона. Мгновенно сбивает с ног большинство людей одним ударом! Длительность нокдауна невелика, поэтому лучше всего использовать его после толчка пустой рукой, парализуя человека, пока вы ждете, чтобы ударить его снова. После 2-го удара вы можете держать большинство людей в лежачем положении бесконечно долго, если будете продолжать бить их.. <br>
{{Rightclick}} Наносит 10 единиц физического урона. Имеет гораздо более короткий кулдаун и, как правило, гарантированно удерживает нападающего на земле более длительное время. Для максимальной эффективности время от времени комбинируйте с левым кликом. Если использовать этот прием на [[Assistant|случайном тайдере]], который ворвался в ваш офис, он, как правило, начнет кричать по радио о том, что вы его избиваете, поэтому [[Beyond the impossible|используйте телескопичку осторожно]].


'''Damage''' = 10 brute damage on anything but help intent.
  }}
  }}
{{Item
|bgcolor1 = #ffcccc
|bgcolor2 = #ff9999
|name = Police Baton
|image = Classic_baton.png
|foundin = Детектив имеет такую дубинку
|usedfor = Подчинять криминал
|strategy = Применяется на людях
|description = Работает так же, как [[#Telebaton|телескопичка]],  только всегда разложен и наносит немного больше урона.. <br>
{{Leftclick}} Causes 1.5 seconds of [[Status_Effects#Knockdown|Роняет]] человека на 1.5 секунды и наносит 55 [[Health#Stamina|урона выносливости]], что означет, что хватит всего двух ударов, чтобы ввести человека в [[Health#Stamina|стаминакритt]] если ударить по человеку два раза. Имеет 4-секундный кулдаун между ударами, не наносящими урона. <br>
{{Rightclick}} Наносит 12 физического урона.


 
}}
{{anchor|Stun Baton}}
{{Item
{{Item
  |bgcolor1 = #ffcccc
  |bgcolor1 = #ffcccc
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  |name = Stun Baton
  |name = Stun Baton
  |image = StunBaton.gif
  |image = StunBaton.gif
  |foundin = Lockers at [[Security Office]], spawns in security officers' backpacks
  |foundin = Находится в [[Security Office|Офисе Безопасности]]
  |usedfor = Subjugating criminals.  
  |usedfor = Подчинение криминала.  
  |strategy = Use it on the criminal.  
  |strategy = Применяется на криминальных элементах.  
  |description = Your primary melee weapon. Standard Protocol is to wear it on your BELT or your actual Security Belt. Do not run around with your weapon brandished as you will be slipped and killed by the clown.  
  |description = Ваше основное оружие ближнего боя. Стандартный протокол предусматривает ношение его на поясе. Не бегайте с оружием наперевес, иначе вы рискуете легко его потерять.  
 
Стан батон имеет два режима: [[security|ВКЛ]] и [[shitcurity|ВЫКЛ]]. <br>
Stun batons have two modes: [[security|on]] and [[shitcurity|off]]. While on, using it will result in a stun. Harm will cause you to smash the baton into the victim, bruising and stunning them for a very short time; anything else will jab the device into their skin and let them baste in very painful but mostly safe electricity. You'll generally be using it with this intent. Excessive use is discouraged among [[beyond the impossible|forward-thinking and sympathetic]] security forces. Recharged in a [[Security_items#Recharger|recharger]].
{{Leftclick}} Если ударить кого-то этим предметом, то это приведет к мгновенным 60 [[Health#Stamina|уроном по выносливости]], и затем 5 секунд [[Status_Effects#Knockdown|нокдаун]] через 2 секунды после попадания. Имеет 2.5 секундный кулдаун между ударами [[Status_Effects#Knockdown|для нокдауна]]. <br>
{{Rightclick}} Также нанесет все жертве все вышеперечисленное, в добавок нанесет физический урон в размере 10. <br>


<br/>
Как правило, вы будете использовать его при нажатии левой кнопки мыши. Чрезмерное использование не приветствуется среди [[beyond the impossible|дальновидных и сочувствующих]] офицеров безопасности. Имеет небольшой шанс сработать при броске. Перезаряжается в [[Security_items#Recharger|recharger]]. Эффект [[Status_Effects#Knockdown|нокдауна]] можно ослабить с помощью [[Guide_to_chemistry#Pump-Up|Памп-Ап]] или другой химии.  
'''Damage''' = 10 brute damage on anything but help intent.
}}
}}


{{anchor|Disabler}}
=== Non-Lethal Guns ===
{{Item
{{Item
  |bgcolor1 = #ffcccc
  |bgcolor1 = #ffcccc
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  |name = Disabler
  |name = Disabler
  |image = ModernDisabler.png
  |image = ModernDisabler.png
  |foundin =  On Security Officers, armory, disabler crate
  |foundin =  Офис охраны, оружейная
  |usedfor = Disabling organics.  
|usedfor = Выматывание нарушителей
  |strategy = Shoot people with it.  
|strategy = Стреляйте по людям
  |description = This is the primary law enforcement weapon. It only has one firing mode, which fires disabler beams. Disabler beams deal stamina damage. Dealing over 100 stamina damage to a chest or head puts the target into "stamina-crit" which paralyzes for a long time. It takes 3 shots to paralyze someone. You can also target individual limbs (arms and legs) to paralyze those with 2 shots. Paralyzing both legs will make the target unable to stand, even if stun immune.  
|description = Это основное оружие правоохранительных органов. У него есть только один режим стрельбы, в котором оно стреляет лучами, наносящие урон по выносливости. Лучи дизейблера наносят 30 единиц урона выносливости. Нанесение более 100 единиц урона выносливости в грудь или голову вводит цель в состояние «стаминакрита», которое парализует на длительное время. Для того чтобы вогнать цель в [[Health#Stamina|стаминакрит]], требуется 4 попадания.
}}
{{Item
|bgcolor1 = #ffcccc
|bgcolor2 = #ff9999
|name = Disabler SMG
|image = Disabler_SMG.png
|foundin = [[Cargo|Карго]]
  |usedfor = Выматывание нарушителей
|strategy = Стреляйте по людям
|description = Автоматическая версия дизейблера. Максимальный объем заряда хватает на 40 выстрелов, каждый из которых наносит 15 единиц урона выносливости. Благодаря своей скорострельности, дизейблер SMG лучше работают в качестве наступательного оружия, чем базовые дизейблеры.
}}
{{Item
|bgcolor1 = #ffcccc
|bgcolor2 = #ff9999
|name = Ion Rifle
|image = Ionrifle.png
|foundin = Оружейная
|usedfor = Уничтожение боргов и мехов
  |strategy = Стрельба по силиконам или машинам.  
  |description = Большое и громоздкое оружие, отлично подходит для борьбы с мехами. Киборги слабы к нему: ЭМИ полностью обездвиживает киборгов, и вы можете расправиться с ними по своему усмотрению. Также ЭМИ приводит к сбоям в работе различных механизмов (воздушной/пожарной сигнализации, шлюзов и т.д.).
}}
{{Item
|bgcolor1 = #ffcccc
|bgcolor2 = #ff9999
|name = Temperature Gun
|image = Tempgun.png
|foundin = Оружейная, Протолат брига.
|usedfor = Бой.
|strategy = Задержание предателей с энергетическими мечами/щитами, уничтожение слаймов/исцеление.
|description = Это оружие может нагревать или охлаждать цели, хотя оно не достигает действительно опасных уровней, если ваша цель имеет защитный костюм или МодСюит.<br> Это оружие обманчиво сильно, так как снаряды не блокируются есвордами/щитами и могут замедлить людей до скорости улитки.<br>Слаймы умирает от него за два-три выстрела, но вы также можете исцелять слаймов с помощью тепловой настройки..
}}
{{Item
|bgcolor1 = #ffcccc
|bgcolor2 = #ff9999
|name = Hybrid Taser
|image = Hybrid_taser.gif
|foundin = Админ спавн
|usedfor = Подчинение криминала.
|strategy = Стрельба по людям.
|description = Раньше это было основное оружие правоохранительных органов, но теперь его могут спавнить только админы. У него есть два режима использования: «Тазер» или «Дизейблер». В режиме электрошокера (желтый) он выстреливает раскаленный шар энергии с низкой скоростью. Снаряд останавливают окна, решетки, стены, простое расстояние и различные другие препятствия. Когда выстрел попадает в цель, он вызывает временный паралич и искажает речь почти до неразборчивости. Дальность действия электрошокера также ограничена. В режиме дезаблера (светло-голубой) он выстрелит синим лучом, который наносит урон выносливости, замедляя скорость и заставляя цель упасть после трех выстрелов. Луч не останавливается окнами и решетками, а дальность его действия неограниченна. Использование этого оружия в ближнем бою неуместно, за исключением самых крайних случаев
 
'''Урон''' = 10 физических повреждений при попадании в ближнем бою.
  }}
  }}


{{anchor|Flashbang}}
=== Non-Lethal Grenades ===
{{Item
{{Item
  |bgcolor1 = #ffcccc
  |bgcolor1 = #ffcccc
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  |name = Flashbang
  |name = Flashbang
  |image = Flashbang.gif
  |image = Flashbang.gif
  |foundin = Inside lockers at [[Security Office]] and [[Security Posts]], a full box at [[Armory]] [[File:Flashbangbox.png]]
  |foundin = Внутри ящиков в [[Security Office|Офисе безопасности]] и [[Security Posts|Постах безопасности]], полную коробку можно найти в [[Armory|Оружейной]] [[File:Flashbangbox.png]]
  |usedfor = Subjugating many criminals at once.  
  |usedfor = Подчинение сразу нескольких преступников.  
  |strategy = Trigger it and throw it at a criminal mob.  
  |strategy = Приведите гранату в действие и бросьте в разъяренную толпу.  
  |description = This is an advanced piece of equipment because it is so difficult to use. It's distributed by SecTech vendors and the Warden, and can also be found in security lockers. In rooms where multiple and/or armed personnel are expected, you may use a flashbang to "breach" the room. Select it, press the button, and throw it immediately. It will blind everyone nearby for a short period of time and deafen them for a longer period of time. If all goes well, they will be on the ground, having dropped their weapons, and awaiting your handcuffs.
  |description = Светошумовые гранаты - продвинутое средство, потому что его сложно использовать. Их выдают вендоматы SecTech и варден, а также можно найти в шкафчиках охраны. В помещениях, где ожидается присутствие большого количества людей и/или вооруженного персонала, вы можете использовать светошумовую гранату, чтобы «прорваться» в комнату. Возьмите гранату в руки, активируйте в руке и бросьте до того, как она взорвется.
 
Взрыв от светошупомой гранаты будет  [[Status_Effects#Knockdown|ронять]] людей до 20 секунд (в зависимости от дальности) и [[Status_Effects#Paralyze|парализовывать]] их до 2 секунд. Люди с защитой глаз от вспышек и ушей от громких взрывов не пострадают. Служба безопасности обычно носят HUD-солнцезащитные очки и боуменские гарнитуры, что позволяет им безопасно метать светошумовые гранаты. В качестве гетто альтернативы для защиты могут быть обычные солнцезащитные очки/сварочная маска и наушники - амбушюры. Частичная защита может уменьшить время [[Status_Effects#Knockdown|нокдауна]] и [[Status_Effects#Paralyze|паралич]]. Светошумовые гранаты, взорвавшиеся на той же плитке, что и вы, будут игнорировать всю вашу защиту, даже если на вас надета полная защита от вспышек. Если вы находитесь на расстоянии 1 плитки от детонации и носите защиту, взрыв наложит на вас [[Status_Effects#Knockdown|нокдаун]] на 3 секунды и [[Status_Effects#Paralyze|паралич]] на пол секунды.  


Flashbangs will stun their targets unless they've protected both their eyes and ears. Security usually starts with HUDsunglasses and bowman headsets, allowing them to throw flashbangs safely. Ghetto alternatives can be normal sunglasses/welding equipment and earmuffs. Flashbangs will stun you if you are within 1 tile away from the detonation, even if you are wearing full flashbang protection.
They will pierce through protections if they explode on the same tile as the victim, so be sure to throw them before they explode.


Also note that the flashbang will disable [[cyborg|cyborgs]] for a few seconds. Use this to subdue a borg from a safe distanceFor the best results, 'cook' the flashbang for a few seconds in your hand to give them less time to react (although this will stun you horribly if it goes off while you're holding it).
Также обратите внимание, что вспышка выводит из строя [[cyborg|киборгов]] на несколько секунд. Используйте это, чтобы усмирить борга с безопасного расстоянияДля достижения наилучших результатов подержите активированную гранату несколько секунд в руке, чтобы у ваших противников было меньше времени на реакцию после вашего броска, но будьте внимательны и выкиньте гранату вовремя, прежде чем она сработает у вас в руке.


