imported>NyoomVoyager м (changes how this looks. totally.) |
imported>NyoomVoyager м (→Orders) |
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(не показано 12 промежуточных версий этого же участника) | |||
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All Command staff and assigned Squad Leaders have access to '''Orders''' which can be used to buff nearby troops. Using one causes you to shout out a unique phrase over the radio. After giving an Order, there is a one-minute cooldown period until you can give another one, but cooldowns for ''Orders'' and ''Markers'' are separate. | <div class="mw-collapsible"> | ||
=Orders= | |||
All [[TGMC:Marine_Jobs#Command|Command]] staff and assigned [[TGMC:Marine_Jobs#Marines|Squad Leaders]] have access to '''Orders''' which can be used to buff nearby troops. Using one causes you to shout out a unique phrase over the radio. After giving an Order, there is a one-minute cooldown period until you can give another one, but cooldowns for '''Orders''' and ''Markers'' are separate. | |||
Order effects are influenced by your [[TGMC:Skills#Leadership|Leadership skill]], which increases both the effect and range. | |||
{| class="wikitable mw-collapsible" style="text-align:center; border-style: solid; border-width: 2px;" | {| class="wikitable mw-collapsible" style="text-align:center; border-style: solid; border-width: 2px; padding: 2px" | ||
! style="border-style: solid; border-width: 1px; | Order | ! style="border-style: solid; border-width: 1px; | Order | ||
! style="border-style: solid; border-width: 1px; text-align:left;" | Description | ! style="border-style: solid; border-width: 1px; text-align:left;" | Description | ||
|- style="color:#302f38 | |- style="color:#302f38;" | ||
| [[file:TGMC_move.png|64px]] | | [[file:TGMC_move.png|64px]] | ||
'''Move order''' | |||
| style="background-color:#f0f5ff; text-align:left;" | Increases movement speed by 0.1 per [[TGMC:Skills#Leadership|Leadership level]] | | style="background-color:#f0f5ff; text-align:left;" | Increases movement speed by 0.1 per [[TGMC:Skills#Leadership|Leadership level]] | ||
Great for retreats and getting to objectives quickly | |||
|- style="font-size:14px; color:#302f38;" | |- style="font-size:14px; color:#302f38;" | ||
| [[file:TGMC_hold.png|64px]] | | [[file:TGMC_hold.png|64px]] | ||
'''Hold order''' | |||
| style="background-color:#f0f5ff; text-align:left;" | Reduces damage received by 5% per [[TGMC:Skills#Leadership|Leadership level]] | | style="background-color:#f0f5ff; text-align:left;" | Reduces damage received by 5% per [[TGMC:Skills#Leadership|Leadership level]] | ||
Increases pain resistance, reduces the effects of dizziness and jitteriness | |||
|- style="font-size:14px; color:#302f38;" | |- style="font-size:14px; color:#302f38;" | ||
| [[file:TGMC_focus.png|64px]] | | [[file:TGMC_focus.png|64px]] | ||
'''Focus order''' | |||
| style="background-color:#f0f5ff; text-align:left;" | Increases accuracy by 10% plus 5% per [[TGMC:Skills#Leadership|Leadership level]] | | style="background-color:#f0f5ff; text-align:left;" | Increases accuracy by 10% plus 5% per [[TGMC:Skills#Leadership|Leadership level]] | ||
Makes Aiming instant | |||
|- style="font-size:14px; color:#302f38;" | |- style="font-size:14px; color:#302f38;" | ||
| [[file: | | [[file:TGMC_order_rally.png|64px]] | ||
''Rally marker'' | |||
| style="background-color:#f0f5ff; text-align:left;" | Places a directional pointer and a [[TGMC:Minimap|map icon]], urging marines to Rally at a given point. | | style="background-color:#f0f5ff; text-align:left;" | Places a directional pointer and a [[TGMC:Minimap|map icon]], urging marines to Rally at a given point. | ||
|- style="font-size:14px; color:#302f38;" | |- style="font-size:14px; color:#302f38;" | ||
| [[file:TGMC_order_attack.png|64px]] | | [[file:TGMC_order_attack.png|64px]] | ||
''Attack marker'' | |||
| style="background-color:#f0f5ff; text-align:left;" | Places a directional pointer and a [[TGMC:Minimap|map icon]], urging marines to Attack a given point. | | style="background-color:#f0f5ff; text-align:left;" | Places a directional pointer and a [[TGMC:Minimap|map icon]], urging marines to Attack a given point. | ||
|- style="font-size:14px; color:#302f38;" | |- style="font-size:14px; color:#302f38;" | ||
| [[file:TGMC_order_defend.png|64px]] | | [[file:TGMC_order_defend.png|64px]] | ||
''Defend marker'' | |||
| style="background-color:#f0f5ff; text-align:left;" | Places a directional pointer and a [[TGMC:Minimap|map icon]], urging marines to Defend a given point. | | style="background-color:#f0f5ff; text-align:left;" | Places a directional pointer and a [[TGMC:Minimap|map icon]], urging marines to Defend a given point. | ||
|- style="font-size:14px; color:#302f38;" | |- style="font-size:14px; color:#302f38;" | ||
| [[file:TGMC_order_retreat.png|64px]] | | [[file:TGMC_order_retreat.png|64px]] | ||
''Retreat marker'' | |||
| style="background-color:#f0f5ff; text-align:left;" | Places a directional pointer and a [[TGMC:Minimap|map icon]], urging marines to Retreat from a given point. | | style="background-color:#f0f5ff; text-align:left;" | Places a directional pointer and a [[TGMC:Minimap|map icon]], urging marines to Retreat from a given point. | ||
|} | |} | ||
</div> |
Текущая версия от 11:15, 11 апреля 2024
Orders
All Command staff and assigned Squad Leaders have access to Orders which can be used to buff nearby troops. Using one causes you to shout out a unique phrase over the radio. After giving an Order, there is a one-minute cooldown period until you can give another one, but cooldowns for Orders and Markers are separate.
Order effects are influenced by your Leadership skill, which increases both the effect and range.
Order | Description |
---|---|
Move order |
Increases movement speed by 0.1 per Leadership level
Great for retreats and getting to objectives quickly |
Hold order |
Reduces damage received by 5% per Leadership level
Increases pain resistance, reduces the effects of dizziness and jitteriness |
Focus order |
Increases accuracy by 10% plus 5% per Leadership level
Makes Aiming instant |
Rally marker |
Places a directional pointer and a map icon, urging marines to Rally at a given point. |
Attack marker |
Places a directional pointer and a map icon, urging marines to Attack a given point. |
Defend marker |
Places a directional pointer and a map icon, urging marines to Defend a given point. |
Retreat marker |
Places a directional pointer and a map icon, urging marines to Retreat from a given point. |