'''Damage''' = N/A
'''Урон''' = N/A
  }}
  }}
{{Item
|bgcolor1 = #ffcccc
|bgcolor2 = #ff9999
|name = Tear Gas grenade
|image = Grenade.png
|foundin = Полная коробка в [[Armory|оружейной]] [[File:Flashbangbox.png]]
|usedfor = Разгон массовых беспорядков или любых других толп.
|strategy = Приведите гранату в действие и бросьте в разъяренную толпу.
|description = Граната, наполненная [[Condensed Capsaicin|концентированным капсицином]] используется для подавления беспорядков или издевательств над людьми в закрытых помещениях.
При активации выпускает большое облако дыма, и все, кто находится внутри, испытывают слепоту, нокдаун, помутнение в глазах, замешательство и замедление. Облако непрозрачно, но лазеры все равно проходят сквозь него.
Поскольку капсаицин не оглушает, а скорее дезориентирует людей, его лучше всего использовать для разгона толпы неуправляемых людей.


{{anchor|Pepperspray}}
'''Урон''' = N/A
}}
{{Item
{{Item
  |bgcolor1 = #ffcccc
  |bgcolor1 = #ffcccc
  |bgcolor2 = #ff9999
  |bgcolor2 = #ff9999
  |name = Pepperspray
  |name = Stingbang
  |image = Pepperspray.png
  |image = Adv grenade.png
  |foundin = Inside lockers at [[Security Office]] and [[Security Posts]]
  |foundin = Вендомат [[SecTech]] и [[Cargo|Карго]]
  |usedfor = Subjugating a criminal.
  |usedfor = Подчинение многих преступников, травмоопасно
  |strategy = Shoot it at the criminal.  
  |strategy = Приведите гранату в действие и бросьте в разъяренную толпу.  
  |description = Manufactured by UhangInc, used to down an opponent quickly. Can store 8 sprays inside it. Remember to set the Pepper Spray to use 5 units to get the most out of it, using it at 5 units will have it cover up to four tiles and take down anyone not wearing eye protection. Best used in a narrow corridor, like the HOP line, where it can knock over several people at once.
  |description = Граната, извергающая дюжину резиновых гранул, которые разлетаются во все стороны, а также работает как очень слабая флешка.
 
Резиновые гранулы отскакивают от стен и больно впиваются в людей, обычно быстро оглушая их. Благодаря своей упругости они отлично подходят для замкнутых пространств, где каждая гранула гарантированно попадает в цель, даже если изначально промахивается.  
 
Поскольку она наносит физический урон, [[AI|силиконы]] не очень обрадуются, увидев, что вы используете эту гранату.


Can be filled at [[File:Pepper_Spray_Refiller.png]] Pepper Spray Refillers located in walls at Security Office and Security Posts.  You can also fill it with other chemicals, like welding fuel, should you be able to find a use for that.  
Отличная альтернатива светошумовой гранате, если у противника есть защита для ушей и глаз.


'''Damage''' = N/A 
'''Урон''' = 8 выносливости, 3 физических за каждую гранулу
  }}
  }}


{{anchor|Handcuffs}}
=== Non-Lethal Tactical Gear ===
{{Item
{{Item
  |bgcolor1 = #ffcccc
  |bgcolor1 = #ffcccc
  |bgcolor2 = #ff9999
  |bgcolor2 = #ff9999
  |name = Handcuffs
  |name = Flash
  |image = Handcuffs.png
  |image = Flash.gif
  |foundin = [[Security Office]], full box at [[Armory]] [[File:Handcuffsbox.png]]
  |foundin = Можно найти в [[Security Office|Офисе охраны]] и на [[Security Posts|Оранном посте]], [[Chief Engineer's Office|Главный инженер]], [[Robotics|робототеника]], [[Bridge|мостик]], [[Tech Storage|Хранилище плат]]
  |usedfor = Apprehending the criminal.  
  |usedfor = Подчинение криминала.  
  |strategy = Apply it to a criminal.  
  |strategy = Используйте его на преступнике (убедитесь, что у него нет защитных очков) или активируйте его в своей руке.
  |description = Throw a pair in your pocket; more can be dispensed from the SecTech vendors. It prevents [[Assistant|criminals]] from holding items, opening doors, and generally locks them behind whatever room they're in. If the [[Mime|victim]] were to be dragged or grabbed in any way, they will be unable to move. Be careful not to bump into anybody else while transporting the [[Captain|criminal]], as this may loosen the prisoner from your grip allowing him to run free. A [[Syndicate_Items#Freedom Implant|freedom implant]] or resourceful [[changeling]] can remove cuffs instantly, but everyone else has to struggle with them for two or more minutes in a private area to get them off without outside help. Remember, you cannot open airlocks while cuffed. So if you are handcuffed in space without proper gear, you will most likely die. Can be combined with orange prison [[shoes]] to make foot shackles, which force a person to always walk.
  |description = Флешер - это небольшое устройство, способные излучать чрезвычайно яркий свет, который способен ослепить, нанести урон выносливости и [[Status_Effects#Paralyze|парализовать]] человека, если нажать на им на кого то. Обычное использование флешера в руке ослепляет только людей, но не наносит никакого урона. Действует против тех, кто не носит защиту, такую как [[welding helmet|сварочная маска]] или [[Sunglasses|солнцезащитные очки]]. Недостатком является то, что чрезмерное воздействие может привести к слепоте, а лампочка флешера склонна к перегоранию после многократного использования. Флешеры также эффективны для оглушения [[Cyborg|киборгов]], и являются одним из немногих способов их оглушения. Флешеры также уникально эффективны против [[Mothpeople|молей]] и обычно действуют на них, даже если они носят защиту! Однако сварочные маски все же защитят их.
 
'''При использовании в лицо жертве:'''
* от 2.5 до 5 секунд [[Status_Effects#Paralyze|паралича]] и от 80 до 120 урона выносливости.
 
'''При использовании сбоку жертвы:'''
* от 1.25 до 2.5 секундf [[Status_Effects#Paralyze|паралича]] и от 40 до 60 урона выносливости.  
 
'''Если использовать позади жертвы:'''
* Нет эффекта, если это не флешер [[Game_Modes#Revolution|главы революции]].
<br>
 
Некоторые лидеры [[Game_Modes#Revolution|революции]] leaders могут использовать флешеры для промывания мозгов другим членам экипажа, если на них нет защитного снаряжения. Лидеры революции могут использовать флешеры с любой стороны.  
  }}
  }}


{{anchor|Ion Rifle}}
{{Item
{{Item
  |bgcolor1 = #ffcccc
  |bgcolor1 = #ffcccc
  |bgcolor2 = #ff9999
  |bgcolor2 = #ff9999
  |name = Ion Rifle
  |name = Energy Bola
  |image = Ionrifle.png
  |image = Ebola.gif
  |foundin = Armory
  |foundin = Вендомат офицеров
  |usedfor = Disabling borgs and mechs.  
  |usedfor = Замедление противников.  
  |strategy = Shoot silicon machines with it.  
  |strategy = Бросайте ее в людей, чтобы замедлить их и догнать.
  |description = Large and unwieldy, great for dealing with mechs. Cyborgs are weak to it: EMPing cyborgs totally immobilizes them and leaves you free to robust them to your heart's content. EMP will cause machinery (air/fire alarms, airlocks, et cetera) to malfunction.
  |description = Бола, которую нельзя поймать, если бросить. Если она намоталась на человека, она замедляется до тех пор, пока он не снимет ее, после чего бола ломается и исчезает. Используется вместе с дизейблерами или станбатонами для замедления быстрого противника. Полезена для борьбы с халками, так как это одна из немногих вещей, способных замедлить их.
  }}
  }}


{{anchor|Temperature Gun}}
{{Item
{{Item
  |bgcolor1 = #ffcccc
  |bgcolor1 = #ffcccc
  |bgcolor2 = #ff9999
  |bgcolor2 = #ff9999
  |name = Temperature Gun
  |name = Pepperspray
  |image = Tempgun.png
  |image = Pepperspray.png
  |foundin = Armory, Security Protolathe.
  |foundin = Inside lockers at [[Security Office]] and [[Security Posts]]
  |usedfor = Combat.
  |usedfor = Subjugating a criminal.  
  |strategy = Detaining traitors with energy swords/shields, slime removal/healing.
  |strategy = Shoot it at the criminal.  
  |description = This gun can heat up or cool down targets, although it won't reach really dangerous levels unless you cool down someone in a hardsuit.<br> This weapon is deceptively strong since the projectiles aren't blocked by eswords/eshields and can slow people down to a crawl.<br> Slimes die to it in two to three hits, or you can heal them with heat setting.
  |description = Manufactured by UhangInc, used to down an opponent quickly. Contains up to 50 units of [[Guide_to_chemistry#Condensed_Capsaicin|Condensed Capsaicin]]. Remember to set the Pepper Spray to use 5 units to get the most out of it, using it at 5 units will have it reach up to four tiles. Best used in a narrow corridor, like the HOP line, where it can knock over several people at once.<br>
 
When a target is hit by pepper spray, the effects depend on if that person is wearing "pepper proof" gear over both mouth and eyes or not. Unless the target has full protection, they will be affected by 3 seconds of [[Status_Effects#Knockdown|knockdown]], 6 seconds of blindness, 10 seconds of blurry eyes, 10 seconds of [[Status_Effects#Confusion|confusion]] and 10 seconds of slowdown. <br>
 
Some examples of pepper proof items are: Gas masks, SWAT masks, SWAT helmets, riot or welding helmets with visor down, space helmets, bandanas (mouth only), plasmaman helmets and radiation hoods. A note that standard security gas masks + helmets are NOT pepper proof!
 
Can be filled at [[File:Pepper_Spray_Refiller.png]] Pepper Spray Refillers located on walls in brig and Security Posts.  You can also fill it with other chemicals, like welding fuel, should you find a use for that.  
 
'''Damage''' = N/A 
  }}
  }}


{{anchor|Hybrid Taser}}
{{Item
{{Item
  |bgcolor1 = #ffcccc
  |bgcolor1 = #ffcccc
  |bgcolor2 = #ff9999
  |bgcolor2 = #ff9999
  |name = Hybrid Taser
  |name = Handcuffs
  |image = Hybrid_taser.gif
  |image = Handcuffs.png
  |foundin = Admin spawned
  |foundin = [[Security Office]], full box at [[Armory]] [[File:Handcuffsbox.png]]
  |usedfor = Subjugating criminals.  
  |usedfor = Apprehending the criminal.  
  |strategy = Shoot it at the target.  
  |strategy = Apply it to a stunned or otherwise incapacitated criminal.  
  |description = This used to be the primary law enforcement weapon, but is now only spawnable by admins. It has two modes of use; Tase OR Disable. In taser mode (Yellow) it will fire an incandescent ball of energy at low velocity. The projectile is stopped by windows, grilles, walls, simple distance, and various other obstructions. When the shot hits its target, it will cause temporary paralysis and slur speech to near illegibility. The range of the taser shot is also limited. In Disabler mode (Light Blue) it will fire a blue disabler beam that deals stamina-damage, slowing down the prep and making them fall after three shots. The disabler beam is NOT stopped by windows and grilles and its range is unlimited. Melee use of this weapon is inappropriate except for the most extreme cases [[Space_law#Major_Crimes|(see space law section Dangerous Criminals)]].  
  |description = Throw a pair in your pocket; more can be dispensed from the SecTech vendors. It prevents [[Assistant|criminals]] from holding or using items, attacking anyone, and opening any ID-locked doors (doors without access restrictions will still open). If the [[Mime|victim]] were to be dragged or grabbed in any way, they will be unable to move. Be careful not to bump into anybody else while transporting the [[Captain|criminal]], as this may loosen the prisoner from your grip allowing him to run free.  
 
A [[Syndicate_Items#Freedom Implant|freedom implant]] or resourceful [[changeling]] can remove cuffs instantly, but everyone else has to struggle with them for a minute without moving to get them off without outside help.
 
You can also buckle a prisoner to a bed, chair, or even an atmospherics pipe to “bucklecuff” them. While bucklecuffed, a prisoner cannot move and must struggle for an additional 1 minute to unbuckle themselves before they can even begin to struggle against their cuffs.  


'''Damage''' = 10 brute damage when hit on melee.
Can be combined with orange prison [[shoes]] to make foot shackles, which force a person to always walk.
  }}
  }}


{{anchor|DRAGnet}}
{{Item
{{Item
  |bgcolor1 = #ffcccc
  |bgcolor1 = #ffcccc
Строка 157: Строка 237:
  |usedfor = Slowing and teleporting people.  
  |usedfor = Slowing and teleporting people.  
  |strategy = Shoot people with it.  
  |strategy = Shoot people with it.  
  |description = The "Dynamic Rapid-Apprehension of the Guilty" net is a revolution in law enforcement technology. It has two settings: One (snare) which places energy snares, which act like bear traps without the damage, and another (netting) that shoots shotgun-like bursts of projectiles which deal heavy [[Health#Stamina|stamina]] damage and place "nets" when they hit a person. About 4 seconds after appearing, these "nets" will teleport any mob standing on top of them, to whichever location any existing "teleporter control console" is set to (with some variation). The teleporter control console target must both be set AND the "teleporter station" must have been clicked to "engage" the teleporter, for it to count. Calibration is not required. <br><br>If 3 different teleporters (including abandoned teleporter) are set to different locations, the game seems to use a hierarchy of: 1. Abandoned teleporter, 2. AI satellite antechamber and 3. Teleporter room. Meaning it will only use the destination of the abandoned teleporter, if all 3 of those teleporters are engaged (at least on Boxstation). If no location is set on any teleporter, the location will be random, which can teleport people into space or inside walls.
  |description = The "Dynamic Rapid-Apprehension of the Guilty" net is a revolution in law enforcement technology. It has two settings:
 
The first setting (snare) places energy snares on the ground, which act like bear traps without the damage. They will disappear after a short while and can also be safely removed by clicking them with an empty hand. You can also snare someone by hitting them directly, similar to an energy bola. A note: The floor traps will work on almost ANY humanoid, even those that would otherwise reflect/block the direct hits. This makes them very useful against [[Nuclear Operative|Nuclear Operatives]] with shields, double-bladed energy sword users, and certain kinds of [[Heretic|Heretics]]!
 
The second setting (netting) shoots shotgun-like bursts of projectiles which deal heavy [[Health#Stamina|stamina]] damage and place "nets" when they hit a person. About 4 seconds after appearing, these "nets" will teleport any mob standing on top of them, to whichever location any existing "teleporter control console" is set to (with some variation). The teleporter control console target must both be set AND the "teleporter station" must have been clicked to "engage" the teleporter, for it to count. Calibration is not required. <br><br>If 3 different teleporters (including abandoned teleporter) are set to different locations, the game seems to use a hierarchy of: 1. Abandoned teleporter, 2. AI satellite antechamber and 3. Teleporter room. Meaning it will only use the destination of the abandoned teleporter, if all 3 of those teleporters are engaged (at least on Boxstation). If no location is set on any teleporter, the location will be random, which can teleport people into space or inside walls.
}}
 
{{Item
|bgcolor1 = #ffcccc
|bgcolor2 = #ff9999
|name = Grenade Launcher
|image = Grenade_launcher.png
|foundin = Armory
|usedfor = Rapid grenade deployment.
|strategy = Shoot into crowds of people.
|description = The Grenade Launcher launches any type of grenade at high speeds. Can hold up to 3 grenades at once.
Firerate is rapid, grenades shot by grenade launchers explode almost immediately.
  }}
  }}


==Lethal Weapons==
==Lethal Weapons==
Those are weapons designed to kill the targets you're attacking. Don't use those lightly, or else [[HoS]], [[AI]], and [[Gods]] will be very angry at you!


{{anchor|Laser Gun}}
=== Energy Guns ===
{{Item
{{Item
  |bgcolor1 = #ffcccc
  |bgcolor1 = #ffcccc
Строка 178: Строка 275:
  }}
  }}


{{anchor|Energy Gun}}
{{Item
|bgcolor1 = #ffcccc
|bgcolor2 = #ff9999
|name = Laser Carbine
|image = Laser_carbine.png
|foundin = [[Cargo]]
|usedfor = Eliminating quick threats or crowd of threats.
|strategy = Hold down the left mouse button.
|description = Can only be bought at the [[Cargo]]. The laser carbine is the automatic version of a laser gun, it can shoot up to 40 lasers but with only half of the laser damage. The laser carbine is better against a crowd of targets where you need to spread damage between them all, or a very quick target which can easily dodge single laser beams.
 
'''Damage''' = 10 brute on melee and 10 burn on shot.
}}
 
{{Item
{{Item
  |bgcolor1 = #ffcccc
  |bgcolor1 = #ffcccc
Строка 193: Строка 302:
  }}
  }}


{{anchor|Multiphase Energy Gun}}
{{Item
{{Item
  |bgcolor1 = #ffcccc
  |bgcolor1 = #ffcccc
Строка 206: Строка 314:
  }}
  }}


{{anchor|Auto Rifle}}
=== Ballistic Guns ===
{{Item
{{Item
  |bgcolor1 = #ffcccc
  |bgcolor1 = #ffcccc
Строка 215: Строка 323:
  |usedfor = Eliminating threats.  
  |usedfor = Eliminating threats.  
  |strategy = Fire at the target.  
  |strategy = Fire at the target.  
  |description = Ballistic rifle that Security can gain access to via [[Cargo]]. The rifle holds several clear advantages and disadvantages over the standard Laser Gun. The rifle holds 20 rounds per magazine, can be reloaded in the field and can bypass some energy weapon defenses such as Energy Shields and, to a degree, Energy Swords. However this weapons needs physical ammo to reload with, lacks any stunning capability, cannot bypass glass and must be bought from Cargo en masse.
  |description = Ballistic rifle that can be accessed via [[Syndicate Items#Cryptographic Sequencer|emagging]] the [[Cargo]] console. The rifle holds several clear advantages and disadvantages over the standard Laser Gun. The rifle holds 20 rounds per magazine, can be reloaded in the field and can bypass some energy weapon defenses such as Energy Shields and, to a degree, Energy Swords. However this weapons needs physical ammo to reload with, lacks any stunning capability, cannot bypass glass and must be bought from Cargo en masse.


The choice to acquire this weapon is usually in the hands of the [[Head of Security]] or the [[Warden]], and as such is a very uncommon weapon to see in Security's hands, however if Security has sufficient warning about a imminent attack, such as [[Nuclear Operative|Nuclear Operatives]] declaring war, then the weapon tends to be a popular choice.
Due to the requirement for emagging and the need to get them from cargo, the WT-550 is a very uncommon weapon to see in Security's hands, however if Security has sufficient warning about a imminent attack, such as [[Nuclear Operative|Nuclear Operatives]] declaring war, and access to an emag, then the weapon tends to be a popular choice.


'''Damage''' = 20 brute on shot, 10 damage on melee
'''Damage''' = 20 brute on shot, 10 damage on melee
  }}
  }}


{{anchor|Riot Shotgun}}
{{Item
{{Item
  |bgcolor1 = #ffcccc
  |bgcolor1 = #ffcccc
Строка 234: Строка 341:
  }}
  }}


{{anchor|Compact Combat Shotgun}}
{{Item
{{Item
  |bgcolor1 = #ffcccc
  |bgcolor1 = #ffcccc
  |bgcolor2 = #ff9999
  |bgcolor2 = #ff9999
  |name = Compact Combat Shotgun
  |name = Combat Shotgun
  |image = Short_combatshotgun.png
  |image = combatshotgun.png
  |foundin = [[Warden]]'s Locker
  |foundin = Cargo, random spawn in the Armoury contraband locker
  |usedfor = Eliminating threats.  
  |usedfor = Eliminating threats.  
  |strategy = Fire at the target.  
  |strategy = Fire at the target.  
  |description = Unique shotgun that only the [[Warden]] has access to. A semi-automatic shotgun that only holds 4 rounds, but can be holstered in armor. Still a bulky item, so it can't fit in backpacks, but it's much easier to carry around than a Combat Shotgun.  
  |description = This semi-automatic shotgun holds 6 rounds, and fires without needing to be cocked after every shot. When combined with the right ammunition, this weapon becomes one of the most powerful in the game. However, it's a huge item and it cannot be sawed off, so the only place it will fit is in your hand or on your back.


Generally superior to the Riot Shotgun, but holds less ammo, lacks the ability to be sawed off, and thus cannot fit inside a backpack.
  }}
  }}


{{anchor|Combat Shotgun}}
{{Item
{{Item
  |bgcolor1 = #ffcccc
  |bgcolor1 = #ffcccc
  |bgcolor2 = #ff9999
  |bgcolor2 = #ff9999
  |name = Combat Shotgun
  |name = Compact Shotgun
  |image = combatshotgun.png
  |image = Compact_shotgun.png
  |foundin = Cargo
  |foundin = Head of security's locker in [[Head_of_Security's_Office|Head of Security's office]], or carried by the [[Head_of_Security|Head of Security]]
  |usedfor = Eliminating threats.  
  |usedfor = Eliminating threats.  
  |strategy = Fire at the target.  
  |strategy = Fire at the target.  
  |description = This semi-automatic shotgun holds 6 rounds, and fires without needing to be cocked after every shot. When combined with the right ammunition, this weapon becomes one of the most powerful in the game. However, it's a huge item and it cannot be sawed off, so the only place it will fit is in your hand or on your back.
  |description = Unique compact Combat Shotgun of the HoS. Small enough to be held in the Suit Storage slot, but not into the backpack.
This is a [[High-risk_items#Hos_laser|high-risk item]] and is often a theft objective for [[Traitor|traitors]].


  }}
  }}


=== Ammunition ===
=== Ammunition ===
{{anchor|WT-550 Standard Magazine}}
{{Item
{{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
Строка 274: Строка 378:
  }}
  }}


{{anchor|WT-550 Armour Piercing Magazine}}
{{Item
{{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
Строка 286: Строка 389:
  }}
  }}


{{anchor|WT-550 Toxin Tipped Magazine}}
{{Item
{{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
Строка 298: Строка 400:
  }}
  }}


{{anchor|WT-550 Incendiary Magazine}}
{{Item
{{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
Строка 313: Строка 414:


See the [[Research_items#Weapons|Research Items]] page.
See the [[Research_items#Weapons|Research Items]] page.
==Armor and Gear==


 
=== Armor ===
==Armor for Protection==
{{anchor|Helmet}}
{{Item
{{Item
  |bgcolor1 = #f2dca6
  |bgcolor1 = #f2dca6
Строка 325: Строка 425:
  |usedfor = General defence.  
  |usedfor = General defence.  
  |strategy = Wear it to mitigate some damage from attacks.
  |strategy = Wear it to mitigate some damage from attacks.
  |description = Standard issue security Helmet issued to all [[Security Officer|Security Officers]]. This provides a modest amount of protection against most forms of attack, and as such is generally recommended you wear it when on duty. Protects your ears from flashbangs.
  |description = Standard issue security Helmet issued to all [[Security Officer|Security Officers]]. This provides a modest amount of protection against most forms of attack, and as such is generally recommended you wear it when on duty.
}}
Security beret and caps have the same protection levels as helmet.
 
 
{{anchor|HUDSunglasses}}
{{Item
|bgcolor1 = #f2dca6
|bgcolor2 = #f2dca6
|name = [[HUDSunglasses]]
|image = Hudsunglasses.png
|foundin = Lockers at [[Security Office]] and [[Security Posts]]
|usedfor = Information.
|strategy = Wear it to identify arrest targets easier.
|description = Stylish sunglasses that provide a heads up display for the user. This HUD provides a suite of options to the user to assist in law enforcement. The glasses will identify the current occupation of anyone in the user's line of sight, or at least the occupation their ID card is displaying. It will signal if someone has been implanted with a [[#Mindshield Implant|Mindshield Implant]]. It'll inform the user if someone has been set to a arrest condition. In addition the glasses act as defense against flash based weapons like [[Flashes|Flash]] or [[Flashbangs|Flashbang]].
 
Click [[HUD|here]] for an overview of what the symbols mean.
 
Can also be used to set a visible target to arrest on the fly.
  }}
  }}
{{anchor|Body Armor}}
{{Item
{{Item
  |bgcolor1 = #f2dca6
  |bgcolor1 = #f2dca6
Строка 357: Строка 438:
  |description = Standard issue security Body Armor, issued to all Security personnel and select station personnel. Provides a moderate amount of protection, so it's recommended you wear it at all times.
  |description = Standard issue security Body Armor, issued to all Security personnel and select station personnel. Provides a moderate amount of protection, so it's recommended you wear it at all times.
  }}
  }}
{{anchor|Riot Helmet}}
{{Item
{{Item
  |bgcolor1 = #f2dca6
  |bgcolor1 = #f2dca6
Строка 368: Строка 446:
  |usedfor = Melee defence.  
  |usedfor = Melee defence.  
  |strategy = Wear it to mitigate melee attacks significantly.  
  |strategy = Wear it to mitigate melee attacks significantly.  
  |description = Riot duty armor designed to be highly resistant to melee attacks. Features a flip down/up visor that further protects from attacks to the face and can stop certain entities that attack by latching onto a person's face.
  |description = Riot duty armor designed to be highly resistant to melee attacks. Features a flip down/up visor that further protects from attacks to the face and can stop [[Xenos|certain entities]] that attack by latching onto a person's face.
  }}
  }}
{{anchor|Riot Armor}}
{{Item
{{Item
  |bgcolor1 = #f2dca6
  |bgcolor1 = #f2dca6
Строка 383: Строка 458:
  |description = Riot duty armor designed to be highly resistant to melee attacks. Provides strong melee defence at the cost of little defence against anything else.  
  |description = Riot duty armor designed to be highly resistant to melee attacks. Provides strong melee defence at the cost of little defence against anything else.  
  }}
  }}
{{anchor|Bulletproof Helmet}}
{{Item
{{Item
  |bgcolor1 = #f2dca6
  |bgcolor1 = #f2dca6
Строка 396: Строка 468:
  |description = Special duty helmet usually worn by Security Officers during a crisis. Bulletproof Helmets provide excellent protection against ballistic attacks, and good protection against explosive attacks, but have only minor defense against other form of attacks.
  |description = Special duty helmet usually worn by Security Officers during a crisis. Bulletproof Helmets provide excellent protection against ballistic attacks, and good protection against explosive attacks, but have only minor defense against other form of attacks.
  }}
  }}
{{anchor|Bulletproof Vest}}
{{Item
{{Item
  |bgcolor1 = #f2dca6
  |bgcolor1 = #f2dca6
Строка 409: Строка 478:
  |description = Special duty armor usually worn by Security Officers during a crisis. Bulletproof Armor provide excellent protection against ballistic attacks, and good protection against explosive attacks, but have only minor defense against other form of attacks.
  |description = Special duty armor usually worn by Security Officers during a crisis. Bulletproof Armor provide excellent protection against ballistic attacks, and good protection against explosive attacks, but have only minor defense against other form of attacks.
  }}
  }}
{{anchor|Ablative Vest}}
{{Item
{{Item
  |bgcolor1 = #f2dca6
  |bgcolor1 = #f2dca6
Строка 417: Строка 483:
  |name = [[Ablative Vest]]
  |name = [[Ablative Vest]]
  |image = Ablative.png
  |image = Ablative.png
|foundin = [[Cargo]]
|usedfor = Laser and energy defence.
|strategy = Wear it to mitigate laser and energy attacks significantly.
|description = Armor vest designed to deflect and significantly reduce damage from energy based attacks. Provides very little defence against anything else.
There is not a lot of situations you would need to order these, most of the Enemies of Corporations are armed with ballistic or melee weapons. Expect those to be worn by those who want to defend against your laser weapons.
}}
{{Item
|bgcolor1 = #f2dca6
|bgcolor2 = #f2dca6
|name = Ablative Trenchcoat
|image = Ablativetrenchcoat.gif
  |foundin = [[Armory]]
  |foundin = [[Armory]]
  |usedfor = Laser and energy defence.  
  |usedfor = Laser and energy defence.  
  |strategy = Wear it to mitigate laser and energy attacks significantly.  
  |strategy = Wear it to mitigate laser and energy attacks significantly.  
  |description = Unique armor vest designed to deflect and significantly reduce damage from energy based attacks. Provides very little defence against anything else.
  |description = Unique trenchcoat, bigger brother of ablative vest. Only one is in the stations armory.
 
There is little use of it for the Security, but it is a [[High-risk_items#Reflector Trenchcoat|High-risk item]] wanted by the [[Traitors]] and other scum.
  }}
  }}


{{Item
|bgcolor1 = #f2dca6
|bgcolor2 = #f2dca6
|name = Security Bio-Suit
|image = SecBioSuit.png
|foundin = [[Brig]], Crafted with Bio Suit and Armor Vest
|usedfor = Biological and general defence
|strategy = Wear it to protect against biological threats and remain protected.
|description = A bulky suit which slows you down, but fully protects against biological threats while providing limited general protection against all attacks.
}}


'''NOTE: For all above and below items, remember to LOCK the locker you took them from!'''
{{Item
|bgcolor1 = #f2dca6
|bgcolor2 = #f2dca6
|name = Security Bomb-Suit
|image = Bomb-suit.png
|foundin = [[Brig]], [[Toxins]], [[Cargo]]
|usedfor = Explosives handling
|strategy = Wear it to protect against explosions
|description = A bulky suit which slows you down, but protects against explosions. Prevents getting gibbed due explosions, provides a limited general protection against all attacks.


==Other Items==
Unique red one is meet only at [[Brig]]. [[Toxins]] and [[Cargo]] have plain brown ones.
{{anchor|Secway}}
}}
 
=== Gear ===
{{Item
{{Item
  |bgcolor1 = #cce6ff
  |bgcolor1 = #f2dca6
  |bgcolor2 = #99ccff
  |bgcolor2 = #f2dca6
  |name = Secway
  |name = [[HUDSunglasses]]
  |image = Secway.png
  |image = Hudsunglasses.png
  |foundin = [[Armory]]
  |foundin = Lockers at [[Security Office]] and [[Security Posts]]
  |usedfor = Cruising.  
  |usedfor = Information.  
  |strategy = Drag yourself on it with the key in hand.  
  |strategy = Wear it to identify arrest targets easier.  
  |description = Unique transportation vehicle available in the armoury. Can prove useful if you need to drive through a area with low pressure, have taken significant damage and need to move quickly, are wearing a bulky hardsuit or want to look like a tool.
  |description = Stylish sunglasses that provide a heads up display for the user. This HUD provides a suite of options to the user to assist in law enforcement. The glasses will identify the current occupation of anyone in the user's line of sight, or at least the occupation their ID card is displaying. It will signal if someone has been implanted with a [[#Mindshield Implant|Mindshield Implant]]. It'll inform the user if someone has been set to a arrest condition. In addition the glasses act as defense against flash based weapons like [[Flashes|Flash]] or [[Flashbangs|Flashbang]].
 
Click [[HUD|here]] for an overview of what the symbols mean.
 
Can also be used to set a visible target to arrest on the fly.
  }}
  }}


{{Item
|bgcolor1 = #f2dca6
|bgcolor2 = #f2dca6
|name = Security Headset
|image = Secheadset.png
|foundin = Lockers at [[Security Office]] and [[Security Posts]]
|usedfor = Information and Ears protection
|strategy = Wear it to hear Security channel and protect against Flashbangs.
|description = Provides access to the Security radio channel to relay information.


{{anchor|Seclite}}
Bowman variant protects your ears against [[Flashbangs]] and other loud noises. Antagonists really crave to get one for intel gathering and protection!
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = Seclite
|image = Seclite.png
|foundin = [[Security Officer]]'s backpack
|usedfor = Seeing in the dark.  
|strategy = Switch it on to see better in darkness or use it for self-defense.
|description = A robust flashlight used by security. Can also be mounted to energy guns and Hybrid Tasers.
  }}
  }}


{{anchor|Security Gas Mask}}
{{Item
{{Item
  |bgcolor1 = #cce6ff
  |bgcolor1 = #f2dca6
  |bgcolor2 = #99ccff
  |bgcolor2 = #f2dca6
  |name = Security Gas Mask
  |name = Security Gas Mask
  |image = Security_Gas_Mask.png
  |image = Security_Gas_Mask.png
Строка 467: Строка 569:
  }}
  }}


{{Item
|bgcolor1 = #f2dca6
|bgcolor2 = #f2dca6
|name = Seclite
|image = Seclite.png
|foundin = [[Security Officer]]'s locker
|usedfor = Seeing in the dark.
|strategy = Switch it on to see better in darkness or use it for self-defense.
|description = A robust flashlight used by security. Can also be mounted to energy guns, disablers, and helmets.
}}


{{anchor|Riot Shield}}
{{Item
{{Item
  |bgcolor1 = #cce6ff
  |bgcolor1 = #f2dca6
  |bgcolor2 = #99ccff
  |bgcolor2 = #f2dca6
  |name = Riot Shield
  |name = Riot Shield
  |image = RiotS.png
  |image = RiotS.png
Строка 477: Строка 588:
  |usedfor = To protect you from melee and ranged attacks.  
  |usedfor = To protect you from melee and ranged attacks.  
  |strategy = Wield it and form a wall with your comrades.  
  |strategy = Wield it and form a wall with your comrades.  
  |description = These are held in a hand space and used to block close range weapons. They also have a percentage change to block ranged attacks. Makes you un-pushable.
  |description = These are held in a hand space and used to block close range weapons. They also have a percentage chance to block ranged attacks. Makes you un-pushable.
They make a fairly efficient weapon in terms of bludgeoning criminals, but it's suggested to pair this up with a stun baton or ranged weapon. Slamming your baton against this shield will create a threatening banging sound. <font size="3" color="white">When I play the maracas I go chick-chicky-boom, chick-chicky boom </font>
Shields take damage when they block attacks and will shatter into glass shards if they take too much damage. You can repair the titanium plating on the shield by using titanium sheets on the damaged shield.
 
They make a fairly efficient weapon in terms of bludgeoning criminals, but it's suggested to pair this up with a stun baton or ranged weapon. Slamming your baton against this shield will create a threatening banging sound.  
<font size="3" color="white">When I play the maracas I go chick-chicky-boom, chick-chicky boom </font>
}}
==Other Items==
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = Secway
|image = Secway.png
|foundin = [[Security Office]]
|usedfor = Cruising.
|strategy = Drag yourself on it with the key in hand.
|description = Unique transportation vehicle available to security. Can prove useful if you need to drive through an area with low pressure, would like to avoid being slipped or shovestunned, have taken significant damage and need to move quickly, are wearing a bulky hardsuit or want to look like a tool.
  }}
  }}


{{anchor|Tracking Implant}}
{{Item
{{Item
  |bgcolor1 = #cce6ff
  |bgcolor1 = #cce6ff
Строка 489: Строка 612:
  |image = Implant_Case.png
  |image = Implant_Case.png
  |foundin = [[Armory]] in a Tracking Implant Kit [[File:Implantbox.png]]
  |foundin = [[Armory]] in a Tracking Implant Kit [[File:Implantbox.png]]
  |usedfor = Tracking suspects, and making it possible to teleport straight up to the implanted person.  
  |usedfor = Tracking and messaging suspects.  
  |strategy = Take the implanter, load it with an implant and use the implanter on a person.  
  |strategy = Take the implanter, load it with an implant and use the implanter on a person.  
  |description = When used on someone, it will implant a tracking beacon under the skin of that person's chest. The Prisoner Management Console can be used to check the implanted person's location and even send messages into their mind. Use a bluespace locator to track implanted targets. Locators can be printed from the security techfab after research. Use a [[High-risk_items#Hand_teleporter|Hand Teleporter]] or [[Teleporter]] to teleport directly to the target. It does not cause people to be gibbed when teleported to. Disintegrates 10 minutes after the death of the host, unless revived.  
  |description = When used on someone, it will implant a tracking beacon under the skin of that person's chest. The Prisoner Management Console can be used to check the implanted person's location and even send messages into their mind. Use a bluespace locator to track implanted targets. Locators can be printed from the security techfab after research. Disintegrates 10 minutes after the death of the host, unless revived.  
  }}
  }}


{{anchor|Chemical Implant}}
{{Item
{{Item
  |bgcolor1 = #cce6ff
  |bgcolor1 = #cce6ff
Строка 507: Строка 628:
  }}
  }}


{{anchor|Mindshield Implant}}
{{Item
{{Item
  |bgcolor1 = #cce6ff
  |bgcolor1 = #cce6ff
Строка 520: Строка 639:
  }}
  }}


{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = Beacon Implant
|image = Implant_Case.png
|foundin = Printed at Security Techfab
|usedfor = Making it possible to teleport straight up to the implanted person.
|strategy = Take the implanter, load it with an implant and use the implanter on a person.
|description = Beacon implant allows you to teleport to the person with a Teleporter or Handtele whenever they are. The Prisoner Management Console won't say his location, but will point out if he is in a dangerous location like Space.
}}
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = Bluespace Grounding Implant
|image = Implant_Case.png
|foundin = Printed at Security Techfab
|usedfor = Preventing people from teleporting away.
|strategy = Take the implanter, load it with an implant and use the implanter on a person.
|description = Bluespace Ground implant prevents the implanted person from being teleported in any way. Using this implant you can safely secure anyone who could've just teleported from the Prison like a Heretic, or protecting important people from being kidnapped via teleportation.
}}
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = Exile Implant
|image = Implant_Case.png
|foundin = [[Gateway]], bought at [[Cargo]]
|usedfor = Preventing people from returning back to the Station.
|strategy = Take the implanter, load it with an implant and use the implanter on a person.
|description = Exile implant prevents the implanted person from returning back to the Station with a gateway. Also implanted person cannot use shuttle consoles at Lavaland.
}}


{{anchor|Electropack}}
{{Item
{{Item
  |bgcolor1 = #cce6ff
  |bgcolor1 = #cce6ff
Строка 534: Строка 684:
  }}
  }}


{{anchor|Space Law}}
{{Item
{{Item
  |bgcolor1 = #cce6ff
  |bgcolor1 = #cce6ff
Строка 547: Строка 695:
  }}
  }}


{{anchor|Recharger}}
{{Item
{{Item
  |bgcolor1 = #cce6ff
  |bgcolor1 = #cce6ff
Строка 561: Строка 707:
  }}
  }}


{{anchor|Portable Flash}}
{{Item
{{Item
  |bgcolor1 = #cce6ff
  |bgcolor1 = #cce6ff
Строка 575: Строка 719:
  }}
  }}


{{anchor|Deployable Barrier Grenade}}
{{Item
{{Item
  |bgcolor1 = #cce6ff
  |bgcolor1 = #cce6ff
Строка 583: Строка 725:
  |image = Deployable_Barrier.png
  |image = Deployable_Barrier.png
  |foundin = [[Armory]]
  |foundin = [[Armory]]
  |usedfor = Securing an area, making sure no one (without Armory access) can pass through.  
  |usedfor = Securing an area, making sure no one can pass through.  
  |strategy = Drag it where you need it and swipe it with your ID.
  |strategy = Set the mode on the grenade, prime, and throw for a quick barricade
  |description = The Armory contains grenades that, when thrown, will produce a deployable barrier, a much stronger version of the wooden [[barricade]]. The grenades can have their direction switched by alt-clicking on them or using their action button, and the barricades they spawn will take 5 seconds to deploy. Deployable barriers can be repaired using a welder.
  |description = The Armory contains grenades that, when thrown, will produce a deployable barrier, a much stronger version of the wooden [[barricade]]. The grenades can have their direction switched by alt-clicking on them or using their action button, which can make up to a three wide barrier, and the barricades they spawn will take 5 seconds to deploy. Deployable barriers can be repaired using a welder.
  }}
  }}


{{anchor|Lethal Injection Syringe}}
{{Item
{{Item
  |bgcolor1 = #cce6ff
  |bgcolor1 = #cce6ff
Строка 598: Строка 738:
  |usedfor = Eliminating a convict.  
  |usedfor = Eliminating a convict.  
  |strategy = Use it on the convict.  
  |strategy = Use it on the convict.  
  |description = A special syringe designed for lethal injections. Contains 15 units of [[Plasma]], 15 units of [[Formaldehyde]], 10 units of [[Cyanide]], and 10 units of [[Fluorosulfuric Acid]]. It injects all of its reagents in one push. This kills a convict in about 40 seconds.
  |description = A special syringe designed for lethal injections. Contains 15 units of [[Plasma]], 15 units of [[Formaldehyde]], 10 units of [[Cyanide]], and 10 units of [[Fluorosulfuric Acid]]. It injects all of its reagents in one push. This kills a convict in about 40 seconds. Don't let the clown steal it.
}}
 
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = N-Spect Scanner
|image = N-Spect.png
|foundin = [[Brig]]
|usedfor = Cargo Bounties.
|strategy = Scan rooms and ship reports to Centcomm.
|description = Centcomm-issued inspection device. Performs company grade station inspection protocols when activated, and prints encrypted sheets of paper regarding the maintenance of the station. Hard to Replace.
  }}
  }}


Строка 611: Строка 762:


===Security Robots===
===Security Robots===
The Robotic side of the security force.
The Robotic side of the security force.{{ItemUsedFor
 
{{anchor|Securitron}}{{anchor|Officer Beepsky}}
{{ItemUsedFor
  |name=Securitron/<br>Officer Beepsky
  |name=Securitron/<br>Officer Beepsky
  |bgcolor1 = lightgray
  |bgcolor1 = lightgray
Строка 652: Строка 800:
====Things that can increase threat level====
====Things that can increase threat level====
* '''+10:''' Getting emagged. Now everyone is criminal scum.
* '''+10:''' Getting emagged. Now everyone is criminal scum.
* '''+10:''' Wearing a Battlecruiser ID.
* '''+6:''' Getting attacked - but securitrons will hunt attackers regardless of threat level.
* '''+6:''' Getting attacked - but securitrons will hunt attackers regardless of threat level.
* '''+5:''' Having a criminal status of "Arrest" when Arrest for Warrant is enabled.
* '''+5:''' Having a criminal status of "Arrest" when Arrest for Warrant is enabled.
* '''+5:''' Wearing a regular [[Nuclear_Operative | Syndicate]] ID.
* '''+4:''' Having no visible ID and an obscured/disfigured face (showing up as Unknown) when "Arrest Unidentifiable Persons" is enabled
* '''+4:''' Having no visible ID and an obscured/disfigured face (showing up as Unknown) when "Arrest Unidentifiable Persons" is enabled
* '''+4:''' Holding a weapon in your hand when Arrest for Unauthorized Weapons is enabled, but your ID doesn't have the permission.<br>
* '''+4:''' Holding a weapon in your hand when Arrest for Unauthorized Weapons is enabled, but your ID doesn't have the permission.<br>
This doesn't include dragged weapons or those in containers.
This doesn't include dragged weapons or those in containers.
* '''+2:''' Having a weapon equipped on the belt or back slot when the above is enabled.
* '''+2:''' Having a weapon equipped on the belt or back slot when the above is enabled.
* '''+2:''' Having your criminal status set to "Incarcerated" or "Parolled".
* '''+2:''' Having your criminal status set to any non-innocent status that's not "Arrest", e.g. "Suspected".
* '''+2:''' Violating the dress code by wearing a wizard hat or wizard hardsuit hat.
* '''+2:''' Violating the dress code by wearing a wizard hat or wizard hardsuit hat.
* '''+1:''' Being non-human genetrash.
* '''+1:''' Being a non-human


====Things that can decrease threat level====
====Things that can decrease threat level====
* '''-INFINITY:''' Wearing an Admin ID.
* '''-10:''' Wearing a [[CentCom_Official | Centcom]] ID.
* '''-5:''' Wearing a Syndicate [[Syndicate_Items#Agent_ID_Card|Agent ID card]].  
* '''-5:''' Wearing a Syndicate [[Syndicate_Items#Agent_ID_Card|Agent ID card]].  
* '''-1:''' Being implanted with a mindshield implant.
* '''-1:''' Being implanted with a mindshield implant.
* '''-1:''' Wearing a Cybercop ID.


====Good to know====
====Good to know====
Строка 674: Строка 827:
}}
}}


{{anchor|ED-209}}
{{ItemUsedFor
{{ItemUsedFor
  |name=ED-209
  |name=ED-209
Строка 682: Строка 834:
  |foundin = manufactured in [[Robotics]]
  |foundin = manufactured in [[Robotics]]
  |usedfor = Detaining criminals even more efficiently.  
  |usedfor = Detaining criminals even more efficiently.  
  |description = The most fearsome security robot. Like Beepsky, but with an added taser and four times the default health.<br>
  |description = The most fearsome security robot. Like Beepsky, but with an added disabler and four times the default health.<br>
Keep in mind that ED-209s ignore monkeys though.
Keep in mind that ED-209s ignore monkeys though.



Текущая версия от 11:46, 28 ноября 2024

Translate.pngТребуется перевод!Translate.png
Эта статья содержит непереведённую информацию.


All kinds of equipment that can be used by the Security department to maintain law and order within the Space Station.

NOTE: Make sure to LOCK the locker from which you took the equipment, and don't lose it! Warden will be thankful.

Non-Lethal Weapons

These kinds of weapons are designed to subdue criminals non-lethally, you will be using them the most as you don't want to kill criminals usually.

But be cautious, most of those can kill and injure if abused or used in wrong ways!

Non-Lethal Melee

Telescopic Baton
Telescopic Baton
Местонахождение: Рюкзак глав
Используется для: Подчиняйте себе сотрудников, когда им не хочется выполнять приказы.
Стратегия: Используйте в руке, чтобы разложить телескопичку, приложите к человеку. Если у вас есть возможность повесить на пояс, то вы легко можете надеть ее туда, чтобы в нужный момент взять и ударить, громкого звука от раскладывания телескопички не будет.
Описание
Он же Телескопичка. Компактное, но чрезвычайно надежное оружие личной обороны. В сложенном виде можно носить в кармане. Телескопичка есть у каждого главы, кроме ГСБ. Также можно найти в космосе на Вайт шипе.

Leftclick.pngПростой левый клик. Неважно включен или выключен Боевой режим Combat 32.pngВключается при помощи клавиши 4, выключается при помощи клавиши 1 или может быть переключен при помощи клавиши F при стандартной раскладке. Нажатие левой кнопки на людей пустой рукой с включённым боевым режимом приведёт к удару Harm 32.png или приведёт к помощи Help 32.png если он отключен. Также позволяет вам не меняться местами с человеком или толкнуть вас если вы столкнулись.. Роняет человека на 1.5 секунды и наносит 55 урова выносливости, что означет, что хватит всего двух ударов, чтобы ввести человека в стаминакрит. Имеет 4-секундный кулдаун между ударами, не наносящими урона. Мгновенно сбивает с ног большинство людей одним ударом! Длительность нокдауна невелика, поэтому лучше всего использовать его после толчка пустой рукой, парализуя человека, пока вы ждете, чтобы ударить его снова. После 2-го удара вы можете держать большинство людей в лежачем положении бесконечно долго, если будете продолжать бить их..

Rightclick.pngПростой правый клик. Не имеет значения включен или выключен Боевой режим Combat 32.pngВключается при помощи клавиши 4, выключается при помощи клавиши 1 или может быть переключен при помощи клавиши F при стандартной раскладке. Нажатие левой кнопки на людей пустой рукой с включённым боевым режимом приведёт к удару Harm 32.png или приведёт к помощи Help 32.png если он отключен. Также позволяет вам не меняться местами с человеком или толкнуть вас если вы столкнулись.. Наносит 10 единиц физического урона. Имеет гораздо более короткий кулдаун и, как правило, гарантированно удерживает нападающего на земле более длительное время. Для максимальной эффективности время от времени комбинируйте с левым кликом. Если использовать этот прием на случайном тайдере, который ворвался в ваш офис, он, как правило, начнет кричать по радио о том, что вы его избиваете, поэтому используйте телескопичку осторожно.
Police Baton
Police Baton
Местонахождение: Детектив имеет такую дубинку
Используется для: Подчинять криминал
Стратегия: Применяется на людях
Описание
Работает так же, как телескопичка, только всегда разложен и наносит немного больше урона..

Leftclick.pngПростой левый клик. Неважно включен или выключен Боевой режим Combat 32.pngВключается при помощи клавиши 4, выключается при помощи клавиши 1 или может быть переключен при помощи клавиши F при стандартной раскладке. Нажатие левой кнопки на людей пустой рукой с включённым боевым режимом приведёт к удару Harm 32.png или приведёт к помощи Help 32.png если он отключен. Также позволяет вам не меняться местами с человеком или толкнуть вас если вы столкнулись.. Causes 1.5 seconds of Роняет человека на 1.5 секунды и наносит 55 урона выносливости, что означет, что хватит всего двух ударов, чтобы ввести человека в стаминакритt если ударить по человеку два раза. Имеет 4-секундный кулдаун между ударами, не наносящими урона.

Rightclick.pngПростой правый клик. Не имеет значения включен или выключен Боевой режим Combat 32.pngВключается при помощи клавиши 4, выключается при помощи клавиши 1 или может быть переключен при помощи клавиши F при стандартной раскладке. Нажатие левой кнопки на людей пустой рукой с включённым боевым режимом приведёт к удару Harm 32.png или приведёт к помощи Help 32.png если он отключен. Также позволяет вам не меняться местами с человеком или толкнуть вас если вы столкнулись.. Наносит 12 физического урона.
Stun Baton
Stun Baton
Местонахождение: Находится в Офисе Безопасности
Используется для: Подчинение криминала.
Стратегия: Применяется на криминальных элементах.
Описание
Ваше основное оружие ближнего боя. Стандартный протокол предусматривает ношение его на поясе. Не бегайте с оружием наперевес, иначе вы рискуете легко его потерять.

Стан батон имеет два режима: ВКЛ и ВЫКЛ.
Leftclick.pngПростой левый клик. Неважно включен или выключен Боевой режим Combat 32.pngВключается при помощи клавиши 4, выключается при помощи клавиши 1 или может быть переключен при помощи клавиши F при стандартной раскладке. Нажатие левой кнопки на людей пустой рукой с включённым боевым режимом приведёт к удару Harm 32.png или приведёт к помощи Help 32.png если он отключен. Также позволяет вам не меняться местами с человеком или толкнуть вас если вы столкнулись.. Если ударить кого-то этим предметом, то это приведет к мгновенным 60 уроном по выносливости, и затем 5 секунд нокдаун через 2 секунды после попадания. Имеет 2.5 секундный кулдаун между ударами для нокдауна.
Rightclick.pngПростой правый клик. Не имеет значения включен или выключен Боевой режим Combat 32.pngВключается при помощи клавиши 4, выключается при помощи клавиши 1 или может быть переключен при помощи клавиши F при стандартной раскладке. Нажатие левой кнопки на людей пустой рукой с включённым боевым режимом приведёт к удару Harm 32.png или приведёт к помощи Help 32.png если он отключен. Также позволяет вам не меняться местами с человеком или толкнуть вас если вы столкнулись.. Также нанесет все жертве все вышеперечисленное, в добавок нанесет физический урон в размере 10.

Как правило, вы будете использовать его при нажатии левой кнопки мыши. Чрезмерное использование не приветствуется среди дальновидных и сочувствующих офицеров безопасности. Имеет небольшой шанс сработать при броске. Перезаряжается в recharger. Эффект нокдауна можно ослабить с помощью Памп-Ап или другой химии.

Non-Lethal Guns

Disabler
Disabler
Местонахождение: Офис охраны, оружейная
Используется для: Выматывание нарушителей
Стратегия: Стреляйте по людям
Описание
Это основное оружие правоохранительных органов. У него есть только один режим стрельбы, в котором оно стреляет лучами, наносящие урон по выносливости. Лучи дизейблера наносят 30 единиц урона выносливости. Нанесение более 100 единиц урона выносливости в грудь или голову вводит цель в состояние «стаминакрита», которое парализует на длительное время. Для того чтобы вогнать цель в стаминакрит, требуется 4 попадания.
Disabler SMG
Disabler SMG
Местонахождение: Карго
Используется для: Выматывание нарушителей
Стратегия: Стреляйте по людям
Описание
Автоматическая версия дизейблера. Максимальный объем заряда хватает на 40 выстрелов, каждый из которых наносит 15 единиц урона выносливости. Благодаря своей скорострельности, дизейблер SMG лучше работают в качестве наступательного оружия, чем базовые дизейблеры.
Ion Rifle
Ion Rifle
Местонахождение: Оружейная
Используется для: Уничтожение боргов и мехов
Стратегия: Стрельба по силиконам или машинам.
Описание
Большое и громоздкое оружие, отлично подходит для борьбы с мехами. Киборги слабы к нему: ЭМИ полностью обездвиживает киборгов, и вы можете расправиться с ними по своему усмотрению. Также ЭМИ приводит к сбоям в работе различных механизмов (воздушной/пожарной сигнализации, шлюзов и т.д.).
Temperature Gun
Temperature Gun
Местонахождение: Оружейная, Протолат брига.
Используется для: Бой.
Стратегия: Задержание предателей с энергетическими мечами/щитами, уничтожение слаймов/исцеление.
Описание
Это оружие может нагревать или охлаждать цели, хотя оно не достигает действительно опасных уровней, если ваша цель имеет защитный костюм или МодСюит.
Это оружие обманчиво сильно, так как снаряды не блокируются есвордами/щитами и могут замедлить людей до скорости улитки.
Слаймы умирает от него за два-три выстрела, но вы также можете исцелять слаймов с помощью тепловой настройки..
Hybrid Taser
Hybrid Taser
Местонахождение: Админ спавн
Используется для: Подчинение криминала.
Стратегия: Стрельба по людям.
Описание
Раньше это было основное оружие правоохранительных органов, но теперь его могут спавнить только админы. У него есть два режима использования: «Тазер» или «Дизейблер». В режиме электрошокера (желтый) он выстреливает раскаленный шар энергии с низкой скоростью. Снаряд останавливают окна, решетки, стены, простое расстояние и различные другие препятствия. Когда выстрел попадает в цель, он вызывает временный паралич и искажает речь почти до неразборчивости. Дальность действия электрошокера также ограничена. В режиме дезаблера (светло-голубой) он выстрелит синим лучом, который наносит урон выносливости, замедляя скорость и заставляя цель упасть после трех выстрелов. Луч не останавливается окнами и решетками, а дальность его действия неограниченна. Использование этого оружия в ближнем бою неуместно, за исключением самых крайних случаев Урон = 10 физических повреждений при попадании в ближнем бою.

Non-Lethal Grenades

Flashbang
Flashbang
Местонахождение: Внутри ящиков в Офисе безопасности и Постах безопасности, полную коробку можно найти в Оружейной Flashbangbox.png
Используется для: Подчинение сразу нескольких преступников.
Стратегия: Приведите гранату в действие и бросьте в разъяренную толпу.
Описание
Светошумовые гранаты - продвинутое средство, потому что его сложно использовать. Их выдают вендоматы SecTech и варден, а также можно найти в шкафчиках охраны. В помещениях, где ожидается присутствие большого количества людей и/или вооруженного персонала, вы можете использовать светошумовую гранату, чтобы «прорваться» в комнату. Возьмите гранату в руки, активируйте в руке и бросьте до того, как она взорвется.

Взрыв от светошупомой гранаты будет ронять людей до 20 секунд (в зависимости от дальности) и парализовывать их до 2 секунд. Люди с защитой глаз от вспышек и ушей от громких взрывов не пострадают. Служба безопасности обычно носят HUD-солнцезащитные очки и боуменские гарнитуры, что позволяет им безопасно метать светошумовые гранаты. В качестве гетто альтернативы для защиты могут быть обычные солнцезащитные очки/сварочная маска и наушники - амбушюры. Частичная защита может уменьшить время нокдауна и паралич. Светошумовые гранаты, взорвавшиеся на той же плитке, что и вы, будут игнорировать всю вашу защиту, даже если на вас надета полная защита от вспышек. Если вы находитесь на расстоянии 1 плитки от детонации и носите защиту, взрыв наложит на вас нокдаун на 3 секунды и паралич на пол секунды.


Также обратите внимание, что вспышка выводит из строя киборгов на несколько секунд. Используйте это, чтобы усмирить борга с безопасного расстояния. Для достижения наилучших результатов подержите активированную гранату несколько секунд в руке, чтобы у ваших противников было меньше времени на реакцию после вашего броска, но будьте внимательны и выкиньте гранату вовремя, прежде чем она сработает у вас в руке.

Урон = N/A
Tear Gas grenade
Tear Gas grenade
Местонахождение: Полная коробка в оружейной Flashbangbox.png
Используется для: Разгон массовых беспорядков или любых других толп.
Стратегия: Приведите гранату в действие и бросьте в разъяренную толпу.
Описание
Граната, наполненная концентированным капсицином используется для подавления беспорядков или издевательств над людьми в закрытых помещениях.

При активации выпускает большое облако дыма, и все, кто находится внутри, испытывают слепоту, нокдаун, помутнение в глазах, замешательство и замедление. Облако непрозрачно, но лазеры все равно проходят сквозь него.

Поскольку капсаицин не оглушает, а скорее дезориентирует людей, его лучше всего использовать для разгона толпы неуправляемых людей.

Урон = N/A
Stingbang
Stingbang
Местонахождение: Вендомат SecTech и Карго
Используется для: Подчинение многих преступников, травмоопасно
Стратегия: Приведите гранату в действие и бросьте в разъяренную толпу.
Описание
Граната, извергающая дюжину резиновых гранул, которые разлетаются во все стороны, а также работает как очень слабая флешка.

Резиновые гранулы отскакивают от стен и больно впиваются в людей, обычно быстро оглушая их. Благодаря своей упругости они отлично подходят для замкнутых пространств, где каждая гранула гарантированно попадает в цель, даже если изначально промахивается.

Поскольку она наносит физический урон, силиконы не очень обрадуются, увидев, что вы используете эту гранату.

Отличная альтернатива светошумовой гранате, если у противника есть защита для ушей и глаз.

Урон = 8 выносливости, 3 физических за каждую гранулу

Non-Lethal Tactical Gear

Flash
Flash
Местонахождение: Можно найти в Офисе охраны и на Оранном посте, Главный инженер, робототеника, мостик, Хранилище плат
Используется для: Подчинение криминала.
Стратегия: Используйте его на преступнике (убедитесь, что у него нет защитных очков) или активируйте его в своей руке.
Описание
Флешер - это небольшое устройство, способные излучать чрезвычайно яркий свет, который способен ослепить, нанести урон выносливости и парализовать человека, если нажать на им на кого то. Обычное использование флешера в руке ослепляет только людей, но не наносит никакого урона. Действует против тех, кто не носит защиту, такую как сварочная маска или солнцезащитные очки. Недостатком является то, что чрезмерное воздействие может привести к слепоте, а лампочка флешера склонна к перегоранию после многократного использования. Флешеры также эффективны для оглушения киборгов, и являются одним из немногих способов их оглушения. Флешеры также уникально эффективны против молей и обычно действуют на них, даже если они носят защиту! Однако сварочные маски все же защитят их.

При использовании в лицо жертве:

  • от 2.5 до 5 секунд паралича и от 80 до 120 урона выносливости.

При использовании сбоку жертвы:

  • от 1.25 до 2.5 секундf паралича и от 40 до 60 урона выносливости.

Если использовать позади жертвы:


Некоторые лидеры революции leaders могут использовать флешеры для промывания мозгов другим членам экипажа, если на них нет защитного снаряжения. Лидеры революции могут использовать флешеры с любой стороны.
Energy Bola
Energy Bola
Местонахождение: Вендомат офицеров
Используется для: Замедление противников.
Стратегия: Бросайте ее в людей, чтобы замедлить их и догнать.
Описание
Бола, которую нельзя поймать, если бросить. Если она намоталась на человека, она замедляется до тех пор, пока он не снимет ее, после чего бола ломается и исчезает. Используется вместе с дизейблерами или станбатонами для замедления быстрого противника. Полезена для борьбы с халками, так как это одна из немногих вещей, способных замедлить их.
Pepperspray
Pepperspray
Местонахождение: Inside lockers at Security Office and Security Posts
Используется для: Subjugating a criminal.
Стратегия: Shoot it at the criminal.
Описание
Manufactured by UhangInc, used to down an opponent quickly. Contains up to 50 units of Condensed Capsaicin. Remember to set the Pepper Spray to use 5 units to get the most out of it, using it at 5 units will have it reach up to four tiles. Best used in a narrow corridor, like the HOP line, where it can knock over several people at once.

When a target is hit by pepper spray, the effects depend on if that person is wearing "pepper proof" gear over both mouth and eyes or not. Unless the target has full protection, they will be affected by 3 seconds of knockdown, 6 seconds of blindness, 10 seconds of blurry eyes, 10 seconds of confusion and 10 seconds of slowdown.

Some examples of pepper proof items are: Gas masks, SWAT masks, SWAT helmets, riot or welding helmets with visor down, space helmets, bandanas (mouth only), plasmaman helmets and radiation hoods. A note that standard security gas masks + helmets are NOT pepper proof!

Can be filled at Pepper Spray Refiller.png Pepper Spray Refillers located on walls in brig and Security Posts. You can also fill it with other chemicals, like welding fuel, should you find a use for that.

Damage = N/A
Handcuffs
Handcuffs
Местонахождение: Security Office, full box at Armory Handcuffsbox.png
Используется для: Apprehending the criminal.
Стратегия: Apply it to a stunned or otherwise incapacitated criminal.
Описание
Throw a pair in your pocket; more can be dispensed from the SecTech vendors. It prevents criminals from holding or using items, attacking anyone, and opening any ID-locked doors (doors without access restrictions will still open). If the victim were to be dragged or grabbed in any way, they will be unable to move. Be careful not to bump into anybody else while transporting the criminal, as this may loosen the prisoner from your grip allowing him to run free.

A freedom implant or resourceful changeling can remove cuffs instantly, but everyone else has to struggle with them for a minute without moving to get them off without outside help.

You can also buckle a prisoner to a bed, chair, or even an atmospherics pipe to “bucklecuff” them. While bucklecuffed, a prisoner cannot move and must struggle for an additional 1 minute to unbuckle themselves before they can even begin to struggle against their cuffs.

Can be combined with orange prison shoes to make foot shackles, which force a person to always walk.
DRAGnet
DRAGnet
Местонахождение: Armory
Используется для: Slowing and teleporting people.
Стратегия: Shoot people with it.
Описание
The "Dynamic Rapid-Apprehension of the Guilty" net is a revolution in law enforcement technology. It has two settings:

The first setting (snare) places energy snares on the ground, which act like bear traps without the damage. They will disappear after a short while and can also be safely removed by clicking them with an empty hand. You can also snare someone by hitting them directly, similar to an energy bola. A note: The floor traps will work on almost ANY humanoid, even those that would otherwise reflect/block the direct hits. This makes them very useful against Nuclear Operatives with shields, double-bladed energy sword users, and certain kinds of Heretics!

The second setting (netting) shoots shotgun-like bursts of projectiles which deal heavy stamina damage and place "nets" when they hit a person. About 4 seconds after appearing, these "nets" will teleport any mob standing on top of them, to whichever location any existing "teleporter control console" is set to (with some variation). The teleporter control console target must both be set AND the "teleporter station" must have been clicked to "engage" the teleporter, for it to count. Calibration is not required.

If 3 different teleporters (including abandoned teleporter) are set to different locations, the game seems to use a hierarchy of: 1. Abandoned teleporter, 2. AI satellite antechamber and 3. Teleporter room. Meaning it will only use the destination of the abandoned teleporter, if all 3 of those teleporters are engaged (at least on Boxstation). If no location is set on any teleporter, the location will be random, which can teleport people into space or inside walls.
Grenade Launcher
Grenade Launcher
Местонахождение: Armory
Используется для: Rapid grenade deployment.
Стратегия: Shoot into crowds of people.
Описание
The Grenade Launcher launches any type of grenade at high speeds. Can hold up to 3 grenades at once. Firerate is rapid, grenades shot by grenade launchers explode almost immediately.

Lethal Weapons

Those are weapons designed to kill the targets you're attacking. Don't use those lightly, or else HoS, AI, and Gods will be very angry at you!

Energy Guns

Laser Gun
Laser Gun
Местонахождение: Armory
Используется для: Eliminating threats.
Стратегия: Fire at the target.
Описание
Distributed by the Warden (or Quartermaster), this is essentially an Energy Gun that lacks a disabler mode. The laser gun, unsurprisingly, shoots lasers, which deal a great deal of burning damage. The lasers will travel through grilles and glass of all sorts. Laser guns have slightly more rounds to fire than e-guns and can be recharged. Usually distributed along with Riot Shields in extreme cases. Can be ordered by the quartermasters in a secure weapons crate, which itself can only be opened by a security officer or military head of staff.

In the event of a massive biological outbreak, security staff usually freely distribute laser weapons to the crew, as they are effective against the blob and lack stun capabilities.

Damage = 10 brute on melee and 20 burn on shot.
Laser Carbine
Laser Carbine
Местонахождение: Cargo
Используется для: Eliminating quick threats or crowd of threats.
Стратегия: Hold down the left mouse button.
Описание
Can only be bought at the Cargo. The laser carbine is the automatic version of a laser gun, it can shoot up to 40 lasers but with only half of the laser damage. The laser carbine is better against a crowd of targets where you need to spread damage between them all, or a very quick target which can easily dodge single laser beams. Damage = 10 brute on melee and 10 burn on shot.
Energy Gun.gif
Energy Gun
Местонахождение: Armory, Captain's locker, Head of Personnel's locker
Используется для: Subjugating criminals and/or eliminating threats.
Стратегия: Toggle the mode you want and fire at the target.
Описание
Distributed by the Warden and standard issue for the Head of Personnel, Head of Security and the Captain. This state of the art weapon combines the function of a Disabler and a laser gun in one. Clicking the weapon while it's held alternates between a disabling shot and a burning laser: blue for stun, red for kill. E-guns are stored in the armory and can be ordered in a secure crate by the quartermaster. They are to be distributed only under the most extreme circumstances or at the Head of Security's discretion. Damage = 10 brute on melee and 20 burn on shot if turned to the "kill" setting.
Multiphase gun stun.gif
X-01 MultiPhase Energy Gun (aka head of security's personal laser gun)
Местонахождение: Head of security's locker in Head of Security's office, or carried by the Head of Security
Используется для: Subjugating criminals and/or eliminating threats.
Стратегия: Toggle the mode you want and fire at the target.
Описание
Unique weapon held only by the Head of Security. Functions essentially as a more advanced energy gun, capable of firing in disable, ion, and lethal laser modes. This is a high-risk item and is often a theft objective for traitors (head of security's personal laser gun).

Ballistic Guns

WT-550 Autorifle
WT-550 Autorifle
Местонахождение: Cargo, deep space
Используется для: Eliminating threats.
Стратегия: Fire at the target.
Описание
Ballistic rifle that can be accessed via emagging the Cargo console. The rifle holds several clear advantages and disadvantages over the standard Laser Gun. The rifle holds 20 rounds per magazine, can be reloaded in the field and can bypass some energy weapon defenses such as Energy Shields and, to a degree, Energy Swords. However this weapons needs physical ammo to reload with, lacks any stunning capability, cannot bypass glass and must be bought from Cargo en masse.

Due to the requirement for emagging and the need to get them from cargo, the WT-550 is a very uncommon weapon to see in Security's hands, however if Security has sufficient warning about a imminent attack, such as Nuclear Operatives declaring war, and access to an emag, then the weapon tends to be a popular choice.

Damage = 20 brute on shot, 10 damage on melee
Riot Shotgun
Riot Shotgun
Местонахождение: Armory, cargo
Используется для: Stunning/Eliminating threats.
Стратегия: Fire at the target.
Описание
Security issued shotgun, can hold up to six shells at a time and comes preloaded with rubber shot rounds for non-lethal take downs. Useful against opponents with energy weapon protection or against large crowds of enemies. Can be sawed off with any form of saw to allow the Shotgun to fit in a backpack, your belt slot, or holstered in your armor.
Combat Shotgun
Combat Shotgun
Местонахождение: Cargo, random spawn in the Armoury contraband locker
Используется для: Eliminating threats.
Стратегия: Fire at the target.
Описание
This semi-automatic shotgun holds 6 rounds, and fires without needing to be cocked after every shot. When combined with the right ammunition, this weapon becomes one of the most powerful in the game. However, it's a huge item and it cannot be sawed off, so the only place it will fit is in your hand or on your back.
Compact Shotgun
Compact Shotgun
Местонахождение: Head of security's locker in Head of Security's office, or carried by the Head of Security
Используется для: Eliminating threats.
Стратегия: Fire at the target.
Описание
Unique compact Combat Shotgun of the HoS. Small enough to be held in the Suit Storage slot, but not into the backpack. This is a high-risk item and is often a theft objective for traitors.

Ammunition

WT-550 Standard Magazine
WT-550 Standard Magazine
Местонахождение: Security Protolathe, ordered from Cargo.
Используется для: Loading a WT-550 Auto Rifle.
Стратегия: Lock and load.
Описание
A 20-round 4.6x30mm magazine for use in the WT-550 automatic rifle. Fires standard ball ammunition, dealing 20 damage per hit. Easy and cheap to produce.
WT-550 Armour Piercing Magazine
WT-550 Armour Piercing Magazine
Местонахождение: Security Protolathe
Используется для: Loading a WT-550 Auto Rifle.
Стратегия: Lock and load.
Описание
A 20-round 4.6x30mm AP magazine for use in the WT-550 automatic rifle. Fires armor piercing bullets that can tear through armor, but at the cost of dealing less damage per bullet.
WT-550 Toxin Tipped Magazine
WT-550 Toxin Tipped Magazine
Местонахождение: Security Protolathe
Используется для: Loading a WT-550 Auto Rifle.
Стратегия: Lock and load.
Описание
A 20-round 4.6x30mm TX magazine for use in the WT-550 automatic rifle. Fires uranium tipped ammunition, dealing 15 toxin damage per hit.
WT-550 Incendiary Magazine
WT-550 Incendiary Magazine
Местонахождение: Security Protolathe
Используется для: Loading a WT-550 Auto Rifle.
Стратегия: Lock and load.
Описание
A 20-round 4.6x30mm IC magazine for use in the WT-550 automatic rifle. Fires unique ammo that deals five damage per bullet, but each bullet contains a compound that ignites the target aflame.

RnD Gear

See the Research Items page.

Armor and Gear

Armor

Местонахождение: Lockers at Security Office and Security Posts
Используется для: General defence.
Стратегия: Wear it to mitigate some damage from attacks.
Описание
Standard issue security Helmet issued to all Security Officers. This provides a modest amount of protection against most forms of attack, and as such is generally recommended you wear it when on duty. Security beret and caps have the same protection levels as helmet.
Местонахождение: Lockers at Security Office and Security Posts, Head of Personnels Locker
Используется для: General defence.
Стратегия: Wear it to mitigate some damage from attacks.
Описание
Standard issue security Body Armor, issued to all Security personnel and select station personnel. Provides a moderate amount of protection, so it's recommended you wear it at all times.
Местонахождение: Armory
Используется для: Melee defence.
Стратегия: Wear it to mitigate melee attacks significantly.
Описание
Riot duty armor designed to be highly resistant to melee attacks. Features a flip down/up visor that further protects from attacks to the face and can stop certain entities that attack by latching onto a person's face.
Местонахождение: Armory
Используется для: Melee defence.
Стратегия: Wear it to mitigate melee attacks significantly.
Описание
Riot duty armor designed to be highly resistant to melee attacks. Provides strong melee defence at the cost of little defence against anything else.
Местонахождение: Armory
Используется для: Ballistic and explosive defense.
Стратегия: Wear it to mitigate ballistic and explosive attacks significantly.
Описание
Special duty helmet usually worn by Security Officers during a crisis. Bulletproof Helmets provide excellent protection against ballistic attacks, and good protection against explosive attacks, but have only minor defense against other form of attacks.
Местонахождение: Armory
Используется для: Ballistic and explosive defense.
Стратегия: Wear it to mitigate ballistic and explosive attacks significantly.
Описание
Special duty armor usually worn by Security Officers during a crisis. Bulletproof Armor provide excellent protection against ballistic attacks, and good protection against explosive attacks, but have only minor defense against other form of attacks.
Местонахождение: Cargo
Используется для: Laser and energy defence.
Стратегия: Wear it to mitigate laser and energy attacks significantly.
Описание
Armor vest designed to deflect and significantly reduce damage from energy based attacks. Provides very little defence against anything else. There is not a lot of situations you would need to order these, most of the Enemies of Corporations are armed with ballistic or melee weapons. Expect those to be worn by those who want to defend against your laser weapons.
Ablative Trenchcoat
Ablative Trenchcoat
Местонахождение: Armory
Используется для: Laser and energy defence.
Стратегия: Wear it to mitigate laser and energy attacks significantly.
Описание
Unique trenchcoat, bigger brother of ablative vest. Only one is in the stations armory. There is little use of it for the Security, but it is a High-risk item wanted by the Traitors and other scum.
Security Bio-Suit
Security Bio-Suit
Местонахождение: Brig, Crafted with Bio Suit and Armor Vest
Используется для: Biological and general defence
Стратегия: Wear it to protect against biological threats and remain protected.
Описание
A bulky suit which slows you down, but fully protects against biological threats while providing limited general protection against all attacks.
Security Bomb-Suit
Security Bomb-Suit
Местонахождение: Brig, Toxins, Cargo
Используется для: Explosives handling
Стратегия: Wear it to protect against explosions
Описание
A bulky suit which slows you down, but protects against explosions. Prevents getting gibbed due explosions, provides a limited general protection against all attacks. Unique red one is meet only at Brig. Toxins and Cargo have plain brown ones.

Gear

Местонахождение: Lockers at Security Office and Security Posts
Используется для: Information.
Стратегия: Wear it to identify arrest targets easier.
Описание
Stylish sunglasses that provide a heads up display for the user. This HUD provides a suite of options to the user to assist in law enforcement. The glasses will identify the current occupation of anyone in the user's line of sight, or at least the occupation their ID card is displaying. It will signal if someone has been implanted with a Mindshield Implant. It'll inform the user if someone has been set to a arrest condition. In addition the glasses act as defense against flash based weapons like Flash or Flashbang.

Click here for an overview of what the symbols mean.

Can also be used to set a visible target to arrest on the fly.
Security Headset
Security Headset
Местонахождение: Lockers at Security Office and Security Posts
Используется для: Information and Ears protection
Стратегия: Wear it to hear Security channel and protect against Flashbangs.
Описание
Provides access to the Security radio channel to relay information. Bowman variant protects your ears against Flashbangs and other loud noises. Antagonists really crave to get one for intel gathering and protection!
Security Gas Mask
Security Gas Mask
Местонахождение: Armory, Head of Security's locker
Используется для: Internals, shout very loud at the criminals.
Стратегия: Put it on and use it like a regular mask for internals, use the HALT-feature in the upper left corner to shout at criminals.
Описание
A very useful piece of equipment for when you don't have time to politely ask someone to stop. Can be hacked if you like scaring the criminals. Emag it to make them shit their pants.
Seclite
Seclite
Местонахождение: Security Officer's locker
Используется для: Seeing in the dark.
Стратегия: Switch it on to see better in darkness or use it for self-defense.
Описание
A robust flashlight used by security. Can also be mounted to energy guns, disablers, and helmets.
Riot Shield
Riot Shield
Местонахождение: Armory, Head of Security's locker
Используется для: To protect you from melee and ranged attacks.
Стратегия: Wield it and form a wall with your comrades.
Описание
These are held in a hand space and used to block close range weapons. They also have a percentage chance to block ranged attacks. Makes you un-pushable.

Shields take damage when they block attacks and will shatter into glass shards if they take too much damage. You can repair the titanium plating on the shield by using titanium sheets on the damaged shield.

They make a fairly efficient weapon in terms of bludgeoning criminals, but it's suggested to pair this up with a stun baton or ranged weapon. Slamming your baton against this shield will create a threatening banging sound.

When I play the maracas I go chick-chicky-boom, chick-chicky boom

Other Items

Secway
Secway
Местонахождение: Security Office
Используется для: Cruising.
Стратегия: Drag yourself on it with the key in hand.
Описание
Unique transportation vehicle available to security. Can prove useful if you need to drive through an area with low pressure, would like to avoid being slipped or shovestunned, have taken significant damage and need to move quickly, are wearing a bulky hardsuit or want to look like a tool.
Tracking Implant
Tracking Implant
Местонахождение: Armory in a Tracking Implant Kit Implantbox.png
Используется для: Tracking and messaging suspects.
Стратегия: Take the implanter, load it with an implant and use the implanter on a person.
Описание
When used on someone, it will implant a tracking beacon under the skin of that person's chest. The Prisoner Management Console can be used to check the implanted person's location and even send messages into their mind. Use a bluespace locator to track implanted targets. Locators can be printed from the security techfab after research. Disintegrates 10 minutes after the death of the host, unless revived.
Chemical Implant
Chemical Implant
Местонахождение: Armory in a Chemical Implant Kit Implantbox.png
Используется для: Can be loaded with any sort of chemical agent via the common syringe and can hold 50 units.
Стратегия: Take the implanter, load it with an implant and use the implanter on a person.
Описание
When used on someone, it will put a chemical implant under the skin of that person's chest. Load the implant with up to 50 units of chemicals by injecting it with a filled syringe while it's still in its original case. You can then remotely inject the implanted chems with a Prisoner Management Console. The implant will last so long as the subject is alive. However, if the subject suffers from malnutrition, the implant may become unstable and either pre-maturely inject the subject or simply break. Disintegrates 10 minutes after the death of the host, unless revived.
Mindshield Implant
Mindshield Implant
Местонахождение: Armory in a Lockbox (Mindshield Implants) Loyalty Implants.png, Head of Security's Office
Используется для: Deconverting revolutionaries; preventing people from being converted to revs or cultists.
Стратегия: Take the implanter, load it with an implant and use the implanter on a person.
Описание
When used on someone, it will act block any attempt to influence or corrupt the targets mind/brain - unless the situation is a religious one! This implant will only make it impossible to learn any new, cultistic ways. People who are already cultists cannot be de-culted via implant and persons who are strong enough to lead a revolution party will completely resist this implant. If you have time, you can remove these implants by doing an implant removal surgery on the chest, which will allow your prey to be converted normally.
Beacon Implant
Beacon Implant
Местонахождение: Printed at Security Techfab
Используется для: Making it possible to teleport straight up to the implanted person.
Стратегия: Take the implanter, load it with an implant and use the implanter on a person.
Описание
Beacon implant allows you to teleport to the person with a Teleporter or Handtele whenever they are. The Prisoner Management Console won't say his location, but will point out if he is in a dangerous location like Space.
Bluespace Grounding Implant
Bluespace Grounding Implant
Местонахождение: Printed at Security Techfab
Используется для: Preventing people from teleporting away.
Стратегия: Take the implanter, load it with an implant and use the implanter on a person.
Описание
Bluespace Ground implant prevents the implanted person from being teleported in any way. Using this implant you can safely secure anyone who could've just teleported from the Prison like a Heretic, or protecting important people from being kidnapped via teleportation.
Exile Implant
Exile Implant
Местонахождение: Gateway, bought at Cargo
Используется для: Preventing people from returning back to the Station.
Стратегия: Take the implanter, load it with an implant and use the implanter on a person.
Описание
Exile implant prevents the implanted person from returning back to the Station with a gateway. Also implanted person cannot use shuttle consoles at Lavaland.
Electropack
Electropack
Местонахождение: Prison Wing
Используется для: Torture.
Стратегия: Set a signal, screwdriver it on, throw it on a criminal and send the signal.
Описание
This is a tool used to keep a particularly dangerous criminal under control. When turned on via Screwdriver, the pack is able to be set to a certain frequency. The pack is then placed in the backpack slot of the criminal scum; he/she will be unable to remove it without someone else's help. After activation, a simple press of a Remote Signaling Device set to the same frequency as the pack will activate it, giving your prisoner an electric shock and instantly incapacitating them. Best of all- This does no physical harm. If you did want to do physical harm, you can combine the electropack with a helmet and then place it on a Chair that has powered wires under it. This will create an electric chair to allow you to cleanly execute multiple prisoners in a row. The AI will not approve, but when does the AI ever approve of what you do?
Space Law
Space Law
Местонахождение: Security Office, Security Posts
Используется для: Studying intently about the Law.
Стратегия: Apply it in hand to read.
Описание
An official copy of Space Law is made available to all security personnel. Ensure that you understand it and don't be afraid to literally throw the book at anyone who contests it. Give it to the Head of Security or Warden and watch them scoff in disgust.
Recharger
Recharger
Местонахождение: Armory, Security Office, Security Posts
Используется для: Securing an area from anyone without protective eyewear.
Стратегия: Pull it to a powered area and wrench it in place.
Описание
A recharger can recharge any energy-based device should it run out of power. As a member of security you will most likely be using these to recharge your stun batons and tasers. Rechargers can be wrenched then moved, for example to be closer to a blob eating the station. The recharge time of your energy based devices will vary depending on their maximum capacity.
Portable Flash
Portable Flash
Местонахождение: Armory
Используется для: Securing an area.
Стратегия: Pull it to a powered area and wrench it in place.
Описание
A portable flasher is an effective device that when secured to the ground will automatically emit a bright light when its motion sensors are activated. It will stun anyone close to the bulb for about as long as a pocket-sized device would. To prepare a portable flasher, first bring it to the desired area, then use a Wrench to secure the bolts to the ground. Once you have done that, the portable flasher will draw power from the local APC. If you are not wearing a form of eye protection (such as Sunglasses or a Welding Helmet) you will become momentarily stunned if you are close to the portable flasher when it goes off.
Deployable Barrier Grenade
Deployable Barrier Grenade
Местонахождение: Armory
Используется для: Securing an area, making sure no one can pass through.
Стратегия: Set the mode on the grenade, prime, and throw for a quick barricade
Описание
The Armory contains grenades that, when thrown, will produce a deployable barrier, a much stronger version of the wooden barricade. The grenades can have their direction switched by alt-clicking on them or using their action button, which can make up to a three wide barrier, and the barricades they spawn will take 5 seconds to deploy. Deployable barriers can be repaired using a welder.
Lethal Injection Syringe
Lethal Injection Syringe
Местонахождение: Prison Wing
Используется для: Eliminating a convict.
Стратегия: Use it on the convict.
Описание
A special syringe designed for lethal injections. Contains 15 units of Plasma, 15 units of Formaldehyde, 10 units of Cyanide, and 10 units of Fluorosulfuric Acid. It injects all of its reagents in one push. This kills a convict in about 40 seconds. Don't let the clown steal it.
N-Spect Scanner
N-Spect Scanner
Местонахождение: Brig
Используется для: Cargo Bounties.
Стратегия: Scan rooms and ship reports to Centcomm.
Описание
Centcomm-issued inspection device. Performs company grade station inspection protocols when activated, and prints encrypted sheets of paper regarding the maintenance of the station. Hard to Replace.

Machines

Security Robots

The Robotic side of the security force.

Securitron/ Officer Beepsky
Securitron/
Officer Beepsky
Местонахождение: One patrolling around the halls, others manufactured in Robotics
Используется для: Detaining criminals, autonomous guards in high security areas.
Описание
All stations start with at least one Securitron. One is the famous Officer Beepsky, who is the closest the Head of Security gets to a pet and also a world class criminal catcher, being able to scuttle faster than a man can run, and stun and cuff and criminals using cablecuffs made in the experimental mass fabricator Nanotrasen places in every Securitron model.

Beepsky is so vigilant, he'll even trip anyone who gets in his way when he's chasing a perp! This also makes him a right pain when hacked as he will stun and cuff everyone in sight! A similar Securitron called Officer Pingsky spawns in the AI satellite to guard it from criminals! The Roboticists have the option to make more, but they are rarely made as they use up the Warden's precious helmets.

Keep in mind that traitors with an Agent ID card will have an easy time evading securitrons!

Most stations spawn with two additional Securitrons: The Armory's personal guard Sergeant-at-Armsky and the AI satellite's Officer Pingsky.

See here how to construct a Securitron.

Settings

You can change the Securitron's settings by swiping your security-access ID on it and looking at it:

  • Status: On/Off The Securitron is either turned on or off.
  • Behaviour controls are locked/unlocked People can access the controls or not.
  • Maintenance panel panel is closed/open People can access the maintenance panel or not. This lets you insert pAIs.
  • Arrest Unidentifiable Persons: Yes/No Arrests/detains anyone who has no ID visible and is unidentifiable (name shows as "Unknown").
  • Arrest for Unauthorized Weapons: Yes/No Arrests/detains anyone who has a weapon visible and an ID without weapons authorization (by default, anyone but head jobs and security).
  • Arrest for Warrant: Yes/No Checks the security records if anyone's status is set to "Arrest" and arrests/detains them.
  • Operating Mode: Arrest/Detain Arrest: Stuns and zipcuffs the perp, then leaves. Detain: Stuns the perp indefinitely.
  • Report arrests: Yes/No When someone receives a faceful of justice, the Securitron will announce the perp's name and location on its radio channel (by default, Security).
  • Auto Patrol: On/Off Patrols the station.

STOP RIGHT THERE CRIMINAL SCUM

Securitrons and ED-209s attack for one of two reasons:

  • The securitron is being attacked.
  • The perp's threat level is 4 or higher.

Things that can increase threat level

  • +10: Getting emagged. Now everyone is criminal scum.
  • +10: Wearing a Battlecruiser ID.
  • +6: Getting attacked - but securitrons will hunt attackers regardless of threat level.
  • +5: Having a criminal status of "Arrest" when Arrest for Warrant is enabled.
  • +5: Wearing a regular Syndicate ID.
  • +4: Having no visible ID and an obscured/disfigured face (showing up as Unknown) when "Arrest Unidentifiable Persons" is enabled
  • +4: Holding a weapon in your hand when Arrest for Unauthorized Weapons is enabled, but your ID doesn't have the permission.

This doesn't include dragged weapons or those in containers.

  • +2: Having a weapon equipped on the belt or back slot when the above is enabled.
  • +2: Having your criminal status set to any non-innocent status that's not "Arrest", e.g. "Suspected".
  • +2: Violating the dress code by wearing a wizard hat or wizard hardsuit hat.
  • +1: Being a non-human

Things that can decrease threat level

  • -INFINITY: Wearing an Admin ID.
  • -10: Wearing a Centcom ID.
  • -5: Wearing a Syndicate Agent ID card.
  • -1: Being implanted with a mindshield implant.
  • -1: Wearing a Cybercop ID.

Good to know

  • Agent ID cards make traitors effectively invisible to sec bots, provided they don't stack more than one offense.
  • Mindshield implants do the same to a lesser degree - you can avoid weapon and ID check arrests.
  • Security bots (and also Honkbots) will get frustrated and stop hunting people after a few seconds.
  • All bots navigate by following navigation beacons. If those are destroyed, the bots will stop patrolling.
  • Sec bots are weak to EMP and ranged weapons, like guns and IED spears. Also, they can't escape welded/locked closets.


ED-209
ED-209
Местонахождение: manufactured in Robotics
Используется для: Detaining criminals even more efficiently.
Описание
The most fearsome security robot. Like Beepsky, but with an added disabler and four times the default health.

Keep in mind that ED-209s ignore monkeys though.

Controls:

  • Same as the Securitron's
See here how to construct an ED-209